Player Matchup

Danzaburou
Danzaburou
DirtyDan18675
Danzaburou
Level 112
God Stats
205W - 207L
1,530 SR
Queue Stats
314W - 323L
1,469 Elo+
Solo
Shiva
Shiva
JackTullier
Shiva
Level 98
God Stats
24W - 15L
1,593 SR
Queue Stats
48W - 53L
1,421 Elo+
Solo
Izanami
Izanami
LilBrownEyesLoca
Izanami
Level 32
God Stats
3W - 11L
1,271 SR
Queue Stats
20W - 48L
1,277 Elo+
Solo
Merlin
Merlin
Lilwill8272
Merlin
Level 149
God Stats
6W - 7L
1,460 SR
Queue Stats
89W - 101L
1,458 Elo+
Solo
Charon
Charon
Prins_Snuggles
Charon
Level 49
God Stats
2W - 3L
1,471 SR
Queue Stats
182W - 202L
1,425 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,410 Elo+

VS

Team Averages
Level 93
1,552 SR
1,448 Elo+
Mulan
Mulan
 
Mulan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FearedTitanium
Loki
Level 124
God Stats
16W - 11L
1,594 SR
Queue Stats
485W - 495L
1,472 Elo+
Solo
Jing Wei
Jing Wei
The__Cartell
Jing Wei
Level 51
God Stats
1W - 1L
1,296 SR
Queue Stats
164W - 161L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zerorules
Morgan Le Fay
Level 51
God Stats
13W - 8L
1,600 SR
Queue Stats
64W - 67L
1,475 Elo+
Solo
Geb
Geb
kingdilla77
Geb
Level 151
God Stats
2W - 0L
1,769 SR
Queue Stats
65W - 73L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyDan18675
Danzaburou
11
3 / 1 / 0
6,401
640
5,010
6,741
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,306
631
4,760
6,845
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
4,845
485
610
6,729
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
1 / 3 / 0
5,189
519
1,862
7,032
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 2
5,729
573
3,760
7,068
4,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 0
5,359
536
3,347
11,072
8,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
5 / 1 / 1
6,496
650
4,359
8,936
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
The__Cartell
Jing Wei
9
0 / 2 / 2
5,010
501
3,349
6,827
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Zerorules
Morgan Le Fay
11
1 / 1 / 2
6,233
623
4,272
4,327
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 0
5,673
567
3,941
7,761
5,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
L
Danzaburou
DirtyDan18675
Danzaburou
3
1
0
3
W
5
1
1
5.5
L
0
1
0
0
L
0
3
1
0.17
L
Merlin
1
3
0
0.33
L
0
1
2
1
W
Jing Wei
The__Cartell
Jing Wei
0
2
2
0.5
W
Morgan Le Fay
Zerorules
Morgan Le Fay
1
1
2
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,002
Damage
19,268
34,415
Taken
38,923
16,054
Mitigated
20,306
8,144
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,347
796
0
3,525
11,072
8,286
0
0
10,631
803
35,824
L
Danzaburou
DirtyDan18675
Danzaburou
5,010
2,912
0
2,765
6,741
3,031
0
1,916
4,825
0
50,346
W
4,359
948
0
4,190
8,936
3,183
0
337
8,563
0
56,560
L
4,760
1,618
0
2,299
6,845
4,145
0
477
6,368
0
45,704
L
610
467
0
283
6,729
1,818
0
1,620
5,109
0
22,485
L
Merlin
1,862
130
0
500
7,032
2,117
0
2,111
4,921
28,499
876
L
3,760
757
0
2,297
7,068
4,943
0
2,566
4,502
24,980
931
W
Jing Wei
The__Cartell
Jing Wei
3,349
2,899
0
1,594
6,827
1,942
0
1,084
5,743
0
29,058
W
Morgan Le Fay
Zerorules
Morgan Le Fay
4,272
574
0
922
4,327
1,558
0
2,078
2,249
39,568
0
W
3,941
951
0
1,555
7,761
5,337
0
1,769
5,992
20,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
28,771
287
Minions Killed
285
0
Camps Cleared
0
996,651
Distance Traveled
1,053,033
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,359
536
51
5
0
198,066
0
L
Danzaburou
6,401
640
80
8
0
207,177
0
W
Loki
6,496
650
96
10
0
238,123
0
L
Shiva
6,306
631
87
9
0
199,305
0
L
Izanami
4,845
485
41
4
0
201,823
0
L
Merlin
5,189
519
51
5
0
175,315
0
L
Charon
5,729
573
28
3
0
213,031
2
W
Jing Wei
5,010
501
45
5
0
200,695
0
W
Morgan Le Fay
6,233
623
74
7
0
194,208
0
W
Geb
5,673
567
19
2
0
221,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role