Player Matchup

Danzaburou
Danzaburou
Andrez2863
Danzaburou
Level 67
God Stats
4W - 4L
1,568 SR
Queue Stats
111W - 94L
1,496 Elo+
Solo
Poseidon
Poseidon
DeuceSensei
Poseidon
Level 109
God Stats
7W - 6L
1,657 SR
Queue Stats
36W - 34L
1,444 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JadenIsHim
Cu Chulainn
Level 128
God Stats
14W - 3L
1,779 SR
Queue Stats
102W - 105L
1,483 Elo+
Party 2
Anubis
Anubis
Makeoutvalleys
Anubis
Level 65
God Stats
1W - 0L
1,758 SR
Queue Stats
43W - 41L
1,504 Elo+
Party 2
Maui
Maui
xluna9434
Maui
Level 52
God Stats
13W - 10L
1,456 SR
Queue Stats
221W - 222L
1,436 Elo+
Solo
Team Averages
Level 84
1,643 SR
1,473 Elo+

VS

Team Averages
Level 119
1,362 SR
1,506 Elo+
Janus
Janus
IceWolf9500
Janus
Level 118
God Stats
1W - 3L
1,336 SR
Queue Stats
226W - 229L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Ignition_Ember
Cthulhu
Level 100
God Stats
4W - 8L
1,354 SR
Queue Stats
170W - 186L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
hf1tz5rlP0c
Xing Tian
Level 106
God Stats
13W - 19L
1,403 SR
Queue Stats
641W - 637L
1,494 Elo+
Solo
Mulan
Mulan
xXMekurukitoXx
Mulan
Level 143
God Stats
0W - 2L
1,308 SR
Queue Stats
150W - 172L
1,480 Elo+
Solo
Charybdis
Charybdis
威武不能屈
Charybdis
Level 129
God Stats
4W - 5L
1,409 SR
Queue Stats
116W - 113L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrez2863
Danzaburou
11
0 / 3 / 3
5,804
446
4,679
8,916
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
DeuceSensei
Poseidon
14
7 / 1 / 3
7,694
592
8,239
7,010
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
JadenIsHim
Cu Chulainn
13
2 / 1 / 3
7,632
587
7,732
12,358
6,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 4
8,172
629
6,606
6,376
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Maui
11
1 / 2 / 1
5,808
447
4,403
10,190
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,709
516
3,344
8,406
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 4
7,064
543
5,944
12,125
9,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
hf1tz5rlP0c
Xing Tian
12
1 / 2 / 0
7,050
542
7,949
13,319
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 0
6,437
495
2,937
11,286
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
威武不能屈
Charybdis
12
3 / 2 / 2
6,269
482
9,840
11,299
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
8
8
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrez2863
Danzaburou
0
3
3
0.5
W
Poseidon
DeuceSensei
Poseidon
7
1
3
8.5
L
0
4
0
0
L
2
4
4
1
W
Cu Chulainn
JadenIsHim
Cu Chulainn
2
1
3
3.5
W
3
1
4
5
L
Xing Tian
hf1tz5rlP0c
Xing Tian
1
2
0
0.5
L
2
2
0
1
W
Maui
1
2
1
0.75
L
Charybdis
威武不能屈
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
30,014
44,850
Taken
56,435
22,445
Mitigated
30,758
10,238
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrez2863
Danzaburou
4,679
1,101
324
1,878
8,916
3,581
0
2,398
6,518
0
38,136
W
Poseidon
DeuceSensei
Poseidon
8,239
1,486
0
357
7,010
2,674
0
1,135
5,751
54,723
1,332
L
3,344
256
0
1,720
8,406
2,244
0
6,112
2,294
48,108
0
L
5,944
323
59
1,253
12,125
9,898
30
4,341
7,784
30,838
1,427
W
Cu Chulainn
JadenIsHim
Cu Chulainn
7,732
1,800
0
2,134
12,358
6,212
0
6,364
4,800
0
57,951
W
6,606
134
0
2,578
6,376
2,992
0
2,231
3,785
63,610
723
L
Xing Tian
hf1tz5rlP0c
Xing Tian
7,949
611
0
845
13,319
8,575
0
2,591
10,728
44,066
2,135
L
2,937
485
0
2,370
11,286
5,921
0
1,702
9,584
0
49,489
W
Maui
4,403
1,319
199
2,768
10,190
6,986
0
2,769
7,421
24,518
7,189
L
Charybdis
威武不能屈
Charybdis
9,840
3,819
0
4,992
11,299
4,120
336
3,914
7,385
0
48,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
33,529
395
Minions Killed
369
0
Camps Cleared
0
1,383,046
Distance Traveled
1,233,709
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,804
446
64
5
0
241,640
0
W
Poseidon
7,694
592
73
6
0
329,272
1
L
Janus
6,709
516
95
7
0
224,939
0
L
Cthulhu
7,064
543
51
4
0
261,689
0
W
Cu Chulainn
7,632
587
99
8
0
279,652
4
W
Anubis
8,172
629
119
9
0
278,875
0
L
Xing Tian
7,050
542
89
7
0
238,061
2
L
Mulan
6,437
495
70
5
0
280,521
4
W
Maui
5,808
447
40
3
0
253,607
2
L
Charybdis
6,269
482
64
5
0
228,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role