Player Matchup

Thanatos
Thanatos
Andrez2863
Thanatos
Level 67
God Stats
9W - 12L
1,479 SR
Queue Stats
110W - 92L
1,517 Elo+
Solo
Nut
Nut
DoonieDemon-
Nut
Level 124
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 2
Surtr
Surtr
Esqavi
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 2
Charon
Charon
WillieIsHope
Charon
Level 83
God Stats
3W - 2L
1,725 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 2
Chang'e
Chang'e
XxZapxX3009
Chang'e
Level 81
God Stats
19W - 15L
1,610 SR
Queue Stats
313W - 278L
1,504 Elo+
Solo
Team Averages
Level 89
1,605 SR
1,522 Elo+

VS

Team Averages
Level 94
1,419 SR
1,452 Elo+
Nu Wa
Nu Wa
DeuceSensei
Nu Wa
Level 109
God Stats
1W - 1L
1,329 SR
Queue Stats
36W - 34L
1,448 Elo+
Party 1
Geb
Geb
JadenIsHim
Geb
Level 128
God Stats
9W - 8L
1,664 SR
Queue Stats
102W - 105L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Makeoutvalleys
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,504 Elo+
Party 1
Fenrir
Fenrir
OpkxCamp
Fenrir
Level 43
God Stats
4W - 5L
1,314 SR
Queue Stats
185W - 168L
1,415 Elo+
Solo
Hachiman
Hachiman
jesseo6666
Hachiman
Level 125
God Stats
2W - 8L
1,287 SR
Queue Stats
38W - 30L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrez2863
Thanatos
14
5 / 3 / 1
7,824
522
6,758
13,815
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,841
456
3,516
11,296
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Esqavi
Surtr
12
1 / 3 / 2
7,896
526
10,368
14,812
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
9
0 / 2 / 1
6,467
431
4,069
11,167
7,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
XxZapxX3009
Chang'e
15
2 / 3 / 3
8,272
551
8,703
11,778
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 8
9,286
619
11,189
6,920
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 0 / 9
8,553
570
6,013
9,894
7,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 2 / 3
8,548
570
8,594
18,304
15,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
OpkxCamp
Fenrir
16
10 / 2 / 2
9,412
627
9,426
14,612
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
jesseo6666
Hachiman
14
2 / 1 / 2
7,875
525
6,053
7,299
2,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
14
14
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andrez2863
Thanatos
5
3
1
1.83
W
2
3
8
2
L
0
3
1
0.17
L
Surtr
Esqavi
Surtr
1
3
2
0.67
W
0
0
9
4.5
W
0
2
3
0.75
W
Fenrir
OpkxCamp
Fenrir
10
2
2
5.5
L
Charon
0
2
1
0.25
L
Chang'e
XxZapxX3009
Chang'e
2
3
3
1.17
W
Hachiman
jesseo6666
Hachiman
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
41,275
62,868
Taken
57,029
36,854
Mitigated
35,138
22,417
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andrez2863
Thanatos
6,758
1,240
0
8,311
13,815
5,756
127
3,857
9,758
0
52,083
W
11,189
2,184
0
645
6,920
2,499
1,436
4,051
2,523
66,307
1,353
L
3,516
1,548
0
3,837
11,296
3,830
646
2,952
8,215
0
57,535
L
Surtr
Esqavi
Surtr
10,368
4,170
0
3,075
14,812
15,855
0
690
14,028
1,495
54,939
W
6,013
619
0
2,556
9,894
7,506
248
2,854
6,966
34,116
2,705
W
8,594
1,958
824
8,071
18,304
15,476
126
574
16,679
0
65,320
W
Fenrir
OpkxCamp
Fenrir
9,426
2,915
0
3,025
14,612
6,817
418
3,461
10,915
0
62,389
L
Charon
4,069
1,071
325
2,347
11,167
7,742
0
3,286
7,658
17,343
0
L
Chang'e
XxZapxX3009
Chang'e
8,703
602
706
3,816
11,778
3,671
0
5,209
6,194
73,512
85
W
Hachiman
jesseo6666
Hachiman
6,053
2,482
0
3,528
7,299
2,840
1,919
2,367
4,884
0
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,300
Gold Earned
43,674
392
Minions Killed
449
0
Camps Cleared
0
1,375,233
Distance Traveled
1,566,101
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,824
522
80
5
0
317,555
0
W
Nu Wa
9,286
619
111
7
0
286,873
0
L
Nut
6,841
456
83
6
0
260,489
0
L
Surtr
7,896
526
73
5
0
241,421
0
W
Geb
8,553
570
44
3
0
323,568
2
W
Guan Yu
8,548
570
119
8
0
330,703
0
W
Fenrir
9,412
627
81
5
0
339,033
0
L
Charon
6,467
431
22
1
0
271,591
4
L
Chang'e
8,272
551
134
9
0
284,177
0
W
Hachiman
7,875
525
94
6
0
285,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role