Player Matchup

Ymir
Ymir
 
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Kyntowka
Ravana
Level 65
God Stats
2W - 1L
1,314 SR
Queue Stats
113W - 90L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
Level 75
God Stats
157W - 148L
1,452 SR
Queue Stats
411W - 412L
1,539 Elo+
Solo
Anubis
Anubis
emiliotowers
Anubis
Level 59
God Stats
14W - 6L
1,510 SR
Queue Stats
100W - 104L
1,378 Elo+
Solo
Nu Wa
Nu Wa
sika51260
Nu Wa
Level 67
God Stats
18W - 13L
1,768 SR
Queue Stats
93W - 96L
1,396 Elo+
Solo
Team Averages
Level 72
1,509 SR
1,462 Elo+

VS

Team Averages
Level 103
1,416 SR
1,383 Elo+
Mercury
Mercury
 
Mercury
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GoldenGoldie232
Erlang Shen
Level 109
God Stats
0W - 5L
1,192 SR
Queue Stats
117W - 129L
1,439 Elo+
Solo
Bacchus
Bacchus
Kamaukcooper24-7
Bacchus
Level 76
God Stats
15W - 15L
1,386 SR
Queue Stats
346W - 352L
1,388 Elo+
Solo
Persephone
Persephone
PrimaryFire905
Persephone
Level 182
God Stats
7W - 8L
1,500 SR
Queue Stats
437W - 452L
1,458 Elo+
Solo
Izanami
Izanami
ndig145
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 3 / 8
7,125
548
6,131
10,833
8,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Kyntowka
Ravana
13
7 / 0 / 2
7,650
588
5,696
5,391
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Tentia7519
Ah Muzen Cab
12
1 / 1 / 10
7,039
541
5,678
7,392
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
13
4 / 1 / 5
7,823
602
4,973
5,807
2,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
sika51260
Nu Wa
14
2 / 0 / 5
8,314
640
6,368
1,784
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 3 / 0
5,907
454
1,759
10,008
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
GoldenGoldie232
Erlang Shen
9
0 / 1 / 0
5,212
401
717
11,758
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,680
437
3,103
10,993
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
PrimaryFire905
Persephone
12
1 / 2 / 1
6,970
536
4,311
5,485
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ndig145
Izanami
10
1 / 7 / 3
5,780
445
4,313
9,346
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
4
5
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
8
2.33
L
Mercury
 
Mercury
2
3
0
0.67
L
Erlang Shen
GoldenGoldie232
Erlang Shen
0
1
0
0
L
0
4
1
0.13
W
Ravana
Kyntowka
Ravana
7
0
2
8
L
Persephone
PrimaryFire905
Persephone
1
2
1
0.75
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
1
1
10
6
W
Anubis
4
1
5
6.5
L
Izanami
ndig145
Izanami
1
7
3
0.36
W
Nu Wa
sika51260
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,846
Damage
14,203
31,207
Taken
47,590
16,886
Mitigated
21,854
6,530
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,131
455
0
2,248
10,833
8,014
0
2,529
8,215
28,793
2,380
L
Mercury
 
Mercury
1,759
516
0
500
10,008
3,745
0
2,320
7,540
0
24,890
L
Erlang Shen
GoldenGoldie232
Erlang Shen
717
234
0
5,019
11,758
6,180
0
3,462
7,778
971
31,974
L
3,103
443
0
2,527
10,993
7,257
0
3,014
7,583
16,343
858
W
Ravana
Kyntowka
Ravana
5,696
1,585
0
1,337
5,391
2,601
64
565
4,774
0
52,211
L
Persephone
PrimaryFire905
Persephone
4,311
487
0
1,741
5,485
1,648
0
2,454
2,826
41,527
835
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
5,678
2,791
0
478
7,392
2,929
446
1,175
6,191
0
45,322
W
Anubis
4,973
136
0
1,827
5,807
2,792
1,233
2,481
3,098
56,169
541
L
Izanami
ndig145
Izanami
4,313
3,614
0
790
9,346
3,024
0
3,959
4,785
0
34,070
W
Nu Wa
sika51260
Nu Wa
6,368
1,419
0
640
1,784
550
2,444
185
1,599
52,277
2,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
29,549
382
Minions Killed
278
0
Camps Cleared
0
1,238,114
Distance Traveled
1,088,857
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,125
548
39
3
0
226,420
2
L
Mercury
5,907
454
49
4
0
267,123
0
L
Erlang Shen
5,212
401
44
3
0
194,660
0
L
Bacchus
5,680
437
33
3
0
224,506
4
W
Ravana
7,650
588
76
6
0
303,667
0
L
Persephone
6,970
536
91
7
0
216,037
0
W
Ah Muzen Cab
7,039
541
75
6
0
256,402
0
W
Anubis
7,823
602
97
7
0
250,776
0
L
Izanami
5,780
445
61
5
0
186,531
0
W
Nu Wa
8,314
640
95
7
0
200,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role