Player Matchup

Chang'e
Chang'e
IGood Hooman
Chang'e
Level 46
God Stats
44W - 45L
1,459 SR
Queue Stats
158W - 176L
1,448 Elo+
Solo
Serqet
Serqet
JonesC
Serqet
Level 152
God Stats
3W - 5L
1,383 SR
Queue Stats
261W - 242L
1,470 Elo+
Solo
Medusa
Medusa
JulienSuper84
Medusa
Level 128
God Stats
104W - 78L
1,646 SR
Queue Stats
314W - 321L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
OoWar_l00
Kuzenbo
Level 126
God Stats
6W - 5L
1,751 SR
Queue Stats
144W - 149L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Trapeur_
Erlang Shen
Level 154
God Stats
15W - 15L
1,549 SR
Queue Stats
232W - 237L
1,555 Elo+
Party 1
Team Averages
Level 121
1,558 SR
1,488 Elo+

VS

Team Averages
Level 72
1,417 SR
1,540 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BrunoGuimarães
Sylvanus
Level 65
God Stats
0W - 1L
1,355 SR
Queue Stats
3W - 4L
1,556 Elo+
Solo
Danzaburou
Danzaburou
JanusLover
Danzaburou
Level 106
God Stats
10W - 6L
1,228 SR
Queue Stats
209W - 173L
1,587 Elo+
Party 2
Loki
Loki
KopiKingston
Loki
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
152W - 137L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IGood Hooman
Chang'e
10
1 / 3 / 0
6,208
478
2,567
7,829
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
JonesC
Serqet
15
6 / 0 / 3
8,484
653
11,018
9,902
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 3 / 3
7,594
584
7,070
9,569
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
OoWar_l00
Kuzenbo
10
1 / 3 / 3
6,433
495
4,333
12,145
11,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Trapeur_
Erlang Shen
13
2 / 2 / 3
7,462
574
6,306
13,537
11,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 2 / 4
7,006
539
7,008
6,353
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
 
Xbalanque
12
2 / 2 / 4
6,498
500
8,665
8,748
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
2 / 5 / 0
7,314
563
8,405
13,962
9,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
JanusLover
Danzaburou
14
4 / 3 / 1
8,163
628
8,505
9,936
4,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 2
6,698
515
3,589
11,230
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
12
Kills
11
11
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
4
1.5
L
Xbalanque
 
Xbalanque
2
2
4
2
L
Sylvanus
2
5
0
0.4
W
Chang'e
IGood Hooman
Chang'e
1
3
0
0.33
L
Danzaburou
JanusLover
Danzaburou
4
3
1
1.5
W
Serqet
JonesC
Serqet
6
0
3
7.5
W
2
3
3
1.17
L
2
0
2
3
W
Kuzenbo
OoWar_l00
Kuzenbo
1
3
3
0.83
W
Erlang Shen
Trapeur_
Erlang Shen
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
36,172
52,982
Taken
50,229
34,536
Mitigated
23,576
11,219
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,008
1,315
995
1,949
6,353
2,366
371
2,342
3,831
44,952
1,167
L
Xbalanque
 
Xbalanque
8,665
3,451
0
1,198
8,748
3,030
680
2,938
5,810
0
42,370
L
Sylvanus
8,405
2,958
283
5,421
13,962
9,524
30
287
12,380
42,483
10,966
W
Chang'e
IGood Hooman
Chang'e
2,567
82
543
1,890
7,829
2,685
0
3,058
4,771
34,494
1,010
L
Danzaburou
JanusLover
Danzaburou
8,505
4,035
0
4,247
9,936
4,298
795
528
9,359
0
75,511
W
Serqet
JonesC
Serqet
11,018
2,938
0
1,267
9,902
4,773
0
2,325
7,577
0
69,697
W
7,070
2,881
0
2,264
9,569
3,591
0
249
9,320
0
57,864
L
3,589
1,174
0
5,562
11,230
4,358
0
772
10,411
0
56,244
W
Kuzenbo
OoWar_l00
Kuzenbo
4,333
1,694
0
1,668
12,145
11,713
0
2,787
9,358
20,930
0
W
Erlang Shen
Trapeur_
Erlang Shen
6,306
2,958
0
3,587
13,537
11,774
436
6,160
7,377
0
46,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,181
Gold Earned
35,679
401
Minions Killed
448
0
Camps Cleared
0
1,305,841
Distance Traveled
1,205,280
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,006
539
88
7
0
255,308
2
L
Xbalanque
6,498
500
59
5
0
261,692
2
L
Sylvanus
7,314
563
99
8
0
165,863
2
W
Chang'e
6,208
478
72
6
0
223,800
0
L
Danzaburou
8,163
628
124
10
0
241,517
1
W
Serqet
8,484
653
118
9
0
343,199
0
W
Medusa
7,594
584
117
9
0
253,908
2
L
Loki
6,698
515
78
6
0
280,900
0
W
Kuzenbo
6,433
495
29
2
0
255,364
3
W
Erlang Shen
7,462
574
65
5
0
229,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role