Player Matchup

Nox
Nox
Geowa
Nox
Level 114
God Stats
1W - 3L
1,131 SR
Queue Stats
184W - 192L
1,463 Elo+
Solo
Artio
Artio
LilMarKo17
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,407 Elo+
Party 1
Ishtar
Ishtar
SPAYZYISWASHD
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 248L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SpeedyyGonzalezz
Nu Wa
Level 125
God Stats
5W - 2L
1,720 SR
Queue Stats
150W - 150L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
conaxio
Baba Yaga
Level 121
God Stats
3W - 1L
1,767 SR
Queue Stats
106W - 131L
1,382 Elo+
Party 1
Team Averages
Level 115
1,524 SR
1,432 Elo+

VS

Team Averages
Level 127
1,451 SR
1,482 Elo+
Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
DreamingCrow
Nut
Level 118
God Stats
1W - 0L
1,253 SR
Queue Stats
19W - 11L
1,567 Elo+
Solo
Ne Zha
Ne Zha
FLduh
Ne Zha
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
234W - 262L
1,462 Elo+
Solo
Nemesis
Nemesis
HP4TonPere
Nemesis
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 79L
1,470 Elo+
Solo
Bacchus
Bacchus
immperius
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Geowa
Nox
16
3 / 1 / 6
7,955
796
7,569
5,324
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
11
0 / 2 / 4
6,698
670
2,039
10,579
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 2 / 2
7,215
722
4,027
6,367
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 4 / 1
8,029
803
6,460
9,514
3,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
conaxio
Baba Yaga
9
0 / 2 / 2
5,898
590
4,009
4,289
1,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 0 / 6
8,246
825
6,632
5,250
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
7,616
762
6,969
8,162
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
FLduh
Ne Zha
15
4 / 2 / 5
9,008
901
10,232
8,299
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
HP4TonPere
Nemesis
13
3 / 2 / 5
8,240
824
3,593
7,367
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
immperius
Bacchus
13
2 / 3 / 6
8,717
872
6,196
12,846
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
11
11
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
6
5
W
0
2
6
1.5
W
Ne Zha
FLduh
Ne Zha
4
2
5
3.25
L
Nox
Geowa
Nox
3
1
6
6
W
Nemesis
HP4TonPere
Nemesis
3
2
5
2.75
L
Artio
0
2
4
1
L
2
2
2
1.5
L
3
4
1
0.88
L
Baba Yaga
conaxio
Baba Yaga
0
2
2
0.5
W
Bacchus
immperius
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,104
Damage
33,622
36,073
Taken
41,924
16,726
Mitigated
32,396
11,247
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,632
204
987
1,233
5,250
2,409
780
3,465
1,785
17,969
0
W
6,969
2,985
434
1,638
8,162
3,603
3,902
4,409
3,753
0
20,378
W
Ne Zha
FLduh
Ne Zha
10,232
170
2,178
1,226
8,299
4,077
520
3,898
4,401
0
26,904
L
Nox
Geowa
Nox
7,569
360
495
1,436
5,324
2,514
0
1,383
3,828
18,434
565
W
Nemesis
HP4TonPere
Nemesis
3,593
655
528
1,150
7,367
6,730
572
3,230
4,137
0
10,299
L
Artio
2,039
180
1,378
3,231
10,579
6,219
0
3,171
6,984
4,863
0
L
4,027
1,328
414
1,370
6,367
2,720
0
1,592
4,480
0
12,379
L
6,460
1,665
607
656
9,514
3,550
0
3,192
5,971
18,411
495
L
Baba Yaga
conaxio
Baba Yaga
4,009
220
560
1,100
4,289
1,723
0
1,798
2,271
7,700
217
W
Bacchus
immperius
Bacchus
6,196
273
622
2,542
12,846
15,577
182
4,500
8,346
11,716
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
41,827
86
Minions Killed
131
0
Camps Cleared
0
790,105
Distance Traveled
998,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,246
825
26
3
0
206,563
0
W
Nut
7,616
762
27
3
0
199,408
0
W
Ne Zha
9,008
901
35
4
0
211,390
0
L
Nox
7,955
796
27
3
0
201,449
0
W
Nemesis
8,240
824
34
3
0
195,974
0
L
Artio
6,698
670
7
1
0
130,012
0
L
Ishtar
7,215
722
26
3
0
171,275
0
L
Nu Wa
8,029
803
22
2
0
167,046
0
L
Baba Yaga
5,898
590
4
0
0
120,323
0
W
Bacchus
8,717
872
9
1
0
185,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role