Player Matchup

Baron Samedi
Baron Samedi
ALoneApache
Baron Samedi
Level 184
God Stats
12W - 17L
1,519 SR
Queue Stats
138W - 142L
1,473 Elo+
Party 1
Chiron
Chiron
Chong1nator
Chiron
Level 157
God Stats
1W - 1L
1,816 SR
Queue Stats
77W - 82L
1,434 Elo+
Party 1
Tiamat
Tiamat
Themonacale
Tiamat
Level 139
God Stats
2W - 6L
1,515 SR
Queue Stats
96W - 92L
1,486 Elo+
Solo
Tyr
Tyr
ilphaesn
Tyr
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 36L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
joňťak
Gilgamesh
Level 106
God Stats
1W - 4L
1,231 SR
Queue Stats
88W - 91L
1,451 Elo+
Solo
Team Averages
Level 126
1,516 SR
1,468 Elo+

VS

Team Averages
Level 96
1,495 SR
1,498 Elo+
Chronos
Chronos
 
Chronos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
MrPillsLX
Rama
Level 95
God Stats
6W - 9L
1,533 SR
Queue Stats
292W - 274L
1,526 Elo+
Party 2
Cerberus
Cerberus
MuLaN2293
Cerberus
Level 83
God Stats
18W - 14L
1,354 SR
Queue Stats
336W - 342L
1,370 Elo+
Solo
Ratatoskr
Ratatoskr
TheDirtyInuit
Ratatoskr
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 81L
1,559 Elo+
Solo
Hades
Hades
stoneytony97
Hades
Level 122
God Stats
100W - 84L
1,588 SR
Queue Stats
166W - 150L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALoneApache
Baron Samedi
11
0 / 2 / 4
7,429
464
6,052
13,481
11,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
15
3 / 0 / 0
8,838
552
5,337
7,893
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
13
1 / 4 / 4
7,824
489
6,757
11,534
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 0
7,394
462
6,727
16,495
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
joňťak
Gilgamesh
15
3 / 2 / 2
8,455
528
8,268
16,681
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
6 / 2 / 1
8,636
540
9,821
12,031
5,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
16
1 / 0 / 0
8,973
561
4,555
4,219
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
MuLaN2293
Cerberus
11
0 / 2 / 8
6,589
412
8,038
13,851
9,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ratatoskr
TheDirtyInuit
Ratatoskr
14
2 / 4 / 5
7,506
469
7,702
12,143
5,684
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 1
9,831
614
8,691
12,965
7,126
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
14
14
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
1
3.25
L
Baron Samedi
ALoneApache
Baron Samedi
0
2
4
1
L
Chiron
3
0
0
3
W
Rama
1
0
0
1
W
Cerberus
MuLaN2293
Cerberus
0
2
8
2
W
Ratatoskr
TheDirtyInuit
Ratatoskr
2
4
5
1.13
L
Tiamat
1
4
4
0.75
L
1
6
0
0.17
L
Gilgamesh
joňťak
Gilgamesh
3
2
2
2
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
38,807
66,084
Taken
55,209
45,143
Mitigated
29,665
14,528
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,821
1,329
0
2,451
12,031
5,753
114
5,864
6,167
63,635
2,852
L
Baron Samedi
ALoneApache
Baron Samedi
6,052
728
566
4,431
13,481
11,967
0
7,665
5,176
30,760
838
L
Chiron
5,337
2,485
319
3,079
7,893
3,672
10
925
6,802
0
79,321
W
Rama
4,555
2,340
0
1,240
4,219
1,554
0
270
3,949
0
77,079
W
Cerberus
MuLaN2293
Cerberus
8,038
304
0
3,135
13,851
9,548
0
4,477
9,374
29,225
0
W
Ratatoskr
TheDirtyInuit
Ratatoskr
7,702
2,656
0
1,355
12,143
5,684
125
1,482
10,661
0
60,157
L
Tiamat
6,757
846
0
2,244
11,534
9,110
0
5,951
5,433
50,743
0
L
6,727
1,198
0
1,256
16,495
12,757
0
6,830
9,549
0
58,642
L
Gilgamesh
joňťak
Gilgamesh
8,268
2,829
0
2,633
16,681
7,637
0
3,050
13,387
0
67,560
W
8,691
1,372
320
6,599
12,965
7,126
1,593
447
12,518
78,172
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
41,535
455
Minions Killed
583
0
Camps Cleared
0
1,584,569
Distance Traveled
1,594,693
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,636
540
127
8
0
335,608
0
L
Baron Samedi
7,429
464
39
2
0
282,456
2
L
Chiron
8,838
552
152
10
0
298,974
3
W
Rama
8,973
561
160
10
0
321,630
0
W
Cerberus
6,589
412
67
4
0
291,275
0
W
Ratatoskr
7,506
469
85
5
0
380,400
0
L
Tiamat
7,824
489
97
6
0
312,018
5
L
Tyr
7,394
462
82
5
0
333,540
0
L
Gilgamesh
8,455
528
85
5
0
357,581
0
W
Hades
9,831
614
144
9
0
265,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role