Player Matchup

Ishtar
Ishtar
DirtyDanru
Ishtar
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 40L
1,399 Elo+
Party 2
Bellona
Bellona
RAxAres
Bellona
Level 13
God Stats
3W - 0L
1,888 SR
Queue Stats
15W - 8L
1,492 Elo+
Party 3
Athena
Athena
Rizzington
Athena
Level 40
God Stats
4W - 2L
1,609 SR
Queue Stats
97W - 82L
1,488 Elo+
Party 2
Pele
Pele
TwingoKing
Pele
Level 117
God Stats
5W - 1L
1,658 SR
Queue Stats
39W - 19L
1,549 Elo+
Party 3
Ix Chel
Ix Chel
smýle
Ix Chel
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 138L
1,484 Elo+
Party 2
Team Averages
Level 87
1,631 SR
1,482 Elo+

VS

Team Averages
Level 58
1,574 SR
1,531 Elo+
Medusa
Medusa
KindaTheDrew
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 1
Mulan
Mulan
Marturia
Mulan
Level 129
God Stats
6W - 3L
1,661 SR
Queue Stats
21W - 13L
1,589 Elo+
Party 1
Achilles
Achilles
OpkxCamp
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 168L
1,429 Elo+
Solo
Scylla
Scylla
Shootingdeath74
Scylla
Level 63
God Stats
0W - 1L
1,707 SR
Queue Stats
8W - 5L
1,555 Elo+
Party 1
Thanatos
Thanatos
forestfire45
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DirtyDanru
Ishtar
12
3 / 0 / 3
6,428
643
6,601
4,505
1,839
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RAxAres
Bellona
11
1 / 0 / 1
6,044
604
3,195
9,024
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Rizzington
Athena
9
0 / 1 / 4
5,462
546
1,914
5,999
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 2
6,563
656
6,801
11,374
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
smýle
Ix Chel
11
4 / 1 / 0
6,256
626
5,288
5,818
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 1
4,841
484
2,429
6,177
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Marturia
Mulan
11
0 / 1 / 1
5,926
593
7,424
8,601
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
OpkxCamp
Achilles
8
0 / 4 / 1
4,952
495
1,767
10,710
8,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 0
5,879
588
3,833
5,734
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
forestfire45
Thanatos
9
1 / 3 / 0
4,904
490
2,943
9,933
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
2
2
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DirtyDanru
Ishtar
3
0
3
4.5
L
Medusa
0
2
1
0.25
L
Mulan
Marturia
Mulan
0
1
1
0.5
L
Achilles
OpkxCamp
Achilles
0
4
1
0.13
W
Bellona
RAxAres
Bellona
1
0
1
1.5
W
Athena
Rizzington
Athena
0
1
4
2
L
1
4
0
0.25
W
6
0
2
7
L
Thanatos
forestfire45
Thanatos
1
3
0
0.33
W
Ix Chel
smýle
Ix Chel
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
18,396
36,720
Taken
41,155
18,374
Mitigated
21,928
14,774
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DirtyDanru
Ishtar
6,601
3,374
0
2,571
4,505
1,839
66
0
4,505
0
51,798
L
Medusa
2,429
856
0
1,936
6,177
2,041
0
106
6,071
0
35,262
L
Mulan
Marturia
Mulan
7,424
1,001
0
2,594
8,601
5,322
0
143
8,101
262
42,354
L
Achilles
OpkxCamp
Achilles
1,767
358
0
2,138
10,710
8,711
0
2,126
8,584
0
16,923
W
Bellona
RAxAres
Bellona
3,195
1,507
0
2,112
9,024
6,417
0
103
8,491
0
35,021
W
Athena
Rizzington
Athena
1,914
559
0
2,145
5,999
4,305
0
769
5,148
13,597
1,067
L
3,833
357
0
774
5,734
2,289
0
4,126
1,608
38,606
372
W
6,801
2,901
0
5,986
11,374
3,912
0
984
10,169
0
48,179
L
Thanatos
forestfire45
Thanatos
2,943
1,205
0
7,452
9,933
3,565
0
474
9,459
0
29,133
W
Ix Chel
smýle
Ix Chel
5,288
532
187
1,773
5,818
1,901
0
1,680
3,895
44,891
1,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
26,502
351
Minions Killed
284
0
Camps Cleared
0
1,107,136
Distance Traveled
1,026,110
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,428
643
84
8
0
194,156
0
L
Medusa
4,841
484
64
6
0
174,812
0
L
Mulan
5,926
593
67
7
0
208,703
0
L
Achilles
4,952
495
24
2
0
215,459
5
W
Bellona
6,044
604
71
7
0
227,060
0
W
Athena
5,462
546
25
3
0
182,180
0
L
Scylla
5,879
588
75
8
0
190,003
2
W
Pele
6,563
656
82
8
0
294,315
0
L
Thanatos
4,904
490
54
5
0
237,133
3
W
Ix Chel
6,256
626
89
9
0
209,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role