Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AsianG
Danzaburou
Level 47
God Stats
1W - 0L
1,722 SR
Queue Stats
50W - 15L
1,728 Elo+
Party 1
Horus
Horus
CH4NN
Horus
Level 65
God Stats
2W - 1L
1,402 SR
Queue Stats
62W - 24L
1,716 Elo+
Party 1
Ra
Ra
Fijimo
Ra
Level 63
God Stats
5W - 2L
1,500 SR
Queue Stats
60W - 63L
1,095 Elo+
Solo
Kukulkan
Kukulkan
Sangchun
Kukulkan
Level 43
God Stats
2W - 0L
1,871 SR
Queue Stats
32W - 14L
1,652 Elo+
Party 1
Team Averages
Level 57
1,599 SR
1,538 Elo+

VS

Team Averages
Level 53
1,493 SR
1,493 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Konveil
Susano
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,429 Elo+
Party 2
Chronos
Chronos
NoNNy2gloccs
Chronos
Level 29
God Stats
1W - 4L
1,454 SR
Queue Stats
46W - 62L
1,375 Elo+
Party 2
Neith
Neith
Shortney01
Neith
Level 28
God Stats
9W - 13L
1,511 SR
Queue Stats
61W - 81L
1,405 Elo+
Party 2
Surtr
Surtr
xVisaje
Surtr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 0 / 7
8,299
1,383
6,107
2,732
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
AsianG
Danzaburou
13
2 / 0 / 5
7,054
1,176
4,783
2,759
1,243
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
CH4NN
Horus
13
3 / 0 / 10
8,301
1,384
7,647
6,110
5,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
13
2 / 0 / 9
7,442
1,240
5,460
3,736
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Sangchun
Kukulkan
13
3 / 0 / 10
7,510
1,252
6,355
2,333
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

397

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 6 / 0
6,194
1,032
2,405
9,380
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Konveil
Susano
11
0 / 3 / 0
6,370
1,062
3,195
9,169
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
NoNNy2gloccs
Chronos
11
0 / 3 / 0
6,150
1,025
4,195
7,835
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
0 / 2 / 0
6,219
1,037
4,350
7,672
3,024
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Surtr
xVisaje
Surtr
11
0 / 1 / 0
5,889
982
535
1,609
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
15
Kills
0
0
Deaths
15
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
0
7
8.5
L
Tiamat
 
Tiamat
0
6
0
0
W
Danzaburou
AsianG
Danzaburou
2
0
5
4.5
W
Horus
CH4NN
Horus
3
0
10
8
W
Ra
2
0
9
6.5
L
Susano
Konveil
Susano
0
3
0
0
L
Chronos
NoNNy2gloccs
Chronos
0
3
0
0
W
Kukulkan
Sangchun
Kukulkan
3
0
10
8
L
Neith
0
2
0
0
L
Surtr
xVisaje
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,352
Damage
14,680
17,670
Taken
35,665
11,807
Mitigated
13,821
7,900
Healing
1,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,107
3,522
0
768
2,732
1,526
0
370
2,362
0
14,014
L
Tiamat
 
Tiamat
2,405
155
0
397
9,380
4,066
0
3,233
6,062
10,235
0
W
Danzaburou
AsianG
Danzaburou
4,783
2,023
0
365
2,759
1,243
0
1,556
1,203
0
22,267
W
Horus
CH4NN
Horus
7,647
2,939
627
1,932
6,110
5,888
0
2,546
3,564
0
10,128
W
Ra
5,460
698
1,963
2,245
3,736
1,954
0
1,542
2,194
17,819
0
L
Susano
Konveil
Susano
3,195
588
0
0
9,169
3,409
0
1,514
7,580
0
16,759
L
Chronos
NoNNy2gloccs
Chronos
4,195
900
0
100
7,835
2,538
0
3,038
4,525
18,450
0
W
Kukulkan
Sangchun
Kukulkan
6,355
785
0
0
2,333
1,196
0
586
1,747
21,163
648
L
Neith
4,350
1,344
0
526
7,672
3,024
0
2,875
4,162
0
16,422
L
Surtr
xVisaje
Surtr
535
69
0
234
1,609
784
0
602
1,007
64
2,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
30,822
141
Minions Killed
101
9
Camps Cleared
3
660,781
Distance Traveled
484,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,299
1,383
23
4
6
156,145
0
L
Tiamat
6,194
1,032
17
3
0
111,953
0
W
Danzaburou
7,054
1,176
35
6
1
127,749
0
W
Horus
8,301
1,384
3
1
0
118,692
0
W
Ra
7,442
1,240
35
6
0
125,971
0
L
Susano
6,370
1,062
34
6
1
115,958
0
L
Chronos
6,150
1,025
24
4
1
116,204
0
W
Kukulkan
7,510
1,252
45
8
2
132,224
0
L
Neith
6,219
1,037
19
3
1
113,556
0
L
Surtr
5,889
982
7
1
0
26,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role