Player Matchup

Mulan
Mulan
FastCash12
Mulan
Level 127
God Stats
39W - 26L
1,713 SR
Queue Stats
208W - 185L
1,497 Elo+
Solo
Izanami
Izanami
Mme_Nicole
Izanami
Level 105
God Stats
5W - 3L
1,428 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Cerberus
Cerberus
Pchan2812
Cerberus
Level 69
God Stats
10W - 9L
1,299 SR
Queue Stats
540W - 566L
1,467 Elo+
Party 1
Tyr
Tyr
totjava
Tyr
Level 69
God Stats
16W - 13L
1,676 SR
Queue Stats
546W - 563L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
威武不能屈
Yu Huang
Level 129
God Stats
14W - 8L
1,514 SR
Queue Stats
116W - 113L
1,449 Elo+
Solo
Team Averages
Level 100
1,526 SR
1,464 Elo+

VS

Team Averages
Level 113
1,528 SR
1,463 Elo+
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chibot
Izanami
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,342 Elo+
Solo
Nu Wa
Nu Wa
Curttheplug
Nu Wa
Level 81
God Stats
16W - 11L
1,539 SR
Queue Stats
147W - 150L
1,404 Elo+
Solo
Bellona
Bellona
Pakocerati
Bellona
Level 154
God Stats
6W - 5L
1,582 SR
Queue Stats
345W - 341L
1,505 Elo+
Solo
Artio
Artio
YodaFrmStartrek
Artio
Level 108
God Stats
8W - 4L
1,519 SR
Queue Stats
54W - 47L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 4 / 0
6,746
562
13,805
14,542
13,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Mme_Nicole
Izanami
13
2 / 1 / 0
7,130
594
2,508
6,318
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Pchan2812
Cerberus
1
0 / 0 / 0
2,527
211
0
756
201
Tyr
10
0 / 2 / 1
6,026
502
1,566
9,069
5,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
12
1 / 1 / 0
6,719
560
2,428
4,748
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 0 / 2
6,377
531
1,449
8,852
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Chibot
Izanami
12
0 / 1 / 2
7,315
610
3,763
6,773
2,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 1
7,516
626
6,431
6,084
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Pakocerati
Bellona
12
0 / 2 / 5
7,414
618
7,729
14,403
10,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 3
5,740
478
2,052
7,460
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
8
8
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
2
2
W
Izanami
Chibot
Izanami
0
1
2
1
W
5
1
1
5.5
L
Mulan
2
4
0
0.5
L
Izanami
Mme_Nicole
Izanami
2
1
0
2
W
Bellona
Pakocerati
Bellona
0
2
5
1.25
L
Cerberus
Pchan2812
Cerberus
0
0
0
0
W
2
2
3
1.75
L
Tyr
0
2
1
0.25
L
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,307
Damage
21,424
35,433
Taken
43,572
22,893
Mitigated
21,895
8,486
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,449
477
0
5,363
8,852
3,372
0
43
8,762
0
51,139
W
Izanami
Chibot
Izanami
3,763
2,017
0
2,206
6,773
2,189
918
322
6,411
0
63,217
W
6,431
1,167
58
1,852
6,084
2,048
65
1,519
4,231
40,945
0
L
Mulan
13,805
3,046
0
2,963
14,542
13,007
0
1,663
12,808
0
54,022
L
Izanami
Mme_Nicole
Izanami
2,508
1,652
0
1,992
6,318
2,636
1,036
1,311
4,891
0
59,592
W
Bellona
Pakocerati
Bellona
7,729
3,913
0
8,192
14,403
10,847
418
0
13,654
0
55,809
L
Cerberus
Pchan2812
Cerberus
0
0
0
0
756
201
0
638
0
0
0
W
2,052
184
316
934
7,460
3,439
0
88
7,241
9,517
0
L
Tyr
1,566
276
0
2,704
9,069
5,492
0
1,806
7,092
0
32,386
L
Yu Huang
2,428
79
0
827
4,748
1,557
0
2,255
2,159
44,304
2,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
34,362
337
Minions Killed
398
0
Camps Cleared
0
900,085
Distance Traveled
1,214,856
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,377
531
95
8
0
290,874
0
W
Izanami
7,315
610
116
10
0
226,473
0
W
Nu Wa
7,516
626
70
6
0
208,486
0
L
Mulan
6,746
562
81
7
0
212,472
2
L
Izanami
7,130
594
106
9
0
195,186
0
W
Bellona
7,414
618
107
9
0
238,878
4
L
Cerberus
2,527
211
0
0
0
0
0
W
Artio
5,740
478
10
1
0
250,145
0
L
Tyr
6,026
502
47
4
0
263,821
0
L
Yu Huang
6,719
560
103
9
0
228,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role