Player Matchup

Ymir
Ymir
 
Ymir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
BLADE 20t0
Agni
Level 142
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 2
Lancelot
Lancelot
CanVanGogh
Lancelot
Level 46
God Stats
77W - 49L
1,626 SR
Queue Stats
93W - 67L
1,576 Elo+
Solo
Neith
Neith
Moineau67
Neith
Level 34
God Stats
0W - 5L
1,127 SR
Queue Stats
2W - 12L
1,198 Elo+
Solo
Vulcan
Vulcan
SLIM58666861
Vulcan
Level 110
God Stats
4W - 4L
1,555 SR
Queue Stats
116W - 137L
1,445 Elo+
Party 2
Team Averages
Level 98
1,508 SR
1,459 Elo+

VS

Team Averages
Level 76
1,572 SR
1,469 Elo+
Fenrir
Fenrir
FeIino
Fenrir
Level 128
God Stats
20W - 9L
1,650 SR
Queue Stats
117W - 132L
1,436 Elo+
Solo
Hades
Hades
Kraken449
Hades
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 27L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
LordGalactis
Jormungandr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 38L
1,391 Elo+
Party 1
Izanami
Izanami
PitoChicoDie
Izanami
Level 76
God Stats
9W - 4L
1,720 SR
Queue Stats
11W - 6L
1,625 Elo+
Solo
Baba Yaga
Baba Yaga
tigre_salvaje984
Baba Yaga
Level 102
God Stats
1W - 0L
1,491 SR
Queue Stats
123W - 125L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
0 / 7 / 1
10,144
1,014
7,980
23,192
31,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
0 / 0 / 0
8,254
825
230
572
164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
CanVanGogh
Lancelot
15
3 / 2 / 1
9,872
987
9,586
10,398
6,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Moineau67
Neith
13
0 / 1 / 0
8,432
843
295
1,276
415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
15
1 / 4 / 1
9,886
989
12,831
8,847
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

193

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FeIino
Fenrir
16
6 / 0 / 7
11,169
1,117
8,579
5,076
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Kraken449
Hades
16
1 / 2 / 12
9,817
982
4,631
8,634
6,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
LordGalactis
Jormungandr
16
0 / 0 / 14
10,002
1,000
8,992
8,043
8,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
PitoChicoDie
Izanami
16
6 / 0 / 7
10,690
1,069
12,703
6,789
3,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baba Yaga
15
1 / 2 / 6
9,673
967
6,620
5,939
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
14
14
Deaths
4
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
1
0.07
L
0
0
0
0
L
Lancelot
CanVanGogh
Lancelot
3
2
1
1.75
W
Fenrir
FeIino
Fenrir
6
0
7
9.5
W
Hades
Kraken449
Hades
1
2
12
3.5
W
Jormungandr
LordGalactis
Jormungandr
0
0
14
7
L
Neith
Moineau67
Neith
0
1
0
0
W
Izanami
PitoChicoDie
Izanami
6
0
7
9.5
L
Vulcan
1
4
1
0.38
W
Baba Yaga
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,922
Damage
41,525
44,285
Taken
34,481
43,037
Mitigated
24,660
1,633
Healing
6,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,980
1,252
0
629
23,192
31,522
0
11,247
10,822
19,799
1,750
L
230
0
0
0
572
164
0
133
439
939
0
L
Lancelot
CanVanGogh
Lancelot
9,586
966
0
694
10,398
6,655
0
3,859
6,191
0
24,494
W
Fenrir
FeIino
Fenrir
8,579
1,989
0
996
5,076
3,251
0
2,996
2,080
0
18,892
W
Hades
Kraken449
Hades
4,631
1,128
419
2,287
8,634
6,339
0
5,563
3,071
19,815
0
W
Jormungandr
LordGalactis
Jormungandr
8,992
2,441
0
962
8,043
8,788
0
5,603
2,440
20,122
3,287
L
Neith
Moineau67
Neith
295
199
0
124
1,276
415
0
237
965
0
3,318
W
Izanami
PitoChicoDie
Izanami
12,703
8,879
0
494
6,789
3,365
0
3,629
3,160
0
38,355
L
Vulcan
12,831
55
0
186
8,847
4,281
0
2,127
6,439
40,282
0
W
Baba Yaga
6,620
253
20
1,421
5,939
2,917
0
2,148
3,791
20,561
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,588
Gold Earned
51,351
153
Minions Killed
196
3
Camps Cleared
12
526,736
Distance Traveled
935,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,144
1,014
38
4
2
158,394
0
L
Agni
8,254
825
0
0
0
44,757
0
L
Lancelot
9,872
987
29
3
0
118,137
0
W
Fenrir
11,169
1,117
25
3
6
208,371
0
W
Hades
9,817
982
49
5
0
179,892
0
W
Jormungandr
10,002
1,000
35
4
1
183,470
0
L
Neith
8,432
843
9
1
1
25,788
0
W
Izanami
10,690
1,069
53
5
3
184,356
0
L
Vulcan
9,886
989
77
8
0
179,660
0
W
Baba Yaga
9,673
967
34
3
2
179,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role