Player Matchup

Hachiman
Hachiman
Bronze V
Alexxj12
Hachiman
Bronze V
Level 49
God Stats
1W - 12L
1,160 SR
Queue Stats
1W - 27L
1,108 MMR
Party 2
Bacchus
Bacchus
Bronze IV
Grono4
Bacchus
Bronze IV
Level 59
God Stats
2W - 9L
1,278 SR
Queue Stats
13W - 87L
822 MMR
Party 2
Scylla
Scylla
Bronze V
aaron_8313-17
Scylla
Bronze V
Level 83
God Stats
7W - 19L
1,443 SR
Queue Stats
34W - 144L
607 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 64
1,294 SR
846 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 54
1,404 SR
809 MMR
Vulcan
Vulcan
Bronze II
Puduc2903
Vulcan
Bronze II
Level 69
God Stats
5W - 4L
1,461 SR
Queue Stats
124W - 198L
562 MMR
Solo
Cernunnos
Cernunnos
Silver IV
TOMDOGGZ
Cernunnos
Silver IV
Level 52
God Stats
11W - 20L
1,381 SR
Queue Stats
29W - 60L
940 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
xBlou1
Erlang Shen
Silver IV
Level 41
God Stats
23W - 52L
1,371 SR
Queue Stats
25W - 55L
923 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alexxj12
Hachiman
17
5 / 5 / 3
12,603
700
10,251
17,976
7,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Grono4
Bacchus
17
2 / 3 / 6
11,231
624
8,565
26,947
44,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 7
11,078
615
16,284
13,408
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesHeraKuzenboNe ZhaBastet

VS

Bans
EsetAphroditeMorgan Le FayPersephoneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Puduc2903
Vulcan
19
4 / 3 / 5
13,484
749
15,973
8,307
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
TOMDOGGZ
Cernunnos
18
3 / 2 / 4
12,720
707
14,247
15,999
7,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xBlou1
Erlang Shen
18
5 / 3 / 4
13,343
741
18,004
22,278
21,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
12
12
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Alexxj12
Hachiman
5
5
3
1.3
L
Bacchus
Grono4
Bacchus
2
3
6
1.67
W
Vulcan
Puduc2903
Vulcan
4
3
5
2.17
W
Cernunnos
TOMDOGGZ
Cernunnos
3
2
4
2.5
L
1
4
7
1.13
W
Erlang Shen
xBlou1
Erlang Shen
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,100
Damage
48,224
58,331
Taken
46,584
56,737
Mitigated
32,416
3,931
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Alexxj12
Hachiman
10,251
6,856
0
1,882
17,976
7,498
867
5,251
12,677
0
58,696
L
Bacchus
Grono4
Bacchus
8,565
1,184
81
1,718
26,947
44,477
210
7,001
19,837
23,547
212
W
Vulcan
Puduc2903
Vulcan
15,973
209
493
1,213
8,307
4,127
17
4,772
3,535
61,759
1,116
W
Cernunnos
TOMDOGGZ
Cernunnos
14,247
6,786
0
4,643
15,999
7,047
1,331
7,793
8,188
0
82,749
L
16,284
1,429
0
250
13,408
4,762
450
3,843
9,475
55,030
0
W
Erlang Shen
xBlou1
Erlang Shen
18,004
9,319
0
6,465
22,278
21,242
1,638
12,174
10,097
0
49,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
39,547
175
Minions Killed
221
0
Camps Cleared
0
945,364
Distance Traveled
995,997
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,603
700
89
5
0
294,613
0
L
Bacchus
11,231
624
21
1
0
338,864
4
W
Vulcan
13,484
749
97
5
0
342,561
6
W
Cernunnos
12,720
707
75
4
0
304,451
0
L
Scylla
11,078
615
65
4
0
311,887
1
W
Erlang Shen
13,343
741
49
3
0
348,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role