Player Matchup

Nike
Nike
 
Nike
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KINGKALARE52
Hades
Level 108
God Stats
0W - 1L
1,333 SR
Queue Stats
45W - 38L
1,538 Elo+
Party 1
Nemesis
Nemesis
LouseKisser
Nemesis
Level 123
God Stats
8W - 1L
1,610 SR
Queue Stats
44W - 24L
1,655 Elo+
Party 1
Achilles
Achilles
T1gTok
Achilles
Level 159
God Stats
0W - 1L
1,141 SR
Queue Stats
14W - 10L
1,641 Elo+
Solo
Merlin
Merlin
lil Nitsuj
Merlin
Level 88
God Stats
8W - 11L
1,509 SR
Queue Stats
8W - 11L
1,487 Elo+
Solo
Team Averages
Level 105
1,419 SR
1,564 Elo+

VS

Team Averages
Level 104
1,492 SR
1,544 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Insidious08
Hou Yi
Level 67
God Stats
2W - 1L
1,347 SR
Queue Stats
34W - 24L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
MiGuiStyle69
Sun Wukong
Level 119
God Stats
17W - 21L
1,507 SR
Queue Stats
254W - 251L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Ozwarts
Gilgamesh
Level 105
God Stats
37W - 30L
1,605 SR
Queue Stats
124W - 127L
1,526 Elo+
Solo
Mercury
Mercury
xWooshCat
Mercury
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 145L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 7
7,516
1,253
10,942
7,723
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 4
6,170
1,028
2,626
4,443
1,929
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nemesis
LouseKisser
Nemesis
12
0 / 2 / 8
7,175
1,196
8,481
8,888
5,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
T1gTok
Achilles
12
3 / 3 / 7
7,634
1,272
8,609
11,515
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
lil Nitsuj
Merlin
12
4 / 5 / 5
7,874
1,312
9,849
7,386
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

319

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 2 / 5
6,933
1,156
4,525
6,258
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
12
4 / 2 / 6
7,882
1,314
9,706
7,258
2,912
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
MiGuiStyle69
Sun Wukong
12
5 / 3 / 5
7,965
1,328
9,473
11,287
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Ozwarts
Gilgamesh
12
1 / 1 / 8
7,478
1,246
6,275
10,601
7,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
xWooshCat
Mercury
12
2 / 2 / 5
6,994
1,166
6,023
7,304
3,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
10
Kills
13
13
Deaths
10
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
1
7
6.5
W
Scylla
 
Scylla
1
2
5
1.75
W
Hou Yi
4
2
6
3.5
L
0
2
4
1
L
Nemesis
LouseKisser
Nemesis
0
2
8
2
W
Sun Wukong
MiGuiStyle69
Sun Wukong
5
3
5
2.5
W
Gilgamesh
Ozwarts
Gilgamesh
1
1
8
5
L
Achilles
T1gTok
Achilles
3
3
7
2.17
L
Merlin
lil Nitsuj
Merlin
4
5
5
1.3
W
Mercury
xWooshCat
Mercury
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,507
Damage
36,002
39,955
Taken
42,708
29,100
Mitigated
23,301
4,053
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,942
1,888
0
0
7,723
5,480
0
809
6,867
0
18,467
W
Scylla
 
Scylla
4,525
730
0
550
6,258
2,074
0
1,197
4,788
17,956
0
W
Hou Yi
9,706
6,612
0
1,299
7,258
2,912
0
1,651
5,178
0
21,842
L
2,626
632
260
1,026
4,443
1,929
0
590
3,778
5,068
0
L
Nemesis
LouseKisser
Nemesis
8,481
3,261
0
1,243
8,888
5,299
0
1,821
6,910
0
17,354
W
Sun Wukong
MiGuiStyle69
Sun Wukong
9,473
1,501
0
450
11,287
7,775
0
4,674
6,080
3,653
12,973
W
Gilgamesh
Ozwarts
Gilgamesh
6,275
1,455
0
1,109
10,601
7,084
0
1,721
8,449
0
9,353
L
Achilles
T1gTok
Achilles
8,609
2,010
0
1,524
11,515
12,939
0
1,271
9,930
0
11,911
L
Merlin
lil Nitsuj
Merlin
9,849
746
0
0
7,386
3,453
0
2,112
5,274
23,371
619
W
Mercury
xWooshCat
Mercury
6,023
1,647
0
344
7,304
3,456
0
1,827
5,214
0
8,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
37,252
95
Minions Killed
81
3
Camps Cleared
7
567,403
Distance Traveled
646,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,516
1,253
29
5
2
133,745
0
W
Scylla
6,933
1,156
32
5
0
119,640
0
W
Hou Yi
7,882
1,314
18
3
3
117,499
0
L
Hades
6,170
1,028
10
2
0
58,242
0
L
Nemesis
7,175
1,196
23
4
1
137,000
0
W
Sun Wukong
7,965
1,328
17
3
2
125,029
0
W
Gilgamesh
7,478
1,246
8
1
1
140,249
0
L
Achilles
7,634
1,272
2
0
0
128,578
0
L
Merlin
7,874
1,312
31
5
0
109,838
0
W
Mercury
6,994
1,166
6
1
1
144,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role