Player Matchup

Hercules
Hercules
BlakeMayhand
Hercules
Level 33
God Stats
4W - 6L
1,638 SR
Queue Stats
84W - 76L
1,548 Elo+
Party 3
Nox
Nox
MaliBuuGaming
Nox
Level 192
God Stats
2W - 2L
1,672 SR
Queue Stats
298W - 301L
1,534 Elo+
Party 3
Horus
Horus
Mix Oreo
Horus
Level 126
God Stats
0W - 2L
1,302 SR
Queue Stats
37W - 42L
1,464 Elo+
Party 2
Fenrir
Fenrir
kennedyed
Fenrir
Level 125
God Stats
0W - 2L
1,311 SR
Queue Stats
35W - 45L
1,453 Elo+
Party 2
Medusa
Medusa
spuddizzle
Medusa
Level 164
God Stats
5W - 2L
1,688 SR
Queue Stats
372W - 375L
1,548 Elo+
Party 3
Team Averages
Level 128
1,522 SR
1,509 Elo+

VS

Team Averages
Level 125
1,479 SR
1,455 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
EvilLuna3
Charon
Level 126
God Stats
4W - 3L
1,217 SR
Queue Stats
97W - 114L
1,444 Elo+
Party 1
Chronos
Chronos
N0CTURN4L
Chronos
Level 148
God Stats
1W - 1L
1,247 SR
Queue Stats
159W - 161L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
chamberhymns
Sylvanus
Level 123
God Stats
2W - 0L
1,509 SR
Queue Stats
6W - 4L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
x23VICK23x
Kukulkan
Level 101
God Stats
11W - 3L
1,923 SR
Queue Stats
312W - 301L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlakeMayhand
Hercules
18
7 / 3 / 3
9,181
765
16,485
14,616
18,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 3 / 8
9,521
793
6,185
8,119
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Mix Oreo
Horus
1
0 / 0 / 0
3,060
255
0
456
124
Fenrir
kennedyed
Fenrir
1
0 / 0 / 0
3,060
255
0
711
224
Medusa
spuddizzle
Medusa
18
3 / 3 / 4
9,251
771
9,929
8,375
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 1 / 5
9,883
824
6,161
10,046
13,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
EvilLuna3
Charon
17
2 / 1 / 6
10,752
896
4,785
9,874
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
N0CTURN4L
Chronos
18
4 / 3 / 3
10,830
903
5,609
10,258
5,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
chamberhymns
Sylvanus
13
0 / 3 / 5
8,913
743
4,259
14,547
15,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
x23VICK23x
Kukulkan
17
2 / 4 / 5
10,223
852
8,237
10,311
6,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
11
Kills
9
9
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
5
3.5
L
Hercules
BlakeMayhand
Hercules
7
3
3
2.83
W
Charon
EvilLuna3
Charon
2
1
6
5
L
1
3
8
1.67
L
Horus
Mix Oreo
Horus
0
0
0
0
W
Chronos
N0CTURN4L
Chronos
4
3
3
1.83
W
Sylvanus
chamberhymns
Sylvanus
0
3
5
0.83
L
Fenrir
kennedyed
Fenrir
0
0
0
0
L
Medusa
spuddizzle
Medusa
3
3
4
1.67
W
Kukulkan
x23VICK23x
Kukulkan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,599
Damage
29,051
32,277
Taken
55,036
28,042
Mitigated
52,440
9,037
Healing
20,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,161
219
2,374
3,829
10,046
13,187
99
1,604
8,393
7,881
3,729
L
Hercules
BlakeMayhand
Hercules
16,485
4,419
1,056
5,902
14,616
18,351
0
11,809
2,807
0
20,467
W
Charon
EvilLuna3
Charon
4,785
378
784
1,866
9,874
11,591
774
1,130
8,492
15,547
0
L
6,185
179
270
1,293
8,119
4,991
0
6,934
1,185
28,191
0
L
Horus
Mix Oreo
Horus
0
0
0
10
456
124
0
456
0
0
0
W
Chronos
N0CTURN4L
Chronos
5,609
2,629
0
530
10,258
5,912
5,760
781
9,197
33,538
968
W
Sylvanus
chamberhymns
Sylvanus
4,259
253
5,436
4,597
14,547
15,551
208
1,642
12,610
10,240
0
L
Fenrir
kennedyed
Fenrir
0
0
0
0
711
224
0
711
0
0
0
L
Medusa
spuddizzle
Medusa
9,929
3,108
0
506
8,375
4,352
0
7,365
1,010
0
31,083
W
Kukulkan
x23VICK23x
Kukulkan
8,237
768
281
1,156
10,311
6,199
905
1,028
8,897
30,709
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
50,601
107
Minions Killed
143
0
Camps Cleared
0
704,542
Distance Traveled
1,106,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,883
824
8
1
0
247,613
0
L
Hercules
9,181
765
13
1
0
248,537
0
W
Charon
10,752
896
17
1
0
206,317
0
L
Nox
9,521
793
57
5
0
228,954
0
L
Horus
3,060
255
0
0
0
305
0
W
Chronos
10,830
903
62
5
0
202,267
0
W
Sylvanus
8,913
743
13
1
0
256,959
0
L
Fenrir
3,060
255
0
0
0
642
0
L
Medusa
9,251
771
37
3
0
226,104
0
W
Kukulkan
10,223
852
43
4
0
193,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role