Player Matchup

Osiris
Osiris
Masters
Isráel
Osiris
Masters
Level 101
God Stats
12W - 8L
1,468 SR
Queue Stats
135W - 91L
2,716 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
JaguarXC
Cu Chulainn
Diamond III
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 202L
2,093 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Ropefist
Nu Wa
Diamond III
Level 162
God Stats
2W - 1L
1,758 SR
Queue Stats
97W - 71L
2,121 MMR
Party 1
Sobek
Sobek
Diamond I
SuperSmashMobs
Sobek
Diamond I
Level 158
God Stats
3W - 3L
1,536 SR
Queue Stats
98W - 74L
2,404 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
WhoTookGumyum
Jormungandr
Diamond IV
Level 157
God Stats
94W - 63L
1,720 SR
Queue Stats
97W - 71L
2,081 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,597 SR
2,283 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,649 SR
2,284 MMR
Tsukuyomi
Tsukuyomi
Masters
KingNicholsx
Tsukuyomi
Masters
Level 215
God Stats
36W - 31L
1,692 SR
Queue Stats
524W - 520L
2,683 MMR
Solo
Mulan
Mulan
Masters
OMGItsHarryy
Mulan
Masters
Level 165
God Stats
38W - 25L
1,688 SR
Queue Stats
484W - 435L
2,298 MMR
Solo
Chronos
Chronos
Gold I
ObeseVoonta
Chronos
Gold I
Level 135
God Stats
24W - 14L
1,645 SR
Queue Stats
57W - 55L
1,712 MMR
Solo
Hercules
Hercules
Diamond V
Penjulum
Hercules
Diamond V
Level 96
God Stats
78W - 75L
1,595 SR
Queue Stats
190W - 190L
2,123 MMR
Solo
Tiamat
Tiamat
Masters
Persona5sucks
Tiamat
Masters
Level 159
God Stats
18W - 20L
1,625 SR
Queue Stats
574W - 522L
2,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Isráel
Osiris
13
7 / 0 / 0
8,328
757
12,671
12,053
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
JaguarXC
Cu Chulainn
13
2 / 1 / 3
6,727
612
7,621
9,812
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Ropefist
Nu Wa
13
2 / 1 / 6
7,720
702
11,066
5,229
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 5
6,707
610
4,809
7,775
6,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
WhoTookGumyum
Jormungandr
12
4 / 0 / 2
7,174
652
9,513
10,534
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
BellonaAgniFafnirSusano

VS

Bans
AthenaBacchusCharonMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingNicholsx
Tsukuyomi
11
1 / 1 / 1
5,771
525
6,308
11,845
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 2 / 1
5,228
475
9,830
14,820
9,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chronos
ObeseVoonta
Chronos
9
0 / 5 / 0
5,247
477
2,369
9,292
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
Penjulum
Hercules
9
0 / 6 / 0
5,277
480
5,571
15,771
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 0
6,363
578
3,536
7,719
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Isráel
Osiris
7
0
0
7
W
Cu Chulainn
JaguarXC
Cu Chulainn
2
1
3
3.5
L
Tsukuyomi
KingNicholsx
Tsukuyomi
1
1
1
1.5
L
0
2
1
0.25
L
Chronos
ObeseVoonta
Chronos
0
5
0
0
L
Hercules
Penjulum
Hercules
0
6
0
0
L
1
2
0
0.5
W
Nu Wa
Ropefist
Nu Wa
2
1
6
5
W
1
0
5
3.5
W
Jormungandr
WhoTookGumyum
Jormungandr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,680
Damage
27,614
45,403
Taken
59,447
29,260
Mitigated
29,915
20,936
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Isráel
Osiris
12,671
4,374
0
3,268
12,053
10,272
22
0
11,457
0
63,751
W
Cu Chulainn
JaguarXC
Cu Chulainn
7,621
1,523
0
5,598
9,812
4,616
0
1,579
8,212
0
57,352
L
Tsukuyomi
KingNicholsx
Tsukuyomi
6,308
1,683
0
4,080
11,845
4,810
0
2,881
8,746
0
49,246
L
9,830
2,758
0
2,922
14,820
9,285
0
7,802
6,736
0
27,973
L
Chronos
ObeseVoonta
Chronos
2,369
826
0
2,670
9,292
3,512
12
7,212
1,986
34,775
0
L
Hercules
Penjulum
Hercules
5,571
1,981
0
4,520
15,771
9,438
0
848
13,838
0
32,486
L
3,536
240
0
1,813
7,719
2,870
0
5,085
2,303
57,453
0
W
Nu Wa
Ropefist
Nu Wa
11,066
3,500
0
2,241
5,229
1,874
265
1,384
3,824
64,583
946
W
4,809
792
460
4,279
7,775
6,768
0
1,411
6,364
19,358
4,027
W
Jormungandr
WhoTookGumyum
Jormungandr
9,513
3,056
75
5,015
10,534
5,730
63
1,489
9,045
61,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
27,886
447
Minions Killed
339
0
Camps Cleared
0
1,233,111
Distance Traveled
1,180,600
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,328
757
97
9
0
235,508
0
W
Cu Chulainn
6,727
612
102
9
0
286,979
0
L
Tsukuyomi
5,771
525
73
7
0
280,159
4
L
Mulan
5,228
475
42
4
0
237,874
0
L
Chronos
5,247
477
63
6
0
239,214
3
L
Hercules
5,277
480
53
5
0
200,211
3
L
Tiamat
6,363
578
108
10
0
223,142
0
W
Nu Wa
7,720
702
114
10
0
216,287
0
W
Sobek
6,707
610
24
2
0
261,738
3
W
Jormungandr
7,174
652
110
10
0
232,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role