Player Matchup

Bakasura
Bakasura
Kyura_3752
Bakasura
Level 32
God Stats
12W - 11L
1,565 SR
Queue Stats
38W - 61L
1,239 Elo+
Solo
Horus
Horus
Omega_Draco
Horus
Level 112
God Stats
12W - 10L
1,497 SR
Queue Stats
179W - 171L
1,423 Elo+
Solo
Osiris
Osiris
TrapgodRosco
Osiris
Level 104
God Stats
4W - 6L
1,439 SR
Queue Stats
108W - 92L
1,582 Elo+
Solo
Ra
Ra
bandnerd1998
Ra
Level 155
God Stats
1W - 7L
1,224 SR
Queue Stats
151W - 139L
1,497 Elo+
Solo
Chernobog
Chernobog
gombastii
Chernobog
Level 86
God Stats
1W - 4L
1,236 SR
Queue Stats
288W - 281L
1,427 Elo+
Solo
Team Averages
Level 98
1,392 SR
1,433 Elo+

VS

Team Averages
Level 132
1,489 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
ChechRacer
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 61L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
NEON_9445
Ao Kuang
Level 123
God Stats
9W - 9L
1,446 SR
Queue Stats
366W - 366L
1,514 Elo+
Solo
Chiron
Chiron
XoticBlocKz
Chiron
Level 109
God Stats
4W - 2L
1,498 SR
Queue Stats
92W - 88L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kyura_3752
Bakasura
8
1 / 3 / 0
5,164
469
2,926
7,642
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 1
7,094
645
4,692
11,181
8,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Osiris
11
0 / 1 / 0
6,158
560
4,120
10,175
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 0
7,030
639
4,606
5,466
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
gombastii
Chernobog
11
1 / 1 / 5
6,152
559
9,482
8,338
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 1
6,979
634
6,805
8,608
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
 
Neith
8
0 / 2 / 1
4,859
442
6,258
7,221
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
ChechRacer
Bacchus
10
0 / 4 / 1
5,378
489
3,454
10,389
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
NEON_9445
Ao Kuang
12
4 / 0 / 1
6,520
593
5,338
7,677
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
1 / 1 / 2
6,678
607
3,568
6,695
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
6
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
Neith
 
Neith
0
2
1
0.25
W
Bacchus
ChechRacer
Bacchus
0
4
1
0.13
L
Bakasura
Kyura_3752
Bakasura
1
3
0
0.33
W
Ao Kuang
NEON_9445
Ao Kuang
4
0
1
4.5
L
4
0
1
4.5
L
Osiris
0
1
0
0
W
Chiron
1
1
2
2
L
1
2
0
0.5
L
Chernobog
gombastii
Chernobog
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,826
Damage
25,423
42,802
Taken
40,590
24,878
Mitigated
22,397
17,397
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,805
1,075
0
2,666
8,608
5,551
0
0
7,881
1,568
52,093
W
Neith
 
Neith
6,258
1,350
0
1,520
7,221
2,328
0
0
7,221
0
30,031
W
Bacchus
ChechRacer
Bacchus
3,454
531
226
2,572
10,389
8,962
0
0
10,259
17,204
2,902
L
Bakasura
Kyura_3752
Bakasura
2,926
2,021
0
1,319
7,642
3,106
0
1,336
6,306
0
20,227
W
Ao Kuang
NEON_9445
Ao Kuang
5,338
801
0
1,557
7,677
3,219
0
371
7,204
46,725
3,173
L
4,692
2,186
727
4,867
11,181
8,873
152
2,298
8,883
0
19,065
L
Osiris
4,120
1,164
0
4,540
10,175
7,445
0
1,211
8,964
0
41,830
W
Chiron
3,568
1,928
24
3,243
6,695
2,337
884
3,700
2,491
0
52,651
L
4,606
906
192
1,440
5,466
2,113
0
1,597
3,869
56,205
1,058
L
Chernobog
gombastii
Chernobog
9,482
5,154
0
4,312
8,338
3,341
252
1,865
6,473
0
54,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
30,414
314
Minions Killed
328
0
Camps Cleared
0
1,080,422
Distance Traveled
1,078,856
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,979
634
97
9
0
210,728
0
W
Neith
4,859
442
49
4
0
175,448
0
W
Bacchus
5,378
489
21
2
0
215,749
2
L
Bakasura
5,164
469
52
5
0
193,047
0
W
Ao Kuang
6,520
593
74
7
0
282,011
0
L
Horus
7,094
645
24
2
0
233,486
3
L
Osiris
6,158
560
78
7
0
229,518
0
W
Chiron
6,678
607
87
8
0
194,920
0
L
Ra
7,030
639
101
9
0
221,593
0
L
Chernobog
6,152
559
59
5
0
202,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role