Player Matchup

Nut
Nut
BlazingLyric80
Nut
Level 63
God Stats
2W - 7L
1,669 SR
Queue Stats
194W - 202L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
OutlawNote72005
Baron Samedi
Level 64
God Stats
5W - 14L
1,407 SR
Queue Stats
234W - 250L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Wolflord477
Sylvanus
Level 48
God Stats
4W - 5L
1,589 SR
Queue Stats
120W - 130L
1,424 Elo+
Solo
Team Averages
Level 58
1,555 SR
1,481 Elo+

VS

Team Averages
Level 80
1,469 SR
1,397 Elo+
Chang'e
Chang'e
Ero Jun
Chang'e
Level 69
God Stats
1W - 3L
1,104 SR
Queue Stats
84W - 70L
1,463 Elo+
Solo
Medusa
Medusa
LADxThor
Medusa
Level 143
God Stats
1W - 0L
1,802 SR
Queue Stats
19W - 20L
1,534 Elo+
Party 1
Odin
Odin
x PuRe SiCk x
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,537
636
8,745
15,610
6,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
OutlawNote72005
Baron Samedi
15
3 / 4 / 1
9,538
636
6,527
9,041
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Wolflord477
Sylvanus
15
2 / 4 / 3
9,229
615
9,050
17,162
14,069
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ero Jun
Chang'e
17
3 / 3 / 9
11,331
755
11,811
13,760
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
LADxThor
Medusa
18
7 / 0 / 4
12,208
814
18,670
11,811
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 3 / 8
10,824
722
5,092
11,795
7,708
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
13
13
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Chang'e
Ero Jun
Chang'e
3
3
9
2.5
W
Medusa
LADxThor
Medusa
7
0
4
9
L
Baron Samedi
OutlawNote72005
Baron Samedi
3
4
1
0.88
L
Sylvanus
Wolflord477
Sylvanus
2
4
3
0.88
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
35,573
41,813
Taken
37,366
26,468
Mitigated
18,790
6,331
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,745
3,214
0
1,001
15,610
6,635
0
3,517
11,690
0
35,267
W
Chang'e
Ero Jun
Chang'e
11,811
1,928
2,937
6,987
13,760
5,727
1,051
5,932
7,828
49,940
1,077
W
Medusa
LADxThor
Medusa
18,670
6,243
0
1,779
11,811
5,355
1,807
6,149
5,662
0
82,441
L
Baron Samedi
OutlawNote72005
Baron Samedi
6,527
156
117
1,176
9,041
5,764
0
2,728
5,959
33,784
0
L
Sylvanus
Wolflord477
Sylvanus
9,050
1,721
1,460
2,577
17,162
14,069
0
4,357
12,407
25,737
2,242
W
5,092
390
0
1,133
11,795
7,708
50
2,944
8,851
0
16,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,304
Gold Earned
34,363
151
Minions Killed
232
0
Camps Cleared
0
634,832
Distance Traveled
850,394
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,537
636
70
5
0
242,263
5
W
Chang'e
11,331
755
93
6
0
285,953
0
W
Medusa
12,208
814
121
8
0
296,610
0
L
Baron Samedi
9,538
636
42
3
0
185,671
0
L
Sylvanus
9,229
615
39
3
0
206,898
0
W
Odin
10,824
722
18
1
0
267,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role