Player Matchup

Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DarkJoniiy16
Charybdis
Level 64
God Stats
5W - 3L
1,606 SR
Queue Stats
30W - 26L
1,482 Elo+
Party 3
Bacchus
Bacchus
Luctrus
Bacchus
Level 60
God Stats
9W - 5L
1,583 SR
Queue Stats
30W - 26L
1,482 Elo+
Party 3
Team Averages
Level 107
1,538 SR
1,493 Elo+

VS

Team Averages
Level 122
1,565 SR
1,550 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Beauxner
Geb
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 82L
1,580 Elo+
Solo
Susano
Susano
NinjaBoots
Susano
Level 159
God Stats
6W - 5L
1,653 SR
Queue Stats
269W - 302L
1,523 Elo+
Solo
Medusa
Medusa
RiinTTV
Medusa
Level 84
God Stats
8W - 8L
1,666 SR
Queue Stats
80W - 62L
1,564 Elo+
Party 1
Tyr
Tyr
Îvor
Tyr
Level 102
God Stats
3W - 3L
1,505 SR
Queue Stats
59W - 45L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
1 / 1 / 1
6,304
630
4,929
7,779
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
 
Loki
11
3 / 2 / 3
6,208
621
6,180
8,295
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
 
Discordia
11
1 / 0 / 1
6,145
615
3,701
4,224
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DarkJoniiy16
Charybdis
9
0 / 3 / 1
4,722
472
2,630
6,004
2,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Luctrus
Bacchus
8
1 / 0 / 0
5,510
551
4,586
5,462
4,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 1
5,303
530
1,061
5,657
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 2
5,525
553
2,634
4,666
2,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
NinjaBoots
Susano
9
2 / 2 / 1
5,073
507
2,931
8,385
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
RiinTTV
Medusa
11
1 / 1 / 1
5,505
551
4,341
6,144
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Îvor
Tyr
9
1 / 2 / 0
5,358
536
3,908
10,117
9,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
5
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
1
1.5
W
Loki
 
Loki
3
2
3
2.25
W
Discordia
 
Discordia
1
0
1
1.5
L
Merlin
 
Merlin
0
1
1
0.5
L
1
0
2
2
W
Charybdis
DarkJoniiy16
Charybdis
0
3
1
0.17
W
Bacchus
Luctrus
Bacchus
1
0
0
1
L
Susano
NinjaBoots
Susano
2
2
1
1.25
L
Medusa
RiinTTV
Medusa
1
1
1
1.5
L
Tyr
Îvor
Tyr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
14,875
31,764
Taken
34,969
16,867
Mitigated
18,723
9,693
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,929
1,072
46
1,996
7,779
5,713
0
0
7,779
0
47,800
W
Loki
 
Loki
6,180
1,684
0
3,079
8,295
2,718
0
344
7,929
0
46,875
W
Discordia
 
Discordia
3,701
252
0
1,381
4,224
1,408
228
1,436
2,575
43,518
1,039
L
Merlin
 
Merlin
1,061
126
0
125
5,657
1,744
0
3,190
2,065
31,269
1,586
L
2,634
615
1,171
1,899
4,666
2,691
0
922
3,726
16,383
0
W
Charybdis
DarkJoniiy16
Charybdis
2,630
1,685
0
1,540
6,004
2,051
0
827
5,177
0
32,474
W
Bacchus
Luctrus
Bacchus
4,586
269
0
1,651
5,462
4,977
0
711
4,751
21,221
0
L
Susano
NinjaBoots
Susano
2,931
514
0
3,173
8,385
2,852
0
675
7,670
0
33,607
L
Medusa
RiinTTV
Medusa
4,341
863
0
552
6,144
2,266
0
2,967
3,177
0
49,035
L
Tyr
Îvor
Tyr
3,908
954
0
4,397
10,117
9,170
0
0
10,117
0
37,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
26,764
327
Minions Killed
323
0
Camps Cleared
0
1,074,678
Distance Traveled
1,081,535
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,304
630
81
8
0
207,260
1
W
Loki
6,208
621
80
8
0
251,979
0
W
Discordia
6,145
615
87
9
0
217,058
2
L
Merlin
5,303
530
73
7
0
188,471
0
L
Geb
5,525
553
35
4
0
216,661
0
W
Charybdis
4,722
472
64
6
0
194,758
0
W
Bacchus
5,510
551
15
2
0
203,623
1
L
Susano
5,073
507
60
6
0
243,717
0
L
Medusa
5,505
551
82
8
0
216,381
0
L
Tyr
5,358
536
73
7
0
216,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role