Player Matchup

Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
 
Neith
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
VGLQ
Tiamat
Gold V
Level 148
God Stats
16W - 4L
1,739 SR
Queue Stats
230W - 230L
1,343 MMR
Party 1
Ix Chel
Ix Chel
Gold II
Warfiy
Ix Chel
Gold II
Level 156
God Stats
18W - 19L
1,491 SR
Queue Stats
211W - 214L
1,568 MMR
Party 1
Cthulhu
Cthulhu
Silver I
currobetis97
Cthulhu
Silver I
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 124L
1,407 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,546 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,357 SR
1,456 MMR
Mercury
Mercury
Silver III
JoaozinhoTuga
Mercury
Silver III
Level 103
God Stats
4W - 5L
1,219 SR
Queue Stats
57W - 71L
1,403 MMR
Solo
Athena
Athena
Gold V
RageBerserker1O1
Athena
Gold V
Level 144
God Stats
1W - 4L
1,426 SR
Queue Stats
105W - 127L
1,450 MMR
Solo
Achilles
Achilles
Gold V
TheRubik2005
Achilles
Gold V
Level 127
God Stats
0W - 2L
1,325 SR
Queue Stats
28W - 33L
1,483 MMR
Solo
Artemis
Artemis
Silver III
Unown
Artemis
Silver III
Level 183
God Stats
22W - 26L
1,267 SR
Queue Stats
76W - 70L
1,493 MMR
Solo
Agni
Agni
Gold IV
大屎天尊
Agni
Gold IV
Level 82
God Stats
36W - 44L
1,548 SR
Queue Stats
173W - 178L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 0 / 1
4,434
633
3,292
6,621
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
 
Neith
8
1 / 0 / 2
4,006
572
3,349
3,142
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
VGLQ
Tiamat
8
0 / 0 / 0
4,014
573
1,570
3,926
2,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ix Chel
Warfiy
Ix Chel
9
2 / 1 / 0
4,825
689
2,276
3,413
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
currobetis97
Cthulhu
7
0 / 0 / 3
4,288
613
2,690
5,749
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ShivaBacchusAo KuangThor

VS

Bans
ThanatosPeleLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
6
1 / 1 / 0
3,741
534
1,447
4,829
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
4,179
597
2,286
6,667
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TheRubik2005
Achilles
9
0 / 0 / 0
5,073
725
3,004
5,575
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
Unown
Artemis
7
0 / 2 / 0
3,897
557
1,976
3,712
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 1
4,182
597
3,505
3,143
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
1
1
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
1
2.5
W
Neith
 
Neith
1
0
2
2
L
Mercury
1
1
0
1
L
0
1
0
0
L
Achilles
TheRubik2005
Achilles
0
0
0
0
L
Artemis
Unown
Artemis
0
2
0
0
W
Tiamat
VGLQ
Tiamat
0
0
0
0
W
Ix Chel
Warfiy
Ix Chel
2
1
0
2
W
Cthulhu
currobetis97
Cthulhu
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,177
Damage
12,218
22,851
Taken
23,926
9,758
Mitigated
11,218
9,310
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,292
1,340
0
2,124
6,621
2,289
0
1,072
5,421
0
27,382
W
Neith
 
Neith
3,349
1,203
0
636
3,142
893
0
777
2,317
0
22,157
L
Mercury
1,447
476
0
1,287
4,829
1,519
0
1,009
3,820
0
14,061
L
2,286
401
0
2,255
6,667
4,137
0
1,564
5,103
12,492
2,453
L
Achilles
TheRubik2005
Achilles
3,004
298
0
3,428
5,575
3,537
0
1,570
4,005
0
35,005
L
Artemis
Unown
Artemis
1,976
858
0
1,310
3,712
1,081
0
647
3,065
0
20,915
W
Tiamat
VGLQ
Tiamat
1,570
214
0
1,822
3,926
2,063
0
0
3,445
23,330
0
W
Ix Chel
Warfiy
Ix Chel
2,276
270
221
1,412
3,413
1,246
38
1,682
1,547
33,820
841
W
Cthulhu
currobetis97
Cthulhu
2,690
518
1,026
2,069
5,749
3,267
0
1,463
4,199
15,071
0
L
3,505
408
0
958
3,143
944
0
1,549
1,594
23,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,567
Gold Earned
21,072
200
Minions Killed
217
0
Camps Cleared
0
716,275
Distance Traveled
697,410
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,434
633
50
7
0
173,501
0
W
Neith
4,006
572
41
6
0
135,100
0
L
Mercury
3,741
534
27
4
0
136,105
0
L
Athena
4,179
597
24
3
0
155,410
0
L
Achilles
5,073
725
76
11
0
137,456
2
L
Artemis
3,897
557
40
6
0
130,807
1
W
Tiamat
4,014
573
38
5
0
127,215
0
W
Ix Chel
4,825
689
53
8
0
129,990
0
W
Cthulhu
4,288
613
18
3
0
150,469
1
L
Agni
4,182
597
50
7
0
137,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role