Player Matchup

Olorun
Olorun
 
Olorun
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bama_Rex95
Merlin
Level 124
God Stats
1W - 2L
1,763 SR
Queue Stats
181W - 166L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
LeviTheIcyBear
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,368 Elo+
Party 2
Apollo
Apollo
thejuggernauttt
Apollo
Level 97
God Stats
10W - 5L
1,631 SR
Queue Stats
253W - 230L
1,519 Elo+
Party 3
Team Averages
Level 73
1,579 SR
1,471 Elo+

VS

Team Averages
Level 110
1,562 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Primespawn420
Pele
Level 185
God Stats
15W - 17L
1,482 SR
Queue Stats
242W - 240L
1,484 Elo+
Solo
Neith
Neith
bruostent
Neith
Level 87
God Stats
2W - 0L
1,753 SR
Queue Stats
7W - 3L
1,499 Elo+
Party 1
Ra
Ra
daddymogi
Ra
Level 101
God Stats
14W - 13L
1,519 SR
Queue Stats
478W - 507L
1,470 Elo+
Solo
Hades
Hades
xurumelo
Hades
Level 127
God Stats
3W - 3L
1,557 SR
Queue Stats
27W - 26L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 0
6,110
509
3,859
8,547
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
 
Bakasura
3
0 / 1 / 0
4,137
345
1,011
2,155
890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Bama_Rex95
Merlin
11
1 / 2 / 0
6,282
524
3,514
5,499
2,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 2
5,800
483
2,902
12,089
8,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 1 / 0
7,662
639
6,078
8,193
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 0
7,799
650
6,044
8,550
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 0
6,637
553
5,233
9,710
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
bruostent
Neith
12
1 / 1 / 1
6,269
522
6,006
5,736
2,217
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
6,980
582
3,424
5,341
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
xurumelo
Hades
12
1 / 0 / 3
7,059
588
3,578
8,869
6,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
0
1
L
Bakasura
 
Bakasura
0
1
0
0
W
Medusa
 
Medusa
3
1
0
3
L
Merlin
Bama_Rex95
Merlin
1
2
0
0.5
L
0
2
2
0.5
W
2
2
0
1
W
Neith
bruostent
Neith
1
1
1
1.5
W
0
0
2
1
L
2
1
0
2
W
Hades
xurumelo
Hades
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,364
Damage
24,285
36,483
Taken
38,206
17,762
Mitigated
18,200
13,124
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,859
2,541
120
2,652
8,547
3,116
0
978
7,519
43,480
2,619
L
Bakasura
 
Bakasura
1,011
606
0
1,196
2,155
890
0
0
2,155
0
4,259
W
Medusa
 
Medusa
6,044
1,886
0
3,249
8,550
3,087
1,129
263
8,156
0
66,501
L
Merlin
Bama_Rex95
Merlin
3,514
0
0
1,272
5,499
2,025
0
3,142
2,195
52,636
0
L
2,902
460
784
4,161
12,089
8,911
0
2,382
9,605
0
20,821
W
5,233
1,244
0
2,449
9,710
3,937
1,071
1,647
8,063
0
47,425
W
Neith
bruostent
Neith
6,006
2,264
0
1,142
5,736
2,217
213
2,373
3,363
0
48,310
W
3,424
384
414
2,683
5,341
2,219
0
1,916
3,425
58,289
553
L
6,078
3,403
0
2,939
8,193
2,820
1,619
164
8,029
0
66,216
W
Hades
xurumelo
Hades
3,578
599
1,111
7,152
8,869
6,740
106
1,099
7,770
35,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
34,744
310
Minions Killed
426
0
Camps Cleared
0
934,018
Distance Traveled
1,151,145
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,110
509
65
5
0
210,729
0
L
Bakasura
4,137
345
13
1
0
39,468
0
W
Medusa
7,799
650
104
9
0
229,396
0
L
Merlin
6,282
524
86
7
0
204,284
0
L
Guan Yu
5,800
483
21
2
0
247,956
0
W
Pele
6,637
553
79
7
0
232,621
0
W
Neith
6,269
522
82
7
0
222,633
1
W
Ra
6,980
582
110
9
0
245,441
0
L
Apollo
7,662
639
125
10
0
231,581
0
W
Hades
7,059
588
51
4
0
221,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role