Player Matchup

Athena
Athena
Gekyume3
Athena
Level 143
God Stats
12W - 23L
1,436 SR
Queue Stats
305W - 327L
1,521 Elo+
Solo
Aphrodite
Aphrodite
Iuwg
Aphrodite
Level 18
God Stats
0W - 1L
1,311 SR
Queue Stats
22W - 22L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
edaf
Ao Kuang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,444 Elo+
Party 1
Team Averages
Level 75
1,416 SR
1,497 Elo+

VS

Team Averages
Level 111
1,580 SR
1,495 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jossoul
Kukulkan
Level 40
God Stats
8W - 20L
1,739 SR
Queue Stats
61W - 72L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gekyume3
Athena
12
0 / 0 / 2
6,442
644
5,033
8,477
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Iuwg
Aphrodite
12
0 / 2 / 1
6,635
664
4,681
9,023
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
edaf
Ao Kuang
10
2 / 6 / 0
6,667
667
5,151
12,050
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 0 / 3
7,630
763
7,638
9,017
9,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
 
Artemis
12
0 / 2 / 8
7,037
704
10,020
8,608
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Jossoul
Kukulkan
13
3 / 0 / 4
7,514
751
7,134
2,562
1,132
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
8
8
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
3
6.5
W
Artemis
 
Artemis
0
2
8
2
L
Athena
Gekyume3
Athena
0
0
2
1
L
Aphrodite
Iuwg
Aphrodite
0
2
1
0.25
W
Kukulkan
Jossoul
Kukulkan
3
0
4
5
L
Ao Kuang
edaf
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,865
Damage
24,792
29,550
Taken
20,187
18,464
Mitigated
14,355
7,487
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,638
683
0
3,202
9,017
9,673
0
4,103
3,896
16,696
2,373
W
Artemis
 
Artemis
10,020
4,279
0
1,290
8,608
3,550
102
6,558
1,330
0
32,536
L
Athena
Gekyume3
Athena
5,033
1,145
0
2,788
8,477
8,837
0
3,333
5,047
11,073
0
L
Aphrodite
Iuwg
Aphrodite
4,681
231
1,203
2,819
9,023
4,381
0
3,594
5,399
29,818
0
W
Kukulkan
Jossoul
Kukulkan
7,134
348
515
266
2,562
1,132
0
2,100
182
27,377
950
L
Ao Kuang
edaf
Ao Kuang
5,151
1,749
0
677
12,050
5,246
0
6,682
5,262
11,648
852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,744
Gold Earned
22,181
96
Minions Killed
125
0
Camps Cleared
0
500,565
Distance Traveled
554,164
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,630
763
23
2
0
207,616
2
W
Artemis
7,037
704
57
6
0
158,587
0
L
Athena
6,442
644
18
2
0
167,855
0
L
Aphrodite
6,635
664
61
6
0
167,534
1
W
Kukulkan
7,514
751
45
5
0
187,961
0
L
Ao Kuang
6,667
667
17
2
0
165,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role