Player Matchup

Raijin
Raijin
Diamond I
IKingLionI
Raijin
Diamond I
Level 218
God Stats
5W - 4L
1,663 SR
Queue Stats
186W - 158L
2,526 MMR
Solo
Horus
Horus
Diamond IV
Jamty
Horus
Diamond IV
Level 164
God Stats
4W - 6L
1,644 SR
Queue Stats
126W - 109L
2,184 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Redx354
Danzaburou
Platinum I
Level 157
God Stats
122W - 111L
1,592 SR
Queue Stats
352W - 332L
2,067 MMR
Solo
Thanatos
Thanatos
Masters
SnixJ
Thanatos
Masters
Level 205
God Stats
27W - 29L
1,489 SR
Queue Stats
352W - 304L
2,225 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
The_Expert133
Cu Chulainn
Masters
Level 159
God Stats
28W - 14L
1,865 SR
Queue Stats
404W - 365L
2,776 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 181
1,650 SR
2,356 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 180
1,602 SR
2,061 MMR
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
Aztеck
Nike
Masters
Level 178
God Stats
100W - 43L
1,899 SR
Queue Stats
349W - 310L
2,811 MMR
Solo
Freya
Freya
Diamond IV
Katze404
Freya
Diamond IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 122L
2,015 MMR
Solo
Ix Chel
Ix Chel
Masters
aMADKID
Ix Chel
Masters
Level 127
God Stats
12W - 15L
1,610 SR
Queue Stats
422W - 389L
2,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IKingLionI
Raijin
14
1 / 7 / 1
8,244
515
7,964
12,341
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Jamty
Horus
11
0 / 2 / 2
7,069
442
4,243
17,643
15,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Redx354
Danzaburou
14
0 / 5 / 1
8,174
511
4,962
13,249
6,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SnixJ
Thanatos
13
1 / 4 / 1
7,390
462
5,453
17,689
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
The_Expert133
Cu Chulainn
16
2 / 3 / 1
9,395
587
10,889
16,037
10,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AresAthenaLokiSun Wukong

VS

Bans
ArachneMulanChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 1 / 10
8,766
548
8,029
10,592
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Geb
 
Geb
14
1 / 0 / 11
8,531
533
4,478
14,957
13,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Aztеck
Nike
18
7 / 1 / 1
10,861
679
14,186
14,406
10,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Katze404
Freya
16
2 / 1 / 3
9,511
594
10,511
11,038
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ix Chel
aMADKID
Ix Chel
16
7 / 1 / 7
9,663
604
16,314
8,745
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
21
21
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
10
9
W
Geb
 
Geb
1
0
11
6.5
W
Nike
Aztеck
Nike
7
1
1
7.5
L
Raijin
IKingLionI
Raijin
1
7
1
0.21
L
Horus
Jamty
Horus
0
2
2
0.5
W
Freya
Katze404
Freya
2
1
3
3.5
L
Danzaburou
Redx354
Danzaburou
0
5
1
0.1
L
Thanatos
SnixJ
Thanatos
1
4
1
0.38
L
Cu Chulainn
The_Expert133
Cu Chulainn
2
3
1
0.83
W
Ix Chel
aMADKID
Ix Chel
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,511
Damage
53,518
76,959
Taken
59,738
43,488
Mitigated
37,637
23,361
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,029
1,610
0
4,540
10,592
4,390
0
2,304
8,114
0
61,865
W
Geb
 
Geb
4,478
764
1,762
2,651
14,957
13,239
108
1,626
13,205
18,569
0
W
Nike
Aztеck
Nike
14,186
2,543
0
5,394
14,406
10,777
0
904
13,456
815
92,990
L
Raijin
IKingLionI
Raijin
7,964
457
0
560
12,341
4,049
0
5,430
6,268
67,991
442
L
Horus
Jamty
Horus
4,243
1,999
360
3,002
17,643
15,644
0
8,779
8,389
0
24,138
W
Freya
Katze404
Freya
10,511
3,933
0
6,684
11,038
5,290
0
0
11,038
77,521
11,876
L
Danzaburou
Redx354
Danzaburou
4,962
2,240
0
2,608
13,249
6,625
0
6,600
6,649
0
76,025
L
Thanatos
SnixJ
Thanatos
5,453
1,192
0
14,073
17,689
7,129
0
5,558
11,793
0
61,176
L
Cu Chulainn
The_Expert133
Cu Chulainn
10,889
1,983
0
2,758
16,037
10,041
0
2,564
12,638
0
87,593
W
Ix Chel
aMADKID
Ix Chel
16,314
2,632
1,429
1,553
8,745
3,941
1,016
2,486
5,855
93,731
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
47,332
523
Minions Killed
567
0
Camps Cleared
0
1,558,952
Distance Traveled
1,659,317
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,766
548
100
6
0
366,348
4
W
Geb
8,531
533
19
1
0
340,987
8
W
Nike
10,861
679
151
9
0
336,264
0
L
Raijin
8,244
515
133
8
0
280,061
2
L
Horus
7,069
442
24
2
0
337,487
6
W
Freya
9,511
594
137
9
0
285,659
0
L
Danzaburou
8,174
511
130
8
0
306,811
3
L
Thanatos
7,390
462
92
6
0
324,328
0
L
Cu Chulainn
9,395
587
144
9
0
310,265
0
W
Ix Chel
9,663
604
160
10
0
330,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role