Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
Level 134
God Stats
357W - 399L
1,500 SR
Queue Stats
984W - 959L
1,396 Elo+
Solo
Hel
Hel
God_Been_Gr8
Hel
Level 66
God Stats
2W - 0L
1,786 SR
Queue Stats
207W - 226L
1,473 Elo+
Solo
Mulan
Mulan
MrKez666
Mulan
Level 94
God Stats
15W - 17L
1,506 SR
Queue Stats
84W - 107L
1,501 Elo+
Solo
Cupid
Cupid
deadlydabber007
Cupid
Level 118
God Stats
129W - 116L
1,521 SR
Queue Stats
161W - 165L
1,425 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,459 Elo+

VS

Team Averages
Level 72
1,463 SR
1,405 Elo+
Mercury
Mercury
Bjslick
Mercury
Level 105
God Stats
22W - 23L
1,546 SR
Queue Stats
196W - 165L
1,543 Elo+
Party 1
Anhur
Anhur
CremeDeLaFem
Anhur
Level 34
God Stats
3W - 8L
1,242 SR
Queue Stats
79W - 106L
1,189 Elo+
Solo
Kumbhakarna
Kumbhakarna
Deeez007
Kumbhakarna
Level 129
God Stats
1W - 4L
1,605 SR
Queue Stats
16W - 18L
1,426 Elo+
Solo
Ra
Ra
MegatronB756
Ra
Level 46
God Stats
8W - 11L
1,318 SR
Queue Stats
31W - 51L
1,323 Elo+
Solo
Kukulkan
Kukulkan
hiYAAAAA
Kukulkan
Level 48
God Stats
2W - 3L
1,604 SR
Queue Stats
121W - 101L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 0 / 1
5,824
529
2,350
5,349
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Chill_Plz420
Morgan Le Fay
13
2 / 0 / 1
6,968
633
1,851
3,323
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 2
6,156
560
2,199
4,934
2,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
MrKez666
Mulan
12
1 / 1 / 0
7,075
643
4,057
7,925
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,238
476
4,083
6,950
2,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bjslick
Mercury
10
2 / 0 / 1
5,745
522
3,006
9,307
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 1 / 0
4,362
397
1,949
3,371
898
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Deeez007
Kumbhakarna
9
0 / 0 / 2
5,276
480
2,177
8,442
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 0
5,295
481
2,161
4,387
1,305
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
hiYAAAAA
Kukulkan
12
0 / 2 / 1
5,947
541
488
4,808
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
3
3
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
1
1.5
L
Mercury
Bjslick
Mercury
2
0
1
2.5
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
2
0
1
2.5
L
0
1
0
0
L
Kumbhakarna
Deeez007
Kumbhakarna
0
0
2
1
W
0
0
2
1
L
1
1
0
1
W
Mulan
MrKez666
Mulan
1
1
0
1
W
0
2
1
0.25
L
Kukulkan
hiYAAAAA
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,540
Damage
9,781
28,481
Taken
30,315
12,343
Mitigated
12,346
13,071
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,350
0
0
4,052
5,349
1,585
0
186
5,163
0
33,746
L
Mercury
Bjslick
Mercury
3,006
1,825
0
3,511
9,307
3,124
0
305
9,002
0
31,655
W
Morgan Le Fay
Chill_Plz420
Morgan Le Fay
1,851
0
0
503
3,323
1,449
0
408
2,835
51,470
1,844
L
1,949
1,032
0
1,051
3,371
898
0
914
2,411
0
13,604
L
Kumbhakarna
Deeez007
Kumbhakarna
2,177
218
0
1,191
8,442
5,101
0
1,571
6,863
26,362
0
W
2,199
219
1,122
3,256
4,934
2,775
363
410
4,524
31,718
0
L
2,161
511
12
2,215
4,387
1,305
0
0
4,387
19,324
688
W
Mulan
MrKez666
Mulan
4,057
682
0
1,882
7,925
4,084
57
2,146
5,671
0
50,420
W
4,083
1,947
191
2,065
6,950
2,450
670
1,695
5,255
0
34,938
L
Kukulkan
hiYAAAAA
Kukulkan
488
0
0
0
4,808
1,918
0
1,092
3,602
44,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
26,625
360
Minions Killed
254
0
Camps Cleared
0
1,097,084
Distance Traveled
951,906
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,824
529
68
6
0
263,885
0
L
Mercury
5,745
522
65
6
0
273,322
0
W
Morgan Le Fay
6,968
633
106
10
0
225,216
2
L
Anhur
4,362
397
30
3
0
104,120
0
L
Kumbhakarna
5,276
480
27
2
0
205,785
5
W
Hel
6,156
560
35
3
0
212,650
2
L
Ra
5,295
481
28
3
0
174,977
0
W
Mulan
7,075
643
97
9
0
199,023
0
W
Cupid
5,238
476
54
5
0
196,310
5
L
Kukulkan
5,947
541
104
9
0
193,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role