Player Matchup

Hades
Hades
Platinum I
AndreDelGo
Hades
Platinum I
Level 159
God Stats
2W - 1L
1,635 SR
Queue Stats
103W - 94L
1,774 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Kronixci
Ne Zha
Platinum V
Level 158
God Stats
6W - 2L
1,644 SR
Queue Stats
184W - 177L
1,744 MMR
Solo
Atlas
Atlas
Platinum I
Krunkaholik
Atlas
Platinum I
Level 232
God Stats
23W - 13L
1,751 SR
Queue Stats
127W - 108L
1,869 MMR
Party 3
Nu Wa
Nu Wa
Platinum III
ManyTad
Nu Wa
Platinum III
Level 157
God Stats
6W - 4L
1,657 SR
Queue Stats
94W - 85L
1,724 MMR
Solo
Medusa
Medusa
Gold IV
castorcastor
Medusa
Gold IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,610 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,637 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,673 SR
1,748 MMR
Janus
Janus
Gold IV
EdderDM
Janus
Gold IV
Level 162
God Stats
4W - 4L
1,907 SR
Queue Stats
51W - 39L
1,668 MMR
Party 1
Izanami
Izanami
Platinum IV
MauricioR9
Izanami
Platinum IV
Level 262
God Stats
7W - 7L
1,651 SR
Queue Stats
300W - 296L
1,696 MMR
Solo
Hercules
Hercules
Platinum III
PINExLOWRY
Hercules
Platinum III
Level 66
God Stats
4W - 4L
1,382 SR
Queue Stats
113W - 95L
1,721 MMR
Party 2
Loki
Loki
Platinum IV
chasechubbs
Loki
Platinum IV
Level 129
God Stats
63W - 42L
1,694 SR
Queue Stats
120W - 119L
1,859 MMR
Party 2
King Arthur
King Arthur
Platinum II
iDNwl
King Arthur
Platinum II
Level 185
God Stats
11W - 9L
1,729 SR
Queue Stats
230W - 216L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 2 / 2
5,507
551
3,559
7,648
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Kronixci
Ne Zha
11
3 / 0 / 2
5,915
592
2,641
8,191
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 6
5,783
578
3,750
7,138
6,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
ManyTad
Nu Wa
11
2 / 1 / 2
6,286
629
5,924
4,279
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
11
7 / 0 / 0
6,632
663
6,785
6,940
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
FafnirAgniSusanoTerra

VS

Bans
LancelotGebThanatosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EdderDM
Janus
12
1 / 3 / 0
6,186
619
1,990
5,820
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MauricioR9
Izanami
10
0 / 5 / 0
5,042
504
3,707
7,866
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
PINExLOWRY
Hercules
9
1 / 1 / 2
5,615
562
3,481
6,921
4,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 2 / 0
4,802
480
4,312
6,830
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
iDNwl
King Arthur
10
0 / 2 / 1
5,630
563
2,761
8,302
5,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
0
2
2
0.5
L
Janus
EdderDM
Janus
1
3
0
0.33
W
Ne Zha
Kronixci
Ne Zha
3
0
2
4
W
1
1
6
4
W
Nu Wa
ManyTad
Nu Wa
2
1
2
3
L
Izanami
MauricioR9
Izanami
0
5
0
0
L
Hercules
PINExLOWRY
Hercules
1
1
2
2
W
Medusa
7
0
0
7
L
2
2
0
1
L
King Arthur
iDNwl
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
16,251
34,196
Taken
35,739
16,680
Mitigated
16,611
11,556
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
3,559
1,082
70
4,379
7,648
3,110
0
0
7,648
37,275
0
L
Janus
EdderDM
Janus
1,990
260
0
674
5,820
2,208
0
3,232
2,588
62,800
0
W
Ne Zha
Kronixci
Ne Zha
2,641
590
0
2,775
8,191
3,608
0
0
8,191
0
53,564
W
3,750
833
0
2,065
7,138
6,129
0
108
7,030
12,104
1,955
W
Nu Wa
ManyTad
Nu Wa
5,924
1,902
0
957
4,279
1,500
30
1,882
2,397
50,008
733
L
Izanami
MauricioR9
Izanami
3,707
2,019
0
434
7,866
2,535
0
1,488
6,378
0
42,191
L
Hercules
PINExLOWRY
Hercules
3,481
1,089
0
1,742
6,921
4,369
0
3,177
3,744
0
17,534
W
Medusa
6,785
2,428
0
1,310
6,940
2,333
567
0
6,940
0
46,269
L
4,312
1,554
0
2,121
6,830
2,012
0
1,739
5,091
0
24,022
L
King Arthur
iDNwl
King Arthur
2,761
463
0
2,890
8,302
5,487
0
3,408
4,894
0
43,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,123
Gold Earned
27,275
332
Minions Killed
325
0
Camps Cleared
0
1,090,134
Distance Traveled
1,035,301
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,507
551
72
7
0
183,688
2
L
Janus
6,186
619
118
12
0
205,644
0
W
Ne Zha
5,915
592
83
8
0
254,230
2
W
Atlas
5,783
578
15
2
0
231,843
2
W
Nu Wa
6,286
629
79
8
0
188,389
1
L
Izanami
5,042
504
71
7
0
187,059
0
L
Hercules
5,615
562
28
3
0
231,665
2
W
Medusa
6,632
663
83
8
0
231,984
0
L
Loki
4,802
480
35
4
0
224,853
1
L
King Arthur
5,630
563
73
7
0
186,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role