Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Nekrorised
Bacchus
Gold III
Level 185
God Stats
5W - 3L
1,663 SR
Queue Stats
1,059W - 1,091L
1,501 MMR
Solo
Pele
Pele
Gold II
TheArmageddonn
Pele
Gold II
Level 249
God Stats
4W - 4L
1,533 SR
Queue Stats
322W - 335L
1,565 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 182
1,539 SR
1,513 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,529 SR
1,685 MMR
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Benny13
Janus
Platinum III
Level 165
God Stats
9W - 11L
1,494 SR
Queue Stats
136W - 139L
1,881 MMR
Solo
Medusa
Medusa
Gold III
ByYodai
Medusa
Gold III
Level 144
God Stats
4W - 2L
1,660 SR
Queue Stats
169W - 171L
1,449 MMR
Solo
Achilles
Achilles
Platinum I
GnikT
Achilles
Platinum I
Level 121
God Stats
0W - 1L
1,334 SR
Queue Stats
117W - 112L
1,772 MMR
Solo
Susano
Susano
Platinum I
TwinCeed
Susano
Platinum I
Level 177
God Stats
4W - 2L
1,657 SR
Queue Stats
150W - 145L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 1 / 0
3,870
774
796
1,681
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
 
Chang'e
6
1 / 0 / 0
3,817
763
2,884
3,555
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
 
Ullr
7
1 / 0 / 1
3,696
739
1,975
1,890
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Nekrorised
Bacchus
6
1 / 0 / 2
3,716
743
1,842
2,655
1,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,354
671
2,290
4,298
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
OsirisAthenaLoki

VS

Bans
ThorAo KuangMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
4
0 / 1 / 0
3,177
635
1,063
4,074
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Benny13
Janus
7
1 / 0 / 0
3,811
762
1,452
1,647
504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ByYodai
Medusa
3
0 / 1 / 0
2,743
549
1,037
2,252
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
GnikT
Achilles
6
0 / 1 / 0
3,158
632
1,555
5,544
3,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
TwinCeed
Susano
6
0 / 1 / 1
3,371
674
1,300
4,301
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
0
1
W
Chang'e
 
Chang'e
1
0
0
1
W
Ullr
 
Ullr
1
0
1
1.5
L
Geb
 
Geb
0
1
0
0
L
Janus
Benny13
Janus
1
0
0
1
L
Medusa
ByYodai
Medusa
0
1
0
0
L
Achilles
GnikT
Achilles
0
1
0
0
W
Bacchus
Nekrorised
Bacchus
1
0
2
2
W
0
0
1
0.5
L
Susano
TwinCeed
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,787
Damage
6,407
14,079
Taken
17,818
6,187
Mitigated
8,357
6,469
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
796
112
0
260
1,681
416
0
468
1,173
24,840
0
W
Chang'e
 
Chang'e
2,884
308
40
2,253
3,555
1,998
0
171
3,384
14,777
443
W
Ullr
 
Ullr
1,975
911
0
235
1,890
586
0
499
1,391
0
19,301
L
Geb
 
Geb
1,063
465
0
1,231
4,074
2,367
0
752
3,240
9,430
0
L
Janus
Benny13
Janus
1,452
332
0
240
1,647
504
0
338
1,309
19,974
0
L
Medusa
ByYodai
Medusa
1,037
408
0
677
2,252
667
0
1,239
1,013
0
9,473
L
Achilles
GnikT
Achilles
1,555
180
0
2,216
5,544
3,336
0
1,880
3,262
0
12,727
W
Bacchus
Nekrorised
Bacchus
1,842
384
0
1,427
2,655
1,982
0
582
2,048
10,441
1,574
W
2,290
779
0
2,254
4,298
1,205
0
608
3,568
0
18,015
L
Susano
TwinCeed
Susano
1,300
441
0
750
4,301
1,483
10
519
3,738
0
13,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,453
Gold Earned
16,260
168
Minions Killed
125
0
Camps Cleared
0
583,545
Distance Traveled
508,451
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
3,870
774
51
10
0
122,129
0
W
Chang'e
3,817
763
35
7
0
113,859
0
W
Ullr
3,696
739
27
5
0
110,064
0
L
Geb
3,177
635
11
2
0
120,141
0
L
Janus
3,811
762
46
9
0
113,173
0
L
Medusa
2,743
549
15
3
0
63,217
0
L
Achilles
3,158
632
24
5
0
91,684
0
W
Bacchus
3,716
743
22
4
0
106,151
0
W
Pele
3,354
671
33
7
0
131,342
0
L
Susano
3,371
674
29
6
0
120,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role