Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CraigilGafa
Hel
Level 122
God Stats
1W - 0L
1,135 SR
Queue Stats
6W - 2L
1,820 Elo+
Solo
Guan Yu
Guan Yu
Nobeldome
Guan Yu
Level 127
God Stats
1W - 0L
1,245 SR
Queue Stats
303W - 301L
1,535 Elo+
Solo
Susano
Susano
zehosse
Susano
Level 150
God Stats
2W - 1L
1,589 SR
Queue Stats
79W - 78L
1,539 Elo+
Solo
Team Averages
Level 117
1,394 SR
1,579 Elo+

VS

Team Averages
Level 114
1,450 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Grabwurm
Thanatos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 241L
1,465 Elo+
Solo
Janus
Janus
Rendycor
Janus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
TYG_Ilusion
Cthulhu
Level 120
God Stats
8W - 5L
1,529 SR
Queue Stats
151W - 123L
1,569 Elo+
Solo
Artemis
Artemis
rezanya1
Artemis
Level 103
God Stats
1W - 4L
1,221 SR
Queue Stats
18W - 18L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 4
6,880
688
2,489
4,982
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
 
Skadi
10
3 / 0 / 4
6,236
624
6,303
6,025
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 4
6,045
605
2,612
4,677
2,737
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Nobeldome
Guan Yu
10
0 / 1 / 0
5,446
545
2,680
9,660
8,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
zehosse
Susano
11
5 / 2 / 2
6,276
628
7,230
10,004
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 0 / 0
6,537
654
5,345
7,635
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
Grabwurm
Thanatos
9
1 / 3 / 1
4,957
496
4,111
9,501
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Rendycor
Janus
8
0 / 3 / 0
4,864
486
2,652
6,044
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TYG_Ilusion
Cthulhu
7
0 / 1 / 0
4,769
477
3,412
7,726
4,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rezanya1
Artemis
7
0 / 4 / 0
4,350
435
2,740
7,320
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
3
3
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
4
3
W
Skadi
 
Skadi
3
0
4
5
L
Hades
 
Hades
2
0
0
2
W
2
0
4
4
L
Thanatos
Grabwurm
Thanatos
1
3
1
0.5
W
Guan Yu
Nobeldome
Guan Yu
0
1
0
0
L
Janus
Rendycor
Janus
0
3
0
0
L
Cthulhu
TYG_Ilusion
Cthulhu
0
1
0
0
L
Artemis
rezanya1
Artemis
0
4
0
0
W
Susano
zehosse
Susano
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
18,260
35,348
Taken
38,226
18,470
Mitigated
17,377
16,586
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,489
289
1,160
1,958
4,982
1,751
0
1,385
3,371
47,360
103
W
Skadi
 
Skadi
6,303
3,029
0
1,055
6,025
2,058
808
2,271
3,754
0
49,832
L
Hades
 
Hades
5,345
1,642
0
6,925
7,635
4,647
0
383
7,252
47,907
2,485
W
2,612
309
1,544
2,734
4,677
2,737
215
1,568
3,072
13,882
0
L
Thanatos
Grabwurm
Thanatos
4,111
1,215
0
3,874
9,501
3,910
0
672
8,829
0
34,837
W
Guan Yu
Nobeldome
Guan Yu
2,680
431
108
4,652
9,660
8,509
0
4,191
5,432
0
31,161
L
Janus
Rendycor
Janus
2,652
167
0
1,000
6,044
1,677
11
1,395
4,649
28,401
0
L
Cthulhu
TYG_Ilusion
Cthulhu
3,412
334
190
1,687
7,726
4,583
0
1,276
6,450
19,847
698
L
Artemis
rezanya1
Artemis
2,740
964
245
774
7,320
2,560
0
1,299
6,021
0
24,393
W
Susano
zehosse
Susano
7,230
2,482
0
3,375
10,004
3,415
0
1,981
7,927
0
47,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
25,477
308
Minions Killed
282
0
Camps Cleared
0
1,027,682
Distance Traveled
867,681
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,880
688
83
8
0
218,525
2
W
Skadi
6,236
624
83
8
0
181,409
1
L
Hades
6,537
654
96
10
0
174,808
2
W
Hel
6,045
605
18
2
0
201,835
0
L
Thanatos
4,957
496
50
5
0
197,788
1
W
Guan Yu
5,446
545
52
5
0
192,256
0
L
Janus
4,864
486
66
7
0
159,676
0
L
Cthulhu
4,769
477
26
3
0
184,185
0
L
Artemis
4,350
435
44
4
0
151,224
0
W
Susano
6,276
628
72
7
0
233,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role