Player Matchup

Anubis
Anubis
DeemusWorthy
Anubis
Level 148
God Stats
1W - 1L
1,265 SR
Queue Stats
123W - 87L
1,651 Elo+
Solo
Fafnir
Fafnir
Gruntt
Fafnir
Level 136
God Stats
29W - 24L
1,592 SR
Queue Stats
45W - 39L
1,628 Elo+
Solo
Chiron
Chiron
Kentuckee
Chiron
Level 142
God Stats
3W - 1L
1,693 SR
Queue Stats
28W - 32L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shaaei
Cu Chulainn
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 45L
1,530 Elo+
Solo
Pele
Pele
gdsbot1
Pele
Level 116
God Stats
22W - 13L
1,693 SR
Queue Stats
283W - 267L
1,535 Elo+
Solo
Team Averages
Level 133
1,549 SR
1,561 Elo+

VS

Team Averages
Level 113
1,555 SR
1,485 Elo+
Olorun
Olorun
 
Olorun
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MazokuTsukai
Cabrakan
Level 157
God Stats
0W - 1L
1,424 SR
Queue Stats
95W - 141L
1,445 Elo+
Solo
Ah Puch
Ah Puch
NiuBi69
Ah Puch
Level 78
God Stats
3W - 3L
1,838 SR
Queue Stats
172W - 177L
1,474 Elo+
Solo
Hercules
Hercules
TheJ S 2003
Hercules
Level 84
God Stats
2W - 5L
1,578 SR
Queue Stats
26W - 37L
1,454 Elo+
Solo
Awilix
Awilix
jajaGUNZ
Awilix
Level 156
God Stats
16W - 12L
1,433 SR
Queue Stats
189W - 174L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 2 / 3
9,122
570
9,132
9,852
5,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Gruntt
Fafnir
12
2 / 3 / 7
8,522
533
4,736
14,283
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Kentuckee
Chiron
12
1 / 0 / 9
7,983
499
8,802
8,647
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Shaaei
Cu Chulainn
16
4 / 0 / 6
10,229
639
9,436
13,814
10,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
gdsbot1
Pele
15
9 / 4 / 4
9,467
592
12,986
14,708
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 6 / 3
7,997
500
7,614
10,919
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
MazokuTsukai
Cabrakan
11
0 / 5 / 1
6,624
414
2,063
11,696
8,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
NiuBi69
Ah Puch
15
2 / 1 / 2
7,854
491
8,562
9,458
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheJ S 2003
Hercules
12
2 / 5 / 5
8,322
520
6,616
16,399
15,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
jajaGUNZ
Awilix
14
3 / 1 / 3
7,993
500
6,711
12,290
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
9
9
Deaths
18
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
6
3
0.58
W
Anubis
2
2
3
1.75
W
Fafnir
Gruntt
Fafnir
2
3
7
1.83
W
Chiron
Kentuckee
Chiron
1
0
9
5.5
L
Cabrakan
MazokuTsukai
Cabrakan
0
5
1
0.1
L
Ah Puch
NiuBi69
Ah Puch
2
1
2
3
W
Cu Chulainn
Shaaei
Cu Chulainn
4
0
6
7
L
Hercules
TheJ S 2003
Hercules
2
5
5
0.9
W
Pele
gdsbot1
Pele
9
4
4
2.75
L
Awilix
jajaGUNZ
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,092
Damage
31,566
61,304
Taken
60,762
43,695
Mitigated
37,362
22,475
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,614
3,643
496
2,558
10,919
4,209
693
1,559
9,360
58,736
3,335
W
Anubis
9,132
257
0
5,912
9,852
5,842
500
4,771
5,081
86,490
1,206
W
Fafnir
Gruntt
Fafnir
4,736
923
0
3,572
14,283
16,732
258
4,389
9,894
19,777
0
W
Chiron
Kentuckee
Chiron
8,802
3,578
812
2,404
8,647
3,289
746
3,354
5,293
0
53,701
L
Cabrakan
MazokuTsukai
Cabrakan
2,063
272
0
2,592
11,696
8,883
0
1,588
10,108
35,145
259
L
Ah Puch
NiuBi69
Ah Puch
8,562
309
0
1,704
9,458
3,725
0
4,396
5,062
61,837
0
W
Cu Chulainn
Shaaei
Cu Chulainn
9,436
2,166
0
5,256
13,814
10,720
0
2,789
11,025
99
90,788
L
Hercules
TheJ S 2003
Hercules
6,616
1,901
55
3,753
16,399
15,356
0
4,069
12,330
0
17,433
W
Pele
gdsbot1
Pele
12,986
3,655
0
4,519
14,708
7,112
0
2,640
12,068
0
66,559
L
Awilix
jajaGUNZ
Awilix
6,711
2,564
0
680
12,290
5,189
0
2,089
10,201
0
63,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,323
Gold Earned
38,790
532
Minions Killed
386
0
Camps Cleared
0
1,542,232
Distance Traveled
1,447,871
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,997
500
99
6
0
240,459
5
W
Anubis
9,122
570
168
11
0
280,720
4
W
Fafnir
8,522
533
26
2
0
295,439
5
W
Chiron
7,983
499
96
6
0
315,611
0
L
Cabrakan
6,624
414
56
4
0
246,192
0
L
Ah Puch
7,854
491
115
7
0
294,838
0
W
Cu Chulainn
10,229
639
153
10
0
301,287
1
L
Hercules
8,322
520
19
1
0
308,560
0
W
Pele
9,467
592
89
6
0
349,175
0
L
Awilix
7,993
500
97
6
0
357,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role