Player Matchup

The Morrigan
The Morrigan
Silver IV
Gollums2024
The Morrigan
Silver IV
Level 65
God Stats
26W - 32L
1,275 SR
Queue Stats
348W - 455L
754 MMR
Solo
Mulan
Mulan
Bronze I
TheT1nyG1ant
Mulan
Bronze I
Level 125
God Stats
1W - 2L
1,456 SR
Queue Stats
41W - 83L
890 MMR
Solo
Cthulhu
Cthulhu
Silver IV
imaleksander
Cthulhu
Silver IV
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 76L
797 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,410 SR
814 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,290 SR
712 MMR
Hera
Hera
Silver V
I Forgot Pants
Hera
Silver V
Level 110
God Stats
2W - 2L
1,338 SR
Queue Stats
101W - 162L
380 MMR
Party 1
Martichoras
Martichoras
Silver III
OhThatsGabe
Martichoras
Silver III
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 237L
718 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
Zinu Cowboy
Kukulkan
Silver IV
Level 155
God Stats
2W - 9L
1,032 SR
Queue Stats
552W - 734L
1,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gollums2024
The Morrigan
19
3 / 4 / 10
14,538
692
8,484
14,163
11,386
18
5 / 11 / 6
13,887
661
15,394
27,494
30,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
imaleksander
Cthulhu
20
9 / 6 / 8
15,761
751
23,791
43,073
49,824
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BacchusVulcanAo KuangScyllaAchilles

VS

Bans
MerlinGuan YuHadesBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 12
13,547
645
15,374
15,566
7,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
OhThatsGabe
Martichoras
20
13 / 4 / 5
17,794
847
28,855
22,140
11,435
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kukulkan
Zinu Cowboy
Kukulkan
20
5 / 7 / 10
15,421
734
12,637
16,244
8,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
17
Kills
21
21
Deaths
17
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Gollums2024
The Morrigan
3
4
10
2
W
3
6
12
1.5
W
Martichoras
OhThatsGabe
Martichoras
13
4
5
3.88
L
5
11
6
0.73
W
Kukulkan
Zinu Cowboy
Kukulkan
5
7
10
1.43
L
Cthulhu
imaleksander
Cthulhu
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,669
Damage
56,866
84,730
Taken
53,950
92,084
Mitigated
27,046
13,960
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Gollums2024
The Morrigan
8,484
1,976
0
1,948
14,163
11,386
1,201
4,351
9,453
72,114
6,578
W
15,374
4,099
0
250
15,566
7,460
159
7,735
7,282
30,937
431
W
Martichoras
OhThatsGabe
Martichoras
28,855
15,258
0
4,702
22,140
11,435
1,658
12,540
8,572
0
97,824
L
15,394
1,324
0
1,747
27,494
30,874
28
9,594
17,285
5,025
42,095
W
Kukulkan
Zinu Cowboy
Kukulkan
12,637
1,718
0
847
16,244
8,151
651
10,428
5,325
77,758
0
L
Cthulhu
imaleksander
Cthulhu
23,791
579
0
10,265
43,073
49,824
0
13,043
29,381
64,870
2,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,186
Gold Earned
46,762
230
Minions Killed
267
0
Camps Cleared
0
1,020,092
Distance Traveled
1,054,206
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,538
692
113
5
0
328,821
11
W
Hera
13,547
645
38
2
0
353,770
1
W
Martichoras
17,794
847
114
5
0
374,435
4
L
Mulan
13,887
661
28
1
0
298,553
0
W
Kukulkan
15,421
734
115
5
0
326,001
0
L
Cthulhu
15,761
751
89
4
0
392,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role