Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Amanda_Peon
Chiron
Level 132
God Stats
4W - 4L
1,494 SR
Queue Stats
299W - 320L
1,489 Elo+
Solo
Janus
Janus
GeT X Droped
Janus
Level 146
God Stats
1W - 2L
1,771 SR
Queue Stats
108W - 149L
1,453 Elo+
Solo
Medusa
Medusa
STLxJAWJOKERx
Medusa
Level 147
God Stats
3W - 7L
1,622 SR
Queue Stats
605W - 618L
1,437 Elo+
Solo
Ishtar
Ishtar
Younger5
Ishtar
Level 143
God Stats
6W - 2L
1,535 SR
Queue Stats
366W - 389L
1,522 Elo+
Solo
Team Averages
Level 132
1,584 SR
1,480 Elo+

VS

Team Averages
Level 118
1,547 SR
1,496 Elo+
Izanami
Izanami
Bad Bulbasaur
Izanami
Level 125
God Stats
6W - 1L
1,856 SR
Queue Stats
154W - 140L
1,583 Elo+
Party 1
Zeus
Zeus
FluffyStuffer
Zeus
Level 128
God Stats
3W - 6L
1,376 SR
Queue Stats
338W - 344L
1,551 Elo+
Party 1
Discordia
Discordia
MerciBeaucop
Discordia
Level 88
God Stats
3W - 3L
1,303 SR
Queue Stats
57W - 64L
1,521 Elo+
Solo
Thanatos
Thanatos
Palpitate
Thanatos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Solo
Bacchus
Bacchus
kijisk
Bacchus
Level 108
God Stats
2W - 0L
1,703 SR
Queue Stats
42W - 45L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
1 / 3 / 10
9,309
846
6,299
15,336
12,102
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chiron
13
5 / 2 / 9
8,364
760
9,123
7,482
2,929
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

13
3 / 1 / 7
8,100
736
5,705
5,514
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 5 / 7
8,871
806
6,550
11,257
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Younger5
Ishtar
15
6 / 3 / 9
9,204
837
9,540
9,524
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 3 / 6
8,316
756
4,000
8,859
3,523
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 7
9,263
842
9,656
9,246
4,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
MerciBeaucop
Discordia
16
2 / 3 / 6
9,284
844
9,132
6,565
2,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Palpitate
Thanatos
15
5 / 3 / 2
8,915
810
11,628
9,098
5,543
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
kijisk
Bacchus
13
3 / 8 / 5
8,612
783
6,572
12,432
9,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
19
Kills
11
14
Deaths
20
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
3
10
2
L
Chiron
5
2
9
4.75
W
Izanami
0
3
6
1
W
1
3
7
1.5
L
3
1
7
6.5
W
Discordia
MerciBeaucop
Discordia
2
3
6
1.67
W
Thanatos
Palpitate
Thanatos
5
3
2
2
L
4
5
7
1.5
L
Ishtar
Younger5
Ishtar
6
3
9
3.5
W
Bacchus
kijisk
Bacchus
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,217
Damage
40,988
49,113
Taken
46,200
25,520
Mitigated
25,516
15,008
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
6,299
298
2,474
3,655
15,336
12,102
56
5,816
9,520
20,608
602
L
Chiron
9,123
1,891
921
1,609
7,482
2,929
78
3,543
3,939
0
16,634
W
Izanami
4,000
2,275
790
2,647
8,859
3,523
2,062
2,722
6,137
0
18,529
W
9,656
632
565
2,388
9,246
4,176
1,184
2,140
7,106
24,506
473
L
5,705
209
298
1,530
5,514
2,175
0
4,270
1,244
13,173
58
W
Discordia
MerciBeaucop
Discordia
9,132
319
0
380
6,565
2,494
914
2,051
4,514
20,857
163
W
Thanatos
Palpitate
Thanatos
11,628
900
569
6,603
9,098
5,543
0
2,148
6,950
0
15,543
L
6,550
1,336
822
1,344
11,257
4,414
472
4,955
6,302
0
18,002
L
Ishtar
Younger5
Ishtar
9,540
4,526
798
1,557
9,524
3,900
430
6,500
3,024
0
19,569
W
Bacchus
kijisk
Bacchus
6,572
420
168
689
12,432
9,780
0
2,703
9,729
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
44,390
119
Minions Killed
121
0
Camps Cleared
0
970,862
Distance Traveled
937,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,309
846
34
3
0
169,278
0
L
Chiron
8,364
760
20
2
0
201,668
0
W
Izanami
8,316
756
39
4
0
177,670
0
W
Zeus
9,263
842
41
4
0
192,044
0
L
Janus
8,100
736
17
2
0
197,766
0
W
Discordia
9,284
844
21
2
0
200,994
0
W
Thanatos
8,915
810
11
1
0
218,211
0
L
Medusa
8,871
806
28
3
0
206,950
0
L
Ishtar
9,204
837
20
2
0
195,200
0
W
Bacchus
8,612
783
9
1
0
148,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role