Player Matchup

Medusa
Medusa
 
Medusa
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Birol-6161
Bellona
Level 69
God Stats
21W - 24L
1,511 SR
Queue Stats
419W - 413L
1,501 Elo+
Solo
Mercury
Mercury
HydrA L1GHT
Mercury
Level 88
God Stats
1W - 1L
1,843 SR
Queue Stats
24W - 25L
1,515 Elo+
Solo
Chronos
Chronos
R4VENCL3W
Chronos
Level 128
God Stats
13W - 11L
1,620 SR
Queue Stats
502W - 474L
1,603 Elo+
Solo
Fafnir
Fafnir
X-Mc_Chubbz-X
Fafnir
Level 154
God Stats
5W - 13L
1,382 SR
Queue Stats
198W - 220L
1,520 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,528 Elo+

VS

Team Averages
Level 133
1,479 SR
1,505 Elo+
Fafnir
Fafnir
Deathguy
Fafnir
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 128L
1,609 Elo+
Party 1
Medusa
Medusa
Nathan4Nachos2
Medusa
Level 120
God Stats
3W - 2L
1,511 SR
Queue Stats
69W - 83L
1,452 Elo+
Party 1
Bellona
Bellona
Nosferatu_Ken_
Bellona
Level 58
God Stats
19W - 23L
1,401 SR
Queue Stats
53W - 70L
1,400 Elo+
Solo
Hun Batz
Hun Batz
jlb44
Hun Batz
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 41L
1,544 Elo+
Solo
Ra
Ra
ÅżèÍfŅèóş
Ra
Level 199
God Stats
28W - 28L
1,485 SR
Queue Stats
406W - 406L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 0
6,250
481
3,640
6,507
2,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Birol-6161
Bellona
10
0 / 2 / 1
6,000
462
5,750
11,857
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mercury
HydrA L1GHT
Mercury
12
5 / 3 / 2
6,346
488
5,635
12,009
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
R4VENCL3W
Chronos
12
0 / 3 / 5
6,774
521
9,433
9,573
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

2
0 / 1 / 0
4,029
310
112
1,742
995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Deathguy
Fafnir
10
0 / 0 / 4
7,203
554
6,272
10,181
11,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 1 / 1
8,140
626
5,457
7,460
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 0
7,888
607
7,795
8,786
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
jlb44
Hun Batz
12
4 / 4 / 1
7,181
552
5,584
12,706
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 4
7,551
581
3,725
8,735
3,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
10
10
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
1
0
2
L
Bellona
Birol-6161
Bellona
0
2
1
0.25
W
Fafnir
Deathguy
Fafnir
0
0
4
2
L
Mercury
HydrA L1GHT
Mercury
5
3
2
2
W
3
1
1
3.5
W
2
0
0
2
L
Chronos
R4VENCL3W
Chronos
0
3
5
0.83
L
0
1
0
0
W
Hun Batz
jlb44
Hun Batz
4
4
1
1.13
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,570
Damage
28,833
41,688
Taken
47,868
18,184
Mitigated
33,111
7,287
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,640
1,117
0
1,003
6,507
2,417
0
1,224
5,283
0
40,570
L
Bellona
Birol-6161
Bellona
5,750
2,943
0
4,743
11,857
6,505
0
485
10,652
0
43,742
W
Fafnir
Deathguy
Fafnir
6,272
1,990
0
2,516
10,181
11,669
33
1,067
9,114
18,966
0
L
Mercury
HydrA L1GHT
Mercury
5,635
2,098
0
571
12,009
4,773
0
4,369
7,640
0
32,333
W
5,457
2,582
0
3,054
7,460
2,863
1,562
998
6,462
0
66,012
W
7,795
3,058
0
2,748
8,786
9,463
168
0
8,786
0
55,344
L
Chronos
R4VENCL3W
Chronos
9,433
2,371
0
700
9,573
3,494
0
3,389
6,184
66,831
0
L
112
112
0
270
1,742
995
0
431
1,311
1,357
0
W
Hun Batz
jlb44
Hun Batz
5,584
1,302
0
4,072
12,706
5,225
0
4,118
8,588
0
40,989
W
3,725
81
1,630
4,832
8,735
3,891
54
3,362
5,373
57,465
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
37,963
286
Minions Killed
406
0
Camps Cleared
0
1,004,698
Distance Traveled
1,320,368
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,250
481
68
5
0
209,789
0
L
Bellona
6,000
462
66
5
0
243,865
4
W
Fafnir
7,203
554
14
1
0
280,192
2
L
Mercury
6,346
488
42
3
0
297,732
2
W
Medusa
8,140
626
118
9
0
244,925
0
W
Bellona
7,888
607
93
7
0
260,896
0
L
Chronos
6,774
521
108
8
0
232,428
1
L
Fafnir
4,029
310
2
0
0
20,884
0
W
Hun Batz
7,181
552
72
6
0
263,057
0
W
Ra
7,551
581
109
8
0
271,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role