Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Abramide
Sobek
Level 147
God Stats
1W - 0L
1,816 SR
Queue Stats
39W - 25L
1,590 Elo+
Party 1
Ix Chel
Ix Chel
DonFata
Ix Chel
Level 128
God Stats
3W - 0L
1,756 SR
Queue Stats
7W - 3L
1,829 Elo+
Party 1
Scylla
Scylla
DrSliiM
Scylla
Level 32
God Stats
8W - 14L
1,388 SR
Queue Stats
23W - 28L
1,517 Elo+
Solo
Ishtar
Ishtar
TupBayron1
Ishtar
Level 158
God Stats
1W - 1L
1,260 SR
Queue Stats
187W - 177L
1,543 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,596 Elo+

VS

Team Averages
Level 127
1,636 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Jipeh
Ratatoskr
Level 112
God Stats
1W - 2L
1,499 SR
Queue Stats
495W - 474L
1,631 Elo+
Solo
Cupid
Cupid
Shootheduck
Cupid
Level 181
God Stats
1W - 1L
1,727 SR
Queue Stats
77W - 79L
1,445 Elo+
Solo
Nox
Nox
Torilisa
Nox
Level 109
God Stats
12W - 9L
1,953 SR
Queue Stats
308W - 295L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 6
7,292
1,458
6,826
3,430
1,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Abramide
Sobek
11
2 / 1 / 10
6,842
1,368
3,037
6,260
5,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
DonFata
Ix Chel
11
3 / 1 / 8
6,516
1,303
4,767
3,108
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
DrSliiM
Scylla
11
0 / 2 / 7
5,662
1,132
3,586
3,031
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
TupBayron1
Ishtar
11
2 / 1 / 10
6,352
1,270
6,156
3,631
1,427
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 5 / 0
5,798
1,160
4,604
8,777
3,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
 
Tiamat
10
0 / 2 / 2
5,521
1,104
1,960
3,614
3,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Jipeh
Ratatoskr
10
1 / 3 / 3
5,771
1,154
5,832
9,140
5,665
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 2
5,250
1,050
1,683
1,349
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,154
1,231
4,200
3,437
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
12
Kills
5
5
Deaths
12
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
6
8
L
Thor
 
Thor
2
5
0
0.4
L
Tiamat
 
Tiamat
0
2
2
0.5
W
Sobek
Abramide
Sobek
2
1
10
7
W
Ix Chel
DonFata
Ix Chel
3
1
8
7
W
Scylla
DrSliiM
Scylla
0
2
7
1.75
L
Ratatoskr
Jipeh
Ratatoskr
1
3
3
0.83
L
0
0
2
1
L
2
2
2
1.5
W
Ishtar
TupBayron1
Ishtar
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
18,279
19,460
Taken
26,317
10,001
Mitigated
14,408
3,332
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,826
1,878
0
0
3,430
1,180
0
788
2,642
0
16,489
L
Thor
 
Thor
4,604
173
0
0
8,777
3,588
0
2,749
6,028
0
14,932
L
Tiamat
 
Tiamat
1,960
179
0
356
3,614
3,298
0
2,086
1,528
12,252
86
W
Sobek
Abramide
Sobek
3,037
161
0
982
6,260
5,352
0
2,822
3,438
4,055
1,105
W
Ix Chel
DonFata
Ix Chel
4,767
410
917
624
3,108
1,226
0
1,232
1,876
18,450
0
W
Scylla
DrSliiM
Scylla
3,586
517
0
263
3,031
816
0
176
2,855
11,946
0
L
Ratatoskr
Jipeh
Ratatoskr
5,832
506
0
764
9,140
5,665
0
4,441
4,699
0
9,584
L
1,683
862
28
125
1,349
441
0
417
932
0
4,676
L
4,200
71
0
0
3,437
1,416
0
1,079
2,358
12,208
0
W
Ishtar
TupBayron1
Ishtar
6,156
4,457
0
546
3,631
1,427
0
1,142
2,489
0
12,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
28,494
100
Minions Killed
95
5
Camps Cleared
3
525,279
Distance Traveled
448,187
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,292
1,458
12
2
4
119,218
0
L
Thor
5,798
1,160
28
6
1
96,577
0
L
Tiamat
5,521
1,104
26
5
0
97,652
2
W
Sobek
6,842
1,368
5
1
0
113,882
0
W
Ix Chel
6,516
1,303
28
6
1
105,920
0
W
Scylla
5,662
1,132
42
8
0
91,644
0
L
Ratatoskr
5,771
1,154
9
2
0
112,369
0
L
Cupid
5,250
1,050
6
1
1
37,801
0
L
Nox
6,154
1,231
26
5
1
103,788
0
W
Ishtar
6,352
1,270
13
3
0
94,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role