Player Matchup

Chaac
Chaac
Silver I
BarefootGiant
Chaac
Silver I
Level 66
God Stats
49W - 49L
1,568 SR
Queue Stats
56W - 66L
1,329 MMR
Party 1
Thanatos
Thanatos
Gold II
Koochey
Thanatos
Gold II
Level 101
God Stats
10W - 8L
1,573 SR
Queue Stats
67W - 71L
1,540 MMR
Party 1
Merlin
Merlin
Silver I
rynven04
Merlin
Silver I
Level 148
God Stats
38W - 43L
1,402 SR
Queue Stats
338W - 394L
1,205 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,514 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,528 SR
1,237 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
ArT of FaCtz
Ne Zha
Silver III
Level 128
God Stats
4W - 6L
1,708 SR
Queue Stats
175W - 214L
1,180 MMR
Solo
Athena
Athena
Silver II
FrivolousRain3
Athena
Silver II
Level 106
God Stats
1W - 8L
1,375 SR
Queue Stats
431W - 517L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
8,297
830
9,586
10,625
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Koochey
Thanatos
13
5 / 1 / 6
8,525
853
7,335
7,266
3,311
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
rynven04
Merlin
14
4 / 0 / 8
8,801
880
10,707
5,030
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HerculesKuzenboBastetCthulhuAchilles

VS

Bans
CharonBacchusBaron SamediAtlasJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 1
6,210
621
3,553
6,884
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
11
0 / 4 / 1
6,972
697
5,017
10,535
5,957
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 0
6,673
667
3,372
15,021
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Ne Zha
0
4
1
0.13
W
3
0
9
7.5
L
1
5
0
0.2
W
Thanatos
Koochey
Thanatos
5
1
6
8
W
Merlin
rynven04
Merlin
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
11,942
22,921
Taken
32,440
15,704
Mitigated
19,396
7,883
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,553
1,181
0
1,072
6,884
2,434
0
2,346
4,065
0
13,486
L
Ne Zha
5,017
396
0
1,177
10,535
5,957
0
2,331
7,454
0
26,417
W
9,586
1,312
290
3,533
10,625
10,175
540
1,334
8,851
0
26,086
L
3,372
666
0
540
15,021
11,005
0
4,736
8,987
10,470
150
W
Thanatos
Koochey
Thanatos
7,335
1,311
0
4,060
7,266
3,311
1,491
1,605
5,623
0
16,953
W
Merlin
rynven04
Merlin
10,707
225
0
0
5,030
2,218
635
301
4,687
36,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,623
Gold Earned
19,855
124
Minions Killed
84
0
Camps Cleared
0
668,242
Distance Traveled
496,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,210
621
17
2
0
130,641
0
L
Ne Zha
6,972
697
55
6
0
172,355
1
W
Chaac
8,297
830
28
3
0
247,740
0
L
Athena
6,673
667
12
1
0
193,483
0
W
Thanatos
8,525
853
25
3
0
213,554
0
W
Merlin
8,801
880
71
7
0
206,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role