Player Matchup

Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond V
Darkos29
Cabrakan
Diamond V
Level 149
God Stats
4W - 4L
1,777 SR
Queue Stats
107W - 85L
2,173 MMR
Solo
King Arthur
King Arthur
Platinum I
Mariole2927
King Arthur
Platinum I
Level 144
God Stats
6W - 3L
2,012 SR
Queue Stats
108W - 94L
2,084 MMR
Solo
Mercury
Mercury
Diamond V
UnLucKyG
Mercury
Diamond V
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 125L
2,063 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
gamer1997
Nu Wa
Diamond IV
Level 125
God Stats
3W - 5L
1,633 SR
Queue Stats
134W - 116L
2,203 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,684 SR
2,005 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,644 SR
1,984 MMR
Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond II
 
Ganesha
Diamond II
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
Kitington
Sun Wukong
Diamond III
Level 198
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 269L
2,215 MMR
Party 2
Medusa
Medusa
Masters
Lodrís
Medusa
Masters
Level 134
God Stats
6W - 1L
1,957 SR
Queue Stats
40W - 23L
2,396 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
MarinChin
Zhong Kui
Diamond II
Level 106
God Stats
4W - 1L
1,762 SR
Queue Stats
161W - 136L
2,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 3 / 1
7,824
602
12,233
11,685
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Darkos29
Cabrakan
11
1 / 2 / 2
6,463
497
5,865
14,810
16,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Mariole2927
King Arthur
11
2 / 7 / 0
7,010
539
8,570
16,045
11,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
UnLucKyG
Mercury
14
1 / 1 / 2
6,754
520
3,940
9,842
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
gamer1997
Nu Wa
13
1 / 2 / 2
6,852
527
8,720
5,895
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Chang'eCthulhuAgniThor

VS

Bans
Cu ChulainnThanatosSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
4 / 0 / 5
7,683
591
8,848
13,138
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
 
Ganesha
11
0 / 2 / 6
6,974
536
4,172
9,116
7,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Kitington
Sun Wukong
14
6 / 2 / 1
8,248
634
10,244
16,221
9,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Lodrís
Medusa
14
4 / 2 / 2
8,112
624
10,174
11,834
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
MarinChin
Zhong Kui
14
1 / 1 / 5
7,599
585
8,357
8,867
7,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
15
15
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
3
1
0.83
W
Camazotz
 
Camazotz
4
0
5
6.5
W
Ganesha
 
Ganesha
0
2
6
1.5
L
Cabrakan
Darkos29
Cabrakan
1
2
2
1
W
Sun Wukong
Kitington
Sun Wukong
6
2
1
3.25
W
Medusa
Lodrís
Medusa
4
2
2
2.5
W
Zhong Kui
MarinChin
Zhong Kui
1
1
5
3.5
L
King Arthur
Mariole2927
King Arthur
2
7
0
0.29
L
Mercury
UnLucKyG
Mercury
1
1
2
2
L
Nu Wa
gamer1997
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,328
Damage
41,795
58,277
Taken
59,176
40,701
Mitigated
34,746
10,933
Healing
20,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,233
6,947
0
4,769
11,685
5,504
793
845
10,794
0
76,938
W
Camazotz
 
Camazotz
8,848
4,023
0
7,559
13,138
5,642
0
3,236
9,658
0
62,538
W
Ganesha
 
Ganesha
4,172
374
0
2,339
9,116
7,185
0
3,724
5,100
21,954
1,387
L
Cabrakan
Darkos29
Cabrakan
5,865
817
0
2,739
14,810
16,781
0
5,084
9,459
15,923
2,061
W
Sun Wukong
Kitington
Sun Wukong
10,244
3,622
0
3,657
16,221
9,901
31
1,445
14,549
0
61,182
W
Medusa
Lodrís
Medusa
10,174
5,305
0
3,599
11,834
4,366
0
1,650
10,020
0
65,875
W
Zhong Kui
MarinChin
Zhong Kui
8,357
1,410
0
3,767
8,867
7,652
0
3,923
4,380
68,282
1,483
L
King Arthur
Mariole2927
King Arthur
8,570
1,253
0
1,890
16,045
11,927
0
561
15,460
1,473
47,378
L
Mercury
UnLucKyG
Mercury
3,940
409
0
922
9,842
4,388
0
2,998
6,646
0
71,652
L
Nu Wa
gamer1997
Nu Wa
8,720
1,495
0
613
5,895
2,101
0
1,926
3,834
59,956
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
38,616
442
Minions Killed
483
0
Camps Cleared
0
1,321,958
Distance Traveled
1,432,215
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,824
602
126
10
0
239,806
3
W
Camazotz
7,683
591
108
8
0
334,468
0
W
Ganesha
6,974
536
6
0
0
287,029
2
L
Cabrakan
6,463
497
22
2
0
267,437
2
W
Sun Wukong
8,248
634
103
8
0
258,379
2
W
Medusa
8,112
624
132
10
0
298,052
1
W
Zhong Kui
7,599
585
134
10
0
254,287
1
L
King Arthur
7,010
539
81
6
0
217,976
0
L
Mercury
6,754
520
98
8
0
328,301
1
L
Nu Wa
6,852
527
115
9
0
268,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role