Player Matchup

Bakasura
Bakasura
Junior96a
Bakasura
Level 155
God Stats
0W - 2L
1,293 SR
Queue Stats
184W - 163L
1,587 Elo+
Party 1
Olorun
Olorun
KaceyMusgraves
Olorun
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,608 Elo+
Party 1
King Arthur
King Arthur
PACKADAYSMOKER
King Arthur
Level 118
God Stats
15W - 12L
1,632 SR
Queue Stats
22W - 17L
1,591 Elo+
Party 1
Ganesha
Ganesha
Rvmpvnt
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,567 Elo+
Party 1
Medusa
Medusa
SammyHotSoxx
Medusa
Level 104
God Stats
55W - 64L
1,454 SR
Queue Stats
474W - 512L
1,513 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,573 Elo+

VS

Team Averages
Level 140
1,651 SR
1,552 Elo+
Sylvanus
Sylvanus
BrntBiscuit
Sylvanus
Level 157
God Stats
7W - 2L
1,693 SR
Queue Stats
79W - 82L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Drfing
Tsukuyomi
Level 126
God Stats
1W - 0L
1,743 SR
Queue Stats
14W - 7L
1,702 Elo+
Solo
Heimdallr
Heimdallr
XGlenwoodX
Heimdallr
Level 139
God Stats
3W - 2L
1,514 SR
Queue Stats
79W - 83L
1,480 Elo+
Party 2
King Arthur
King Arthur
gisellecpeach
King Arthur
Level 135
God Stats
5W - 3L
1,645 SR
Queue Stats
304W - 304L
1,548 Elo+
Solo
Anubis
Anubis
tinkertoken109
Anubis
Level 142
God Stats
15W - 9L
1,659 SR
Queue Stats
176W - 147L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Junior96a
Bakasura
14
3 / 6 / 2
7,956
530
11,343
17,876
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,882
459
3,799
13,440
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
PACKADAYSMOKER
King Arthur
15
3 / 1 / 0
8,469
565
10,281
15,076
15,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
Rvmpvnt
Ganesha
11
0 / 0 / 4
7,362
491
3,701
13,491
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
12
1 / 4 / 1
7,377
492
4,859
10,722
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrntBiscuit
Sylvanus
13
1 / 1 / 7
8,960
597
7,845
11,633
10,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Drfing
Tsukuyomi
15
4 / 2 / 7
9,088
606
10,885
13,649
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
XGlenwoodX
Heimdallr
16
7 / 1 / 2
9,720
648
9,570
11,760
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
gisellecpeach
King Arthur
14
1 / 0 / 4
8,842
589
8,890
15,229
15,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 4
9,718
648
12,937
11,686
5,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
18
18
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BrntBiscuit
Sylvanus
1
1
7
4.5
W
Tsukuyomi
Drfing
Tsukuyomi
4
2
7
3.75
L
Bakasura
Junior96a
Bakasura
3
6
2
0.67
L
0
7
1
0.07
L
King Arthur
PACKADAYSMOKER
King Arthur
3
1
0
3
L
Ganesha
Rvmpvnt
Ganesha
0
0
4
2
L
Medusa
1
4
1
0.38
W
Heimdallr
XGlenwoodX
Heimdallr
7
1
2
8
W
King Arthur
gisellecpeach
King Arthur
1
0
4
3
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,983
Damage
50,127
70,605
Taken
63,957
43,884
Mitigated
43,342
15,143
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BrntBiscuit
Sylvanus
7,845
2,774
1,997
3,167
11,633
10,798
845
1,961
9,112
36,185
2,300
W
Tsukuyomi
Drfing
Tsukuyomi
10,885
2,321
0
2,286
13,649
5,590
0
1,086
11,341
0
70,600
L
Bakasura
Junior96a
Bakasura
11,343
7,032
0
6,863
17,876
8,198
0
4,741
13,131
0
46,501
L
3,799
1,726
60
2,070
13,440
3,524
0
7,738
5,702
35,711
1,684
L
King Arthur
PACKADAYSMOKER
King Arthur
10,281
1,613
0
980
15,076
15,682
0
1,382
13,694
0
64,489
L
Ganesha
Rvmpvnt
Ganesha
3,701
392
0
1,948
13,491
12,806
0
4,616
8,875
20,026
0
L
Medusa
4,859
1,892
0
3,222
10,722
3,674
710
2,175
8,547
0
56,178
W
Heimdallr
XGlenwoodX
Heimdallr
9,570
3,395
0
4,550
11,760
5,506
1,770
1,669
9,681
0
76,654
W
King Arthur
gisellecpeach
King Arthur
8,890
525
0
1,723
15,229
15,774
279
311
14,853
847
64,948
W
12,937
1,415
0
5,629
11,686
5,674
783
3,138
7,403
94,207
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
46,328
386
Minions Killed
496
0
Camps Cleared
0
1,538,077
Distance Traveled
1,461,493
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,960
597
55
4
0
269,817
4
W
Tsukuyomi
9,088
606
101
7
0
351,228
0
L
Bakasura
7,956
530
100
7
0
321,791
0
L
Olorun
6,882
459
71
5
0
256,642
0
L
King Arthur
8,469
565
106
7
0
293,724
0
L
Ganesha
7,362
491
3
0
0
344,371
2
L
Medusa
7,377
492
106
7
0
321,549
2
W
Heimdallr
9,720
648
104
7
0
280,911
0
W
King Arthur
8,842
589
91
6
0
291,145
0
W
Anubis
9,718
648
145
10
0
268,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role