Player Matchup

Chernobog
Chernobog
Gold IV
Charmoh
Chernobog
Gold IV
Level 76
God Stats
12W - 14L
1,455 SR
Queue Stats
111W - 118L
1,420 MMR
Solo
Bacchus
Bacchus
Gold III
Hеid
Bacchus
Gold III
Level 152
God Stats
49W - 59L
1,532 SR
Queue Stats
86W - 106L
1,486 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Kiivi97
Ix Chel
Gold IV
Level 147
God Stats
23W - 19L
1,592 SR
Queue Stats
173W - 187L
1,451 MMR
Solo
Bastet
Bastet
Silver I
MostafaSMJ
Bastet
Silver I
Level 142
God Stats
2W - 2L
1,697 SR
Queue Stats
220W - 216L
1,449 MMR
Solo
Anubis
Anubis
Gold IV
Romanou
Anubis
Gold IV
Level 192
God Stats
58W - 67L
1,528 SR
Queue Stats
263W - 272L
1,434 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,561 SR
1,448 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,648 SR
1,448 MMR
Gilgamesh
Gilgamesh
Gold III
AiANaa
Gilgamesh
Gold III
Level 88
God Stats
2W - 3L
1,686 SR
Queue Stats
142W - 142L
1,484 MMR
Solo
Nu Wa
Nu Wa
Gold IV
BDTyron
Nu Wa
Gold IV
Level 120
God Stats
3W - 4L
1,658 SR
Queue Stats
65W - 82L
1,467 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
JeffersonnNL
Jormungandr
Silver IV
Level 129
God Stats
18W - 20L
1,580 SR
Queue Stats
108W - 108L
1,425 MMR
Party 1
Rama
Rama
Gold V
Khode__Meraj
Rama
Gold V
Level 126
God Stats
6W - 9L
1,589 SR
Queue Stats
260W - 260L
1,420 MMR
Solo
Geb
Geb
Silver I
TehVeiQo
Geb
Silver I
Level 131
God Stats
3W - 3L
1,728 SR
Queue Stats
68W - 73L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Charmoh
Chernobog
6
0 / 0 / 1
3,545
709
1,600
3,070
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Hеid
Bacchus
5
0 / 0 / 1
3,523
705
1,165
3,087
2,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Kiivi97
Ix Chel
8
0 / 0 / 0
3,998
800
1,239
1,946
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MostafaSMJ
Bastet
6
2 / 1 / 0
3,775
755
1,714
4,523
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Romanou
Anubis
7
0 / 0 / 0
3,857
771
1,133
2,040
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AthenaKaliJanusVulcan

VS

Bans
LokiThanatosCu ChulainnAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AiANaa
Gilgamesh
7
0 / 0 / 0
3,909
782
979
3,571
1,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
BDTyron
Nu Wa
6
0 / 1 / 0
3,586
717
843
1,944
554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
JeffersonnNL
Jormungandr
6
1 / 0 / 0
3,474
695
3,397
2,753
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,057
211
0
0
0
5
0 / 1 / 0
3,021
604
1,579
4,644
2,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AiANaa
Gilgamesh
0
0
0
0
L
Nu Wa
BDTyron
Nu Wa
0
1
0
0
W
Chernobog
Charmoh
Chernobog
0
0
1
0.5
W
Bacchus
Hеid
Bacchus
0
0
1
0.5
L
Jormungandr
JeffersonnNL
Jormungandr
1
0
0
1
L
0
0
0
0
W
Ix Chel
Kiivi97
Ix Chel
0
0
0
0
W
Bastet
MostafaSMJ
Bastet
2
1
0
2
W
Anubis
Romanou
Anubis
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,851
Damage
6,798
14,666
Taken
12,912
6,091
Mitigated
6,299
6,392
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AiANaa
Gilgamesh
979
191
0
1,085
3,571
1,746
0
1,133
2,438
0
21,817
L
Nu Wa
BDTyron
Nu Wa
843
0
0
500
1,944
554
0
704
1,240
17,430
319
W
Chernobog
Charmoh
Chernobog
1,600
967
0
1,953
3,070
934
55
1,412
1,658
0
23,076
W
Bacchus
Hеid
Bacchus
1,165
288
0
1,320
3,087
2,144
0
888
2,199
6,965
0
L
Jormungandr
JeffersonnNL
Jormungandr
3,397
1,127
0
502
2,753
1,173
0
800
1,953
13,570
4,032
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Kiivi97
Ix Chel
1,239
41
145
850
1,946
655
0
950
996
28,819
0
W
Bastet
MostafaSMJ
Bastet
1,714
542
0
932
4,523
1,576
0
1,798
2,689
0
14,446
W
Anubis
Romanou
Anubis
1,133
59
0
1,192
2,040
782
0
536
1,365
20,716
0
L
1,579
198
0
1,209
4,644
2,826
0
900
3,744
9,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,698
Gold Earned
15,047
186
Minions Killed
137
0
Camps Cleared
0
541,543
Distance Traveled
450,219
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,909
782
44
9
0
109,677
0
L
Nu Wa
3,586
717
48
10
0
83,158
0
W
Chernobog
3,545
709
42
8
0
106,853
0
W
Bacchus
3,523
705
11
2
0
111,597
2
L
Jormungandr
3,474
695
33
7
0
123,216
0
L
Rama
1,057
211
0
0
0
0
0
W
Ix Chel
3,998
800
53
11
0
109,578
0
W
Bastet
3,775
755
30
6
0
121,728
0
W
Anubis
3,857
771
50
10
0
91,787
0
L
Geb
3,021
604
12
2
0
134,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role