Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Eth0os
Neith
Level 87
God Stats
15W - 7L
1,613 SR
Queue Stats
123W - 121L
1,471 Elo+
Solo
Hun Batz
Hun Batz
InvalidMyA55
Hun Batz
Level 63
God Stats
2W - 0L
1,699 SR
Queue Stats
41W - 38L
1,595 Elo+
Solo
Ix Chel
Ix Chel
StarGazer0122
Ix Chel
Level 170
God Stats
6W - 6L
1,173 SR
Queue Stats
584W - 562L
1,570 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,527 Elo+

VS

Team Averages
Level 140
1,477 SR
1,535 Elo+
Poseidon
Poseidon
Hellspawn22
Poseidon
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 131L
1,591 Elo+
Solo
Cupid
Cupid
MrSoloDolo5165
Cupid
Level 156
God Stats
2W - 11L
1,254 SR
Queue Stats
942W - 941L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
ScantYew9166888
Gilgamesh
Level 127
God Stats
3W - 4L
1,566 SR
Queue Stats
489W - 489L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
meanpane
Sun Wukong
Level 156
God Stats
0W - 2L
1,418 SR
Queue Stats
119W - 105L
1,520 Elo+
Party 1
Khepri
Khepri
xthedread
Khepri
Level 106
God Stats
2W - 2L
1,644 SR
Queue Stats
79W - 70L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
0 / 1 / 3
6,003
600
5,347
9,816
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
 
Artemis
11
1 / 0 / 1
5,660
566
6,301
3,814
1,507
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Eth0os
Neith
12
4 / 1 / 0
7,018
702
8,135
7,830
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
InvalidMyA55
Hun Batz
12
3 / 1 / 2
6,300
630
2,667
8,516
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
10
1 / 0 / 1
5,827
583
4,429
5,565
1,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Hellspawn22
Poseidon
12
1 / 2 / 0
6,036
604
2,239
5,760
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
4,921
492
1,843
7,126
2,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ScantYew9166888
Gilgamesh
9
0 / 2 / 1
4,788
479
2,763
10,583
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
meanpane
Sun Wukong
10
1 / 3 / 0
5,504
550
5,912
10,758
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
xthedread
Khepri
9
1 / 2 / 0
5,251
525
1,793
7,383
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
1
3
1.5
W
Artemis
 
Artemis
1
0
1
1.5
W
Neith
Eth0os
Neith
4
1
0
4
L
Poseidon
Hellspawn22
Poseidon
1
2
0
0.5
W
Hun Batz
InvalidMyA55
Hun Batz
3
1
2
4
L
0
1
1
0.5
L
Gilgamesh
ScantYew9166888
Gilgamesh
0
2
1
0.25
W
Ix Chel
1
0
1
1.5
L
Sun Wukong
meanpane
Sun Wukong
1
3
0
0.33
L
Khepri
xthedread
Khepri
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,879
Damage
14,550
35,541
Taken
41,610
14,450
Mitigated
20,809
17,928
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,347
833
40
5,692
9,816
5,252
0
0
8,960
0
36,578
W
Artemis
 
Artemis
6,301
2,982
0
853
3,814
1,507
0
518
3,296
0
51,340
W
Neith
Eth0os
Neith
8,135
2,189
0
2,724
7,830
2,730
174
2,376
5,454
0
55,401
L
Poseidon
Hellspawn22
Poseidon
2,239
158
0
797
5,760
1,405
0
0
5,760
47,924
663
W
Hun Batz
InvalidMyA55
Hun Batz
2,667
580
0
4,088
8,516
3,012
0
126
8,348
0
56,491
L
1,843
883
1,512
3,637
7,126
2,667
0
2,407
4,719
0
36,378
L
Gilgamesh
ScantYew9166888
Gilgamesh
2,763
917
0
1,798
10,583
4,893
0
455
10,093
0
37,457
W
Ix Chel
4,429
724
1,301
3,230
5,565
1,949
0
987
4,578
25,479
0
L
Sun Wukong
meanpane
Sun Wukong
5,912
439
0
4,455
10,758
5,920
0
0
9,975
0
36,503
L
Khepri
xthedread
Khepri
1,793
0
0
1,469
7,383
5,924
0
1,567
5,816
12,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
26,500
372
Minions Killed
294
0
Camps Cleared
0
1,006,556
Distance Traveled
1,000,368
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,003
600
63
6
0
203,897
0
W
Artemis
5,660
566
87
9
0
168,685
0
W
Neith
7,018
702
87
9
0
192,537
0
L
Poseidon
6,036
604
104
10
0
206,951
1
W
Hun Batz
6,300
630
101
10
0
244,501
1
L
Cupid
4,921
492
70
7
0
181,081
1
L
Gilgamesh
4,788
479
53
5
0
204,578
3
W
Ix Chel
5,827
583
34
3
0
196,936
1
L
Sun Wukong
5,504
550
56
6
0
200,465
0
L
Khepri
5,251
525
11
1
0
207,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role