Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
DéadlØck
Medusa
Platinum III
Level 195
God Stats
16W - 11L
1,669 SR
Queue Stats
173W - 160L
1,830 MMR
Party 1
Mulan
Mulan
Gold III
XskeetlesX
Mulan
Gold III
Level 156
God Stats
5W - 1L
1,588 SR
Queue Stats
139W - 138L
1,490 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
insana93
Gilgamesh
Platinum V
Level 155
God Stats
60W - 51L
1,592 SR
Queue Stats
285W - 296L
1,620 MMR
Solo
Olorun
Olorun
Gold II
rVPickle
Olorun
Gold II
Level 117
God Stats
55W - 52L
1,611 SR
Queue Stats
368W - 374L
1,599 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,592 SR
1,608 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,571 SR
1,628 MMR
Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
MauricioR9
Neith
Platinum V
Level 262
God Stats
8W - 6L
1,766 SR
Queue Stats
291W - 291L
1,650 MMR
Solo
Khepri
Khepri
Gold IV
Mrkickdoors
Khepri
Gold IV
Level 141
God Stats
5W - 3L
1,805 SR
Queue Stats
50W - 52L
1,587 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
TûrkTD
Ao Kuang
Platinum V
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 11L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 0 / 0
3,474
695
943
4,844
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
DéadlØck
Medusa
6
3 / 1 / 0
3,773
755
2,466
2,567
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
6
0 / 0 / 3
3,462
692
1,701
3,111
1,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
insana93
Gilgamesh
6
0 / 0 / 0
3,432
686
2,124
5,235
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
rVPickle
Olorun
7
0 / 0 / 1
3,704
741
1,841
2,991
1,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Cu ChulainnThorSkadi

VS

Bans
ThanatosBastetTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,457
691
2,690
4,400
2,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
 
Nu Wa
5
0 / 0 / 0
3,244
649
2,516
1,286
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
3
1 / 1 / 0
3,092
618
1,234
1,099
289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
4
0 / 2 / 1
3,123
625
1,159
5,298
2,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
TûrkTD
Ao Kuang
6
0 / 1 / 0
3,245
649
1,259
4,955
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
0
1
L
Achilles
 
Achilles
0
0
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Medusa
DéadlØck
Medusa
3
1
0
3
L
Neith
1
1
0
1
L
Khepri
0
2
1
0.25
L
Ao Kuang
TûrkTD
Ao Kuang
0
1
0
0
W
Mulan
0
0
3
1.5
W
Gilgamesh
insana93
Gilgamesh
0
0
0
0
W
Olorun
rVPickle
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,075
Damage
8,858
18,748
Taken
17,038
6,981
Mitigated
7,223
7,049
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
943
397
0
1,769
4,844
1,754
0
1,526
3,318
0
19,471
L
Achilles
 
Achilles
2,690
912
0
2,174
4,400
2,334
0
0
4,117
0
18,932
L
Nu Wa
 
Nu Wa
2,516
1,014
0
724
1,286
338
0
468
818
17,900
0
W
Medusa
DéadlØck
Medusa
2,466
1,178
0
405
2,567
726
0
710
1,857
0
18,763
L
Neith
1,234
866
0
127
1,099
289
0
0
1,099
0
5,748
L
Khepri
1,159
138
0
199
5,298
2,468
0
0
5,298
7,706
0
L
Ao Kuang
TûrkTD
Ao Kuang
1,259
221
0
1,130
4,955
1,794
0
1,346
3,609
17,678
0
W
Mulan
1,701
667
0
1,337
3,111
1,082
0
643
2,468
0
13,027
W
Gilgamesh
insana93
Gilgamesh
2,124
691
0
1,748
5,235
2,410
0
91
5,144
0
21,220
W
Olorun
rVPickle
Olorun
1,841
1,400
120
1,670
2,991
1,009
0
1,964
1,027
24,207
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,845
Gold Earned
16,161
176
Minions Killed
118
0
Camps Cleared
0
511,963
Distance Traveled
400,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,474
695
36
7
0
119,040
0
L
Achilles
3,457
691
33
7
0
86,126
0
L
Nu Wa
3,244
649
29
6
0
77,163
0
W
Medusa
3,773
755
24
5
0
96,959
0
L
Neith
3,092
618
8
2
0
46,493
0
L
Khepri
3,123
625
12
2
0
90,745
0
L
Ao Kuang
3,245
649
36
7
0
100,162
0
W
Mulan
3,462
692
32
6
0
99,305
0
W
Gilgamesh
3,432
686
35
7
0
104,784
0
W
Olorun
3,704
741
49
10
0
91,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role