Player Matchup

Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
An0nymusBleh
Chang'e
Level 46
God Stats
2W - 0L
1,696 SR
Queue Stats
90W - 113L
1,439 Elo+
Party 1
Nemesis
Nemesis
Itzfoursauce846
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 151L
1,441 Elo+
Solo
Discordia
Discordia
ToxicJack509
Discordia
Level 84
God Stats
3W - 1L
1,606 SR
Queue Stats
53W - 59L
1,414 Elo+
Party 1
Medusa
Medusa
YoOkayItzFine
Medusa
Level 66
God Stats
7W - 6L
1,337 SR
Queue Stats
164W - 163L
1,491 Elo+
Solo
Team Averages
Level 88
1,528 SR
1,457 Elo+

VS

Team Averages
Level 125
1,475 SR
1,476 Elo+
Ra
Ra
Apes EveryWhere
Ra
Level 265
God Stats
4W - 2L
1,699 SR
Queue Stats
71W - 67L
1,556 Elo+
Solo
Chiron
Chiron
Heavenly747
Chiron
Level 40
God Stats
12W - 5L
1,690 SR
Queue Stats
91W - 100L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
TheBestChance
Amaterasu
Level 149
God Stats
2W - 3L
1,213 SR
Queue Stats
74W - 78L
1,431 Elo+
Party 2
Thor
Thor
Ulitmate_Cobra
Thor
Level 86
God Stats
2W - 3L
1,282 SR
Queue Stats
172W - 162L
1,462 Elo+
Solo
Ah Puch
Ah Puch
cousinvinny5681
Ah Puch
Level 85
God Stats
3W - 3L
1,490 SR
Queue Stats
214W - 223L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 1 / 1
8,245
634
8,762
12,495
12,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
An0nymusBleh
Chang'e
14
2 / 2 / 3
8,226
633
10,299
12,781
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 1 / 3
6,738
518
3,564
8,386
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
ToxicJack509
Discordia
12
0 / 2 / 5
6,778
521
4,390
5,831
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 4
7,795
600
9,261
11,041
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,424
494
5,984
10,871
7,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chiron
6
0 / 3 / 1
4,662
359
3,035
6,685
1,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
TheBestChance
Amaterasu
12
2 / 3 / 2
6,844
526
9,925
16,332
9,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
4 / 4 / 2
6,882
529
6,154
11,484
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
5,997
461
5,660
8,232
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
8
8
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
1
6.5
W
Chang'e
An0nymusBleh
Chang'e
2
2
3
1.75
L
2
1
4
4
L
Chiron
0
3
1
0.17
W
2
1
3
3.5
L
Amaterasu
TheBestChance
Amaterasu
2
3
2
1
W
Discordia
ToxicJack509
Discordia
0
2
5
1.25
L
4
4
2
1.25
W
2
2
4
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,276
Damage
30,758
50,534
Taken
53,604
26,339
Mitigated
28,038
18,256
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,762
921
0
2,331
12,495
12,635
0
5,558
6,860
0
30,833
W
Chang'e
An0nymusBleh
Chang'e
10,299
563
440
8,080
12,781
4,404
0
53
12,728
52,098
1,155
L
5,984
1,478
408
3,854
10,871
7,768
0
1,708
9,123
30,329
0
L
Chiron
3,035
2,031
79
2,309
6,685
1,966
0
0
6,685
0
17,310
W
3,564
1,220
0
1,205
8,386
3,383
533
2,119
6,267
0
41,218
L
Amaterasu
TheBestChance
Amaterasu
9,925
3,540
0
5,261
16,332
9,784
0
8,491
6,847
0
49,827
W
Discordia
ToxicJack509
Discordia
4,390
418
0
915
5,831
1,821
351
2,407
3,424
44,800
450
L
6,154
1,555
0
828
11,484
5,220
8
1,508
9,900
0
51,318
W
9,261
3,865
0
5,285
11,041
4,096
669
1,430
9,611
0
70,818
L
5,660
419
0
822
8,232
3,300
0
1,636
6,596
45,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
30,809
412
Minions Killed
287
0
Camps Cleared
0
1,317,159
Distance Traveled
1,119,057
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,245
634
48
4
0
281,883
5
W
Chang'e
8,226
633
98
8
0
258,031
0
L
Ra
6,424
494
30
2
0
235,265
4
L
Chiron
4,662
359
27
2
0
133,104
0
W
Nemesis
6,738
518
65
5
0
296,953
0
L
Amaterasu
6,844
526
83
6
0
274,227
0
W
Discordia
6,778
521
90
7
0
221,551
1
L
Thor
6,882
529
70
5
0
264,091
0
W
Medusa
7,795
600
111
9
0
258,741
0
L
Ah Puch
5,997
461
77
6
0
212,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role