Player Matchup

Yu Huang
Yu Huang
Badgnome
Yu Huang
Level 40
God Stats
0W - 4L
1,358 SR
Queue Stats
152W - 188L
1,330 Elo+
Solo
Surtr
Surtr
Kilisto21
Surtr
Level 17
God Stats
6W - 7L
1,611 SR
Queue Stats
244W - 258L
1,450 Elo+
Party 2
Izanami
Izanami
SOB Sterben
Izanami
Level 30
God Stats
29W - 26L
1,500 SR
Queue Stats
245W - 269L
1,400 Elo+
Party 2
Team Averages
Level 29
1,489 SR
1,393 Elo+

VS

Team Averages
Level 72
1,431 SR
1,249 Elo+
Bastet
Bastet
JaredTheExpert
Bastet
Level 32
God Stats
29W - 23L
1,478 SR
Queue Stats
260W - 276L
1,405 Elo+
Solo
Charon
Charon
Sharkman7526
Charon
Level 18
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 7L
1,054 Elo+
Party 1
Vulcan
Vulcan
TwigNberys4u
Vulcan
Level 166
God Stats
3W - 2L
1,317 SR
Queue Stats
11W - 18L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Badgnome
Yu Huang
11
1 / 4 / 1
6,776
678
5,027
8,747
3,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
Kilisto21
Surtr
10
2 / 3 / 0
6,836
684
7,233
13,481
10,699
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SOB Sterben
Izanami
12
0 / 1 / 2
6,863
686
5,487
8,078
3,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,694
769
5,270
10,822
4,511
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
12
0 / 2 / 7
7,044
704
3,736
8,635
7,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
14
5 / 1 / 1
8,549
855
14,294
5,377
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
8
8
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Badgnome
Yu Huang
1
4
1
0.38
W
3
0
4
5
L
Surtr
Kilisto21
Surtr
2
3
0
0.67
L
Izanami
SOB Sterben
Izanami
0
1
2
1
W
Charon
0
2
7
1.75
W
Vulcan
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
23,300
30,306
Taken
24,834
17,097
Mitigated
14,074
2,318
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Badgnome
Yu Huang
5,027
1,033
489
315
8,747
3,248
42
6,465
2,258
22,050
0
W
5,270
1,648
0
3,872
10,822
4,511
0
1,695
8,754
0
20,065
L
Surtr
Kilisto21
Surtr
7,233
1,391
0
1,264
13,481
10,699
102
6,853
6,566
512
17,788
L
Izanami
SOB Sterben
Izanami
5,487
3,700
0
250
8,078
3,150
0
3,952
4,066
0
29,771
W
Charon
3,736
881
0
250
8,635
7,248
130
2,044
6,448
14,593
311
W
Vulcan
14,294
327
0
1,000
5,377
2,315
0
1,651
3,598
47,801
2,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,475
Gold Earned
23,287
136
Minions Killed
141
0
Camps Cleared
0
555,259
Distance Traveled
609,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,776
678
39
4
0
175,452
0
W
Bastet
7,694
769
30
3
0
200,640
0
L
Surtr
6,836
684
33
3
0
193,577
0
L
Izanami
6,863
686
64
6
0
186,230
0
W
Charon
7,044
704
15
2
0
190,833
0
W
Vulcan
8,549
855
96
10
0
218,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role