Player Matchup

Sol
Sol
Awvo
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 32L
1,515 Elo+
Solo
Terra
Terra
DataN0tFound
Terra
Level 121
God Stats
2W - 1L
1,493 SR
Queue Stats
61W - 59L
1,446 Elo+
Party 1
Da Ji
Da Ji
N0bn0B
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,512 Elo+
Solo
Medusa
Medusa
TheYaco82
Medusa
Level 141
God Stats
8W - 0L
1,923 SR
Queue Stats
206W - 172L
1,540 Elo+
Solo
Tyr
Tyr
lebronmeister
Tyr
Level 143
God Stats
2W - 3L
1,419 SR
Queue Stats
136W - 120L
1,571 Elo+
Party 1
Team Averages
Level 121
1,567 SR
1,517 Elo+

VS

Team Averages
Level 122
1,494 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bafometz
Nemesis
Level 158
God Stats
11W - 9L
1,647 SR
Queue Stats
72W - 46L
1,583 Elo+
Solo
Neith
Neith
Ego9999
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 86L
1,477 Elo+
Party 2
Hera
Hera
ImmaculateTurtle
Hera
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 217L
1,489 Elo+
Party 2
Yemoja
Yemoja
Marshy_0911
Yemoja
Level 140
God Stats
0W - 2L
1,323 SR
Queue Stats
143W - 137L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Awvo
Sol
12
1 / 0 / 1
6,591
599
7,730
6,392
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

9
0 / 0 / 1
5,509
501
3,029
6,514
4,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Da Ji
N0bn0B
Da Ji
10
3 / 1 / 3
6,058
551
5,232
8,217
3,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
TheYaco82
Medusa
12
1 / 0 / 1
6,545
595
4,137
6,251
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 0
6,593
599
7,277
11,172
6,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 1
6,203
564
7,285
13,367
11,002
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Bafometz
Nemesis
10
1 / 3 / 0
5,360
487
6,307
10,610
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Ego9999
Neith
10
0 / 2 / 0
5,362
487
2,819
7,811
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,680
516
2,659
4,113
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
9
0 / 0 / 0
5,213
474
2,803
8,821
4,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
1
1.5
W
Sol
Awvo
Sol
1
0
1
1.5
L
Nemesis
Bafometz
Nemesis
1
3
0
0.33
W
0
0
1
0.5
L
Neith
Ego9999
Neith
0
2
0
0
L
0
1
0
0
L
Yemoja
0
0
0
0
W
Da Ji
N0bn0B
Da Ji
3
1
3
4.5
W
Medusa
TheYaco82
Medusa
1
0
1
1.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
21,873
38,546
Taken
44,722
18,969
Mitigated
23,076
11,830
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,285
2,823
0
5,642
13,367
11,002
0
779
12,588
0
41,623
W
Sol
Awvo
Sol
7,730
3,852
0
4,104
6,392
2,085
926
834
5,558
55,826
5,879
L
Nemesis
Bafometz
Nemesis
6,307
2,795
0
1,766
10,610
3,850
0
730
9,880
0
36,861
W
3,029
279
305
2,390
6,514
4,402
0
941
5,573
17,972
2,025
L
Neith
Ego9999
Neith
2,819
830
0
1,871
7,811
2,729
0
5,576
2,235
0
46,770
L
2,659
527
0
882
4,113
1,114
0
0
4,113
45,348
751
L
Yemoja
2,803
720
1,940
2,959
8,821
4,381
0
3,425
5,396
19,667
1,105
W
Da Ji
N0bn0B
Da Ji
5,232
1,532
0
575
8,217
3,582
0
1,635
6,537
0
34,909
W
Medusa
TheYaco82
Medusa
4,137
1,639
0
750
6,251
2,246
0
1,827
4,424
0
57,958
W
7,277
1,399
0
3,706
11,172
6,654
0
57
10,365
0
45,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
27,818
368
Minions Killed
313
0
Camps Cleared
0
1,158,832
Distance Traveled
1,027,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,203
564
75
7
0
179,982
0
W
Sol
6,591
599
101
9
0
201,672
0
L
Nemesis
5,360
487
65
6
0
242,547
0
W
Terra
5,509
501
37
3
0
219,871
0
L
Neith
5,362
487
71
6
0
193,329
0
L
Hera
5,680
516
78
7
0
230,275
0
L
Yemoja
5,213
474
24
2
0
180,957
2
W
Da Ji
6,058
551
53
5
0
266,589
0
W
Medusa
6,545
595
91
8
0
225,404
0
W
Tyr
6,593
599
86
8
0
245,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role