Player Matchup

Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
BlueRomantic
Fenrir
Gold II
Level 158
God Stats
3W - 2L
1,372 SR
Queue Stats
85W - 85L
1,766 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
PinkRomantic
Aphrodite
Gold IV
Level 152
God Stats
2W - 2L
1,577 SR
Queue Stats
73W - 77L
1,649 MMR
Party 1
Skadi
Skadi
Diamond III
Sodenizer
Skadi
Diamond III
Level 149
God Stats
44W - 27L
1,804 SR
Queue Stats
204W - 178L
2,199 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Sylar子敬
Sun Wukong
Diamond II
Level 198
God Stats
21W - 14L
1,611 SR
Queue Stats
281W - 249L
2,350 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,573 SR
1,893 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,587 SR
1,709 MMR
Cthulhu
Cthulhu
Masters
 
Cthulhu
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
BokeTheShmole
Agni
Platinum I
Level 152
God Stats
2W - 3L
1,980 SR
Queue Stats
139W - 121L
1,968 MMR
Solo
Lancelot
Lancelot
Gold II
FrownzCG
Lancelot
Gold II
Level 124
God Stats
19W - 8L
1,706 SR
Queue Stats
95W - 97L
1,669 MMR
Solo
Maui
Maui
Gold I
PlaneAmoeba4913
Maui
Gold I
Level 80
God Stats
0W - 4L
1,160 SR
Queue Stats
164W - 165L
1,715 MMR
Solo
Hachiman
Hachiman
Gold I
oxxycolton
Hachiman
Gold I
Level 148
God Stats
7W - 13L
1,587 SR
Queue Stats
196W - 208L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 1 / 1
8,666
619
5,237
7,531
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
13
3 / 0 / 4
7,716
551
5,467
13,295
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
PinkRomantic
Aphrodite
13
0 / 0 / 4
8,030
574
1,343
7,030
3,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Sodenizer
Skadi
15
0 / 1 / 1
8,823
630
5,700
6,908
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Sylar子敬
Sun Wukong
15
2 / 0 / 1
9,477
677
5,962
12,669
7,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KhepriBellonaVulcan

VS

Bans
Cu ChulainnMulanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 3 / 0
7,574
541
6,871
11,713
10,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 1 / 0
7,518
537
7,285
7,586
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
FrownzCG
Lancelot
10
1 / 1 / 0
6,168
441
2,794
6,256
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 0
6,760
483
1,936
9,505
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
oxxycolton
Hachiman
14
0 / 3 / 1
7,612
544
3,127
8,156
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
1
4.5
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Fenrir
3
0
4
5
L
1
1
0
1
L
Lancelot
FrownzCG
Lancelot
1
1
0
1
W
Aphrodite
PinkRomantic
Aphrodite
0
0
4
2
L
0
1
0
0
W
Skadi
Sodenizer
Skadi
0
1
1
0.5
W
Sun Wukong
Sylar子敬
Sun Wukong
2
0
1
2.5
L
Hachiman
oxxycolton
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
22,013
47,433
Taken
43,216
21,968
Mitigated
27,630
21,811
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,237
2,046
0
3,697
7,531
3,080
958
94
7,437
0
76,071
L
Cthulhu
 
Cthulhu
6,871
850
0
3,888
11,713
10,762
0
366
11,347
58,467
0
W
Fenrir
5,467
1,129
0
3,684
13,295
6,011
0
2,889
10,150
0
51,769
L
7,285
316
0
1,552
7,586
3,051
0
0
7,586
72,446
0
L
Lancelot
FrownzCG
Lancelot
2,794
920
0
3,393
6,256
2,358
0
514
5,742
0
35,691
W
Aphrodite
PinkRomantic
Aphrodite
1,343
285
3,359
5,167
7,030
3,256
326
3,326
3,400
31,815
0
L
1,936
359
0
3,687
9,505
8,397
0
765
8,740
27,261
0
W
Skadi
Sodenizer
Skadi
5,700
2,280
0
1,471
6,908
2,521
309
3,529
3,053
0
88,433
W
Sun Wukong
Sylar子敬
Sun Wukong
5,962
1,829
0
4,433
12,669
7,100
777
5,320
6,545
0
83,084
L
Hachiman
oxxycolton
Hachiman
3,127
1,289
0
2,672
8,156
3,062
0
111
8,045
0
63,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
35,632
537
Minions Killed
465
0
Camps Cleared
0
1,507,045
Distance Traveled
1,344,023
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,666
619
97
7
0
299,650
0
L
Cthulhu
7,574
541
116
8
0
296,759
0
W
Fenrir
7,716
551
83
6
0
314,641
2
L
Agni
7,518
537
148
11
0
293,628
0
L
Lancelot
6,168
441
67
5
0
243,627
0
W
Aphrodite
8,030
574
59
4
0
320,189
2
L
Maui
6,760
483
33
2
0
270,543
0
W
Skadi
8,823
630
160
11
0
288,313
0
W
Sun Wukong
9,477
677
138
10
0
284,252
1
L
Hachiman
7,612
544
101
7
0
239,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role