Player Matchup

Medusa
Medusa
Jinovahh
Medusa
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
58W - 80L
1,354 Elo+
Party 1
Cerberus
Cerberus
N0CTURN4L
Cerberus
Level 148
God Stats
1W - 1L
1,856 SR
Queue Stats
136W - 127L
1,548 Elo+
Party 1
Chang'e
Chang'e
v1_Limits
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,711 Elo+
Solo
Team Averages
Level 85
1,619 SR
1,537 Elo+

VS

Team Averages
Level 109
1,499 SR
1,471 Elo+
Agni
Agni
 
Agni
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
I Do Dat Eazzzy
Neith
Level 129
God Stats
100W - 99L
1,485 SR
Queue Stats
134W - 135L
1,504 Elo+
Solo
Sylvanus
Sylvanus
Wolflord477
Sylvanus
Level 48
God Stats
4W - 5L
1,512 SR
Queue Stats
118W - 130L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jinovahh
Medusa
11
1 / 3 / 0
6,538
654
4,210
8,886
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
N0CTURN4L
Cerberus
11
0 / 4 / 1
6,197
620
3,641
12,691
10,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
v1_Limits
Chang'e
9
0 / 5 / 1
6,064
606
1,551
8,980
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 0 / 5
9,011
901
10,619
3,594
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
4 / 0 / 7
8,276
828
10,095
6,361
2,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Wolflord477
Sylvanus
12
2 / 1 / 6
7,262
726
3,326
6,568
4,242
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
5
8.5
W
4
0
7
7.5
L
Medusa
Jinovahh
Medusa
1
3
0
0.33
L
Cerberus
N0CTURN4L
Cerberus
0
4
1
0.13
W
Sylvanus
Wolflord477
Sylvanus
2
1
6
5
L
Chang'e
v1_Limits
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,402
Damage
24,040
30,557
Taken
16,523
15,345
Mitigated
8,506
6,799
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,619
543
0
200
3,594
1,440
1,072
1,202
2,392
34,234
832
W
10,095
2,288
0
2,133
6,361
2,824
1,205
1,766
4,595
0
32,335
L
Medusa
Jinovahh
Medusa
4,210
1,451
0
639
8,886
2,614
0
4,414
3,983
0
20,711
L
Cerberus
N0CTURN4L
Cerberus
3,641
61
0
1,502
12,691
10,233
0
4,504
7,499
22,215
1,474
W
Sylvanus
Wolflord477
Sylvanus
3,326
1,173
1,330
1,219
6,568
4,242
264
1,984
4,584
7,448
620
L
Chang'e
v1_Limits
Chang'e
1,551
111
2,442
2,216
8,980
2,498
0
3,939
4,473
13,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,799
Gold Earned
24,549
145
Minions Killed
134
0
Camps Cleared
0
457,292
Distance Traveled
519,572
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,011
901
56
6
0
182,135
0
W
Neith
8,276
828
60
6
0
188,270
4
L
Medusa
6,538
654
42
4
0
164,738
0
L
Cerberus
6,197
620
67
7
0
154,667
0
W
Sylvanus
7,262
726
18
2
0
149,167
0
L
Chang'e
6,064
606
36
4
0
137,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role