Player Matchup

Ullr
Ullr
Silver I
 
Ullr
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
DarthJohnson876
Da Ji
Silver I
Level 148
God Stats
7W - 9L
1,665 SR
Queue Stats
146W - 157L
1,164 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
HurtByWomen-
Zhong Kui
Gold V
Level 132
God Stats
4W - 2L
1,666 SR
Queue Stats
59W - 59L
1,341 MMR
Solo
Athena
Athena
Silver III
mattydabs710
Athena
Silver III
Level 122
God Stats
0W - 1L
1,485 SR
Queue Stats
104W - 112L
1,173 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,563 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,466 SR
1,199 MMR
Olorun
Olorun
Silver II
Bigj0hn66
Olorun
Silver II
Level 158
God Stats
3W - 3L
1,332 SR
Queue Stats
37W - 47L
1,085 MMR
Party 1
Nike
Nike
Silver II
ImeZPz
Nike
Silver II
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 103L
1,151 MMR
Solo
Horus
Horus
Silver I
InfamousR1ck
Horus
Silver I
Level 156
God Stats
2W - 5L
1,387 SR
Queue Stats
33W - 42L
1,091 MMR
Party 1
Awilix
Awilix
Gold V
crusekillef98
Awilix
Gold V
Level 88
God Stats
68W - 53L
1,621 SR
Queue Stats
244W - 246L
1,299 MMR
Solo
Janus
Janus
Gold III
osakanuh
Janus
Gold III
Level 170
God Stats
31W - 28L
1,488 SR
Queue Stats
357W - 351L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 1 / 3
7,971
569
3,970
8,436
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
 
Hachiman
13
2 / 0 / 3
7,573
541
9,841
11,542
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 2 / 2
7,807
558
4,250
14,034
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
HurtByWomen-
Zhong Kui
14
3 / 3 / 0
8,190
585
11,323
12,039
8,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
0 / 1 / 6
5,767
412
3,355
9,119
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneThanatosAo KuangBacchus

VS

Bans
ThorAgniLancelotXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bigj0hn66
Olorun
14
1 / 2 / 0
7,450
532
7,580
8,573
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
ImeZPz
Nike
12
1 / 1 / 2
7,091
507
3,905
11,311
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 2
7,494
535
4,446
11,763
6,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 1
7,181
513
9,086
11,611
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
osakanuh
Janus
15
1 / 0 / 3
7,819
559
3,683
5,111
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
9
Kills
7
7
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
3
1.5
L
Hachiman
 
Hachiman
2
0
3
3.5
W
Olorun
Bigj0hn66
Olorun
1
2
0
0.5
L
4
2
2
2.5
L
Zhong Kui
HurtByWomen-
Zhong Kui
3
3
0
1
W
Nike
ImeZPz
Nike
1
1
2
2
W
1
3
2
0.67
W
3
3
1
1.17
L
Athena
0
1
6
3
W
Janus
osakanuh
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,739
Damage
28,700
55,170
Taken
48,369
29,139
Mitigated
25,566
24,133
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,970
1,393
0
1,359
8,436
3,572
0
768
7,661
0
78,390
L
Hachiman
 
Hachiman
9,841
5,320
0
6,702
11,542
4,446
0
4,587
6,955
0
66,160
W
Olorun
Bigj0hn66
Olorun
7,580
4,696
347
4,177
8,573
3,628
0
1,342
7,231
72,525
7,105
L
4,250
855
0
7,623
14,034
5,806
0
2,032
11,871
0
62,478
L
Zhong Kui
HurtByWomen-
Zhong Kui
11,323
1,858
0
6,514
12,039
8,563
0
1,580
9,994
62,638
3,316
W
Nike
ImeZPz
Nike
3,905
577
0
2,820
11,311
8,103
0
6,137
5,174
0
45,550
W
4,446
2,490
2,612
4,782
11,763
6,916
0
2,434
9,329
86
22,615
W
9,086
3,478
0
352
11,611
5,134
0
3,169
8,442
0
63,037
L
Athena
3,355
977
103
1,832
9,119
6,752
0
2,412
6,707
16,889
0
W
Janus
osakanuh
Janus
3,683
351
0
1,188
5,111
1,785
0
930
4,181
64,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,308
Gold Earned
37,035
453
Minions Killed
431
0
Camps Cleared
0
1,254,451
Distance Traveled
1,507,739
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,971
569
126
9
0
271,142
2
L
Hachiman
7,573
541
107
8
0
253,456
4
W
Olorun
7,450
532
113
8
0
273,891
2
L
Da Ji
7,807
558
106
8
0
297,986
3
L
Zhong Kui
8,190
585
89
6
0
244,058
0
W
Nike
7,091
507
84
6
0
254,151
2
W
Horus
7,494
535
43
3
0
323,414
0
W
Awilix
7,181
513
89
6
0
335,327
0
L
Athena
5,767
412
25
2
0
187,809
0
W
Janus
7,819
559
102
7
0
320,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role