Player Matchup

Achilles
Achilles
Gold II
BeatTheWolf
Achilles
Gold II
Level 149
God Stats
2W - 2L
1,494 SR
Queue Stats
176W - 169L
1,624 MMR
Solo
Hun Batz
Hun Batz
Gold III
MaceWinduMofo
Hun Batz
Gold III
Level 166
God Stats
2W - 3L
1,353 SR
Queue Stats
93W - 95L
1,526 MMR
Solo
Skadi
Skadi
Gold I
SgtF0xButt
Skadi
Gold I
Level 117
God Stats
17W - 8L
1,667 SR
Queue Stats
179W - 177L
1,592 MMR
Solo
Zeus
Zeus
Gold II
Uhh Cancel That
Zeus
Gold II
Level 105
God Stats
32W - 20L
1,661 SR
Queue Stats
271W - 278L
1,640 MMR
Solo
Bacchus
Bacchus
Masters
froemoe
Bacchus
Masters
Level 189
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 159L
2,484 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,535 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,644 SR
1,770 MMR
Sun Wukong
Sun Wukong
Platinum V
Al-Iskxnder
Sun Wukong
Platinum V
Level 105
God Stats
4W - 6L
1,643 SR
Queue Stats
30W - 22L
1,927 MMR
Solo
Atlas
Atlas
Gold V
AnbuVX
Atlas
Gold V
Level 106
God Stats
0W - 1L
1,802 SR
Queue Stats
66W - 80L
1,245 MMR
Solo
Neith
Neith
Silver I
ItsZeus Joker
Neith
Silver I
Level 146
God Stats
2W - 8L
1,391 SR
Queue Stats
141W - 157L
1,247 MMR
Solo
Agni
Agni
Diamond I
Lyeeah
Agni
Diamond I
Level 161
God Stats
14W - 8L
1,788 SR
Queue Stats
97W - 56L
2,380 MMR
Solo
Loki
Loki
Diamond II
vandeam
Loki
Diamond II
Level 126
God Stats
16W - 13L
1,594 SR
Queue Stats
273W - 232L
2,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeatTheWolf
Achilles
15
2 / 2 / 2
9,262
617
5,211
12,454
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MaceWinduMofo
Hun Batz
15
3 / 3 / 3
8,217
548
5,199
12,855
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
15
4 / 3 / 2
8,596
573
7,874
7,488
3,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 2 / 3
8,234
549
5,773
9,140
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
froemoe
Bacchus
14
3 / 2 / 5
8,877
592
7,344
11,127
11,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
NutKaliCharonMedusa

VS

Bans
ThanatosThorMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Al-Iskxnder
Sun Wukong
8
1 / 2 / 0
6,062
404
4,136
5,886
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
AnbuVX
Atlas
11
1 / 1 / 4
6,899
460
3,000
7,018
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
7,001
467
5,865
9,305
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Lyeeah
Agni
15
2 / 2 / 2
8,233
549
6,853
8,439
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
vandeam
Loki
15
6 / 3 / 2
8,390
559
11,392
15,173
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
12
Kills
12
12
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Al-Iskxnder
Sun Wukong
1
2
0
0.5
L
Atlas
AnbuVX
Atlas
1
1
4
3
W
Achilles
BeatTheWolf
Achilles
2
2
2
1.5
L
2
4
1
0.63
L
Agni
Lyeeah
Agni
2
2
2
1.5
W
Hun Batz
MaceWinduMofo
Hun Batz
3
3
3
1.5
W
Skadi
4
3
2
1.67
W
0
2
3
0.75
W
Bacchus
froemoe
Bacchus
3
2
5
2.75
L
Loki
vandeam
Loki
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
31,246
53,064
Taken
45,821
33,748
Mitigated
23,381
15,859
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Al-Iskxnder
Sun Wukong
4,136
1,512
0
1,496
5,886
2,812
0
614
4,955
0
26,439
L
Atlas
AnbuVX
Atlas
3,000
1,024
0
408
7,018
7,355
0
2,163
4,704
15,410
2,565
W
Achilles
BeatTheWolf
Achilles
5,211
1,268
0
4,272
12,454
10,226
0
557
11,853
0
68,094
L
5,865
2,010
0
1,704
9,305
3,622
0
1,154
8,151
0
53,494
L
Agni
Lyeeah
Agni
6,853
765
0
1,501
8,439
3,471
0
3,132
5,258
66,438
0
W
Hun Batz
MaceWinduMofo
Hun Batz
5,199
1,244
0
6,639
12,855
5,313
0
1,429
11,392
0
71,021
W
Skadi
7,874
3,358
0
1,102
7,488
3,066
524
918
6,530
0
63,692
W
5,773
517
0
1,983
9,140
3,313
37
2,761
6,201
73,958
0
W
Bacchus
froemoe
Bacchus
7,344
906
0
1,863
11,127
11,830
15
3,112
7,768
24,609
3,026
L
Loki
vandeam
Loki
11,392
3,521
0
6,135
15,173
6,121
0
5,971
9,061
0
64,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,186
Gold Earned
36,585
495
Minions Killed
371
0
Camps Cleared
0
1,484,264
Distance Traveled
1,125,530
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,062
404
46
3
0
108,873
0
L
Atlas
6,899
460
25
2
0
172,310
0
W
Achilles
9,262
617
121
8
0
270,418
4
L
Neith
7,001
467
78
5
0
234,698
1
L
Agni
8,233
549
135
9
0
303,469
3
W
Hun Batz
8,217
548
108
7
0
328,589
4
W
Skadi
8,596
573
110
7
0
253,871
0
W
Zeus
8,234
549
131
9
0
301,768
0
W
Bacchus
8,877
592
25
2
0
329,618
4
L
Loki
8,390
559
87
6
0
306,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role