Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
Aj Capalot23
Vamana
Platinum V
Level 88
God Stats
8W - 7L
1,708 SR
Queue Stats
239W - 233L
1,570 MMR
Party 2
Sobek
Sobek
Gold I
ChungusDestroyer
Sobek
Gold I
Level 148
God Stats
4W - 7L
1,451 SR
Queue Stats
205W - 208L
1,450 MMR
Solo
Ix Chel
Ix Chel
Gold II
OMG Marcoh
Ix Chel
Gold II
Level 150
God Stats
4W - 6L
1,504 SR
Queue Stats
167W - 167L
1,532 MMR
Party 2
Thanatos
Thanatos
Bronze III
ZeDeckeur-
Thanatos
Bronze III
Level 123
God Stats
1W - 1L
1,698 SR
Queue Stats
8W - 8L
1,430 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,572 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,473 SR
1,483 MMR
Achilles
Achilles
Gold V
BIG 0ompa
Achilles
Gold V
Level 143
God Stats
21W - 17L
1,450 SR
Queue Stats
152W - 156L
1,382 MMR
Solo
Sylvanus
Sylvanus
Gold V
KidxPluto
Sylvanus
Gold V
Level 84
God Stats
2W - 2L
1,217 SR
Queue Stats
172W - 184L
1,378 MMR
Party 1
Scylla
Scylla
Gold III
KillerOrca16
Scylla
Gold III
Level 157
God Stats
16W - 16L
1,528 SR
Queue Stats
276W - 282L
1,572 MMR
Solo
Surtr
Surtr
Gold III
iUnknowwn-
Surtr
Gold III
Level 127
God Stats
6W - 3L
1,523 SR
Queue Stats
87W - 90L
1,436 MMR
Party 1
Freya
Freya
Gold I
jpchamp187
Freya
Gold I
Level 128
God Stats
181W - 143L
1,647 SR
Queue Stats
293W - 298L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 1 / 0
3,491
698
4,253
4,139
1,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
6
0 / 2 / 0
3,349
670
1,704
4,266
1,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 0 / 1
2,846
569
605
1,667
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
OMG Marcoh
Ix Chel
7
1 / 1 / 1
3,774
755
1,293
3,555
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ZeDeckeur-
Thanatos
6
0 / 0 / 2
3,352
670
928
3,613
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CharybdisHadesSusanoAthena

VS

Bans
AwilixAnubisBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIG 0ompa
Achilles
7
2 / 0 / 0
4,338
868
2,716
3,629
1,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
KidxPluto
Sylvanus
6
0 / 0 / 1
3,885
777
985
4,594
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
7
0 / 1 / 1
3,804
761
2,244
1,870
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
7
1 / 1 / 0
3,645
729
1,246
4,647
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Freya
7
1 / 1 / 0
3,491
698
2,544
3,099
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
3
Kills
4
4
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
L
Vamana
0
2
0
0
W
Achilles
BIG 0ompa
Achilles
2
0
0
2
L
0
0
1
0.5
W
Sylvanus
KidxPluto
Sylvanus
0
0
1
0.5
W
Scylla
0
1
1
0.5
L
Ix Chel
OMG Marcoh
Ix Chel
1
1
1
1.5
L
Thanatos
ZeDeckeur-
Thanatos
0
0
2
1
W
Surtr
1
1
0
1
W
Freya
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,783
Damage
9,735
17,240
Taken
17,839
6,299
Mitigated
7,652
8,355
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,253
1,113
0
1,535
4,139
1,243
0
2,305
1,541
0
21,105
L
Vamana
1,704
562
0
722
4,266
1,674
0
0
3,962
0
15,187
W
Achilles
BIG 0ompa
Achilles
2,716
597
0
2,139
3,629
1,982
0
0
3,340
0
18,780
L
605
183
0
1,061
1,667
998
0
794
763
2,001
0
W
Sylvanus
KidxPluto
Sylvanus
985
560
525
2,112
4,594
2,378
0
197
4,397
11,923
0
W
Scylla
2,244
272
0
715
1,870
446
0
777
957
18,408
570
L
Ix Chel
OMG Marcoh
Ix Chel
1,293
76
100
1,217
3,555
1,274
0
1,782
1,773
18,030
0
L
Thanatos
ZeDeckeur-
Thanatos
928
234
0
3,720
3,613
1,110
0
551
3,062
0
15,478
W
Surtr
1,246
456
0
2,303
4,647
1,771
14
348
4,267
733
21,615
W
Freya
2,544
788
0
855
3,099
1,075
0
408
2,691
15,605
1,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,812
Gold Earned
19,163
134
Minions Killed
174
0
Camps Cleared
0
471,830
Distance Traveled
522,713
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,491
698
27
5
0
103,103
0
L
Vamana
3,349
670
24
5
0
100,110
0
W
Achilles
4,338
868
42
8
0
110,209
0
L
Sobek
2,846
569
5
1
0
49,061
0
W
Sylvanus
3,885
777
24
5
0
89,679
1
W
Scylla
3,804
761
30
6
0
104,179
0
L
Ix Chel
3,774
755
44
9
0
102,269
1
L
Thanatos
3,352
670
34
7
0
117,287
0
W
Surtr
3,645
729
49
10
0
115,449
0
W
Freya
3,491
698
29
6
0
103,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role