Player Matchup

Ne Zha
Ne Zha
Joeyn1224
Ne Zha
Level 127
God Stats
1W - 3L
1,372 SR
Queue Stats
60W - 51L
1,521 Elo+
Party 1
Chronos
Chronos
MiraMoo1402
Chronos
Level 38
God Stats
1W - 4L
1,267 SR
Queue Stats
60W - 51L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
aop103
Guan Yu
Level 38
God Stats
0W - 1L
1,174 SR
Queue Stats
9W - 13L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
fransua23
Cabrakan
Level 124
God Stats
3W - 4L
1,526 SR
Queue Stats
411W - 396L
1,533 Elo+
Solo
Jing Wei
Jing Wei
pizzarolls10
Jing Wei
Level 119
God Stats
0W - 3L
1,167 SR
Queue Stats
27W - 26L
1,501 Elo+
Party 1
Team Averages
Level 89
1,301 SR
1,500 Elo+

VS

Team Averages
Level 113
1,536 SR
1,531 Elo+
Cerberus
Cerberus
SeveringMACEx
Cerberus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 102L
1,529 Elo+
Party 3
Chernobog
Chernobog
Thammer130
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,501 Elo+
Party 3
Ix Chel
Ix Chel
armando721
Ix Chel
Level 122
God Stats
2W - 0L
1,681 SR
Queue Stats
72W - 51L
1,558 Elo+
Party 2
Odin
Odin
joseraul19
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,571 Elo+
Party 2
Zeus
Zeus
lauti27
Zeus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 91L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Joeyn1224
Ne Zha
17
1 / 3 / 6
9,210
658
18,823
13,140
11,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
MiraMoo1402
Chronos
18
5 / 3 / 2
9,921
709
6,375
10,035
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
aop103
Guan Yu
13
1 / 6 / 5
8,891
635
2,889
15,339
19,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
fransua23
Cabrakan
12
0 / 6 / 3
8,304
593
3,327
13,037
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
pizzarolls10
Jing Wei
16
2 / 4 / 2
9,575
684
8,554
10,006
4,969
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SeveringMACEx
Cerberus
17
1 / 2 / 20
9,893
707
8,921
16,725
21,283
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Thammer130
Chernobog
17
5 / 1 / 16
10,401
743
8,404
8,743
4,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
armando721
Ix Chel
17
4 / 3 / 17
10,544
753
13,139
11,344
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 19
10,226
730
10,925
13,830
18,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
lauti27
Zeus
18
10 / 2 / 10
11,431
817
16,799
7,761
3,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
104
9
Kills
22
22
Deaths
10
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Joeyn1224
Ne Zha
1
3
6
1.33
L
Chronos
MiraMoo1402
Chronos
5
3
2
2
W
Cerberus
SeveringMACEx
Cerberus
1
2
20
5.5
W
Chernobog
Thammer130
Chernobog
5
1
16
13
L
Guan Yu
aop103
Guan Yu
1
6
5
0.58
W
Ix Chel
armando721
Ix Chel
4
3
17
4.17
L
Cabrakan
fransua23
Cabrakan
0
6
3
0.25
W
2
2
19
5.75
W
Zeus
lauti27
Zeus
10
2
10
7.5
L
Jing Wei
pizzarolls10
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
58,188
61,557
Taken
58,403
56,130
Mitigated
53,758
12,379
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Joeyn1224
Ne Zha
18,823
524
877
1,275
13,140
11,202
0
8,700
4,440
0
37,216
L
Chronos
MiraMoo1402
Chronos
6,375
1,446
0
790
10,035
5,308
0
5,473
4,562
23,034
0
W
Cerberus
SeveringMACEx
Cerberus
8,921
186
957
4,257
16,725
21,283
749
2,747
13,978
23,597
127
W
Chernobog
Thammer130
Chernobog
8,404
2,804
2,009
2,146
8,743
4,373
1,637
1,545
7,198
0
24,143
L
Guan Yu
aop103
Guan Yu
2,889
255
3,323
2,167
15,339
19,121
0
10,739
4,600
0
5,761
W
Ix Chel
armando721
Ix Chel
13,139
381
4,983
4,053
11,344
6,005
1,731
1,544
9,800
37,777
0
L
Cabrakan
fransua23
Cabrakan
3,327
57
805
1,127
13,037
15,530
0
8,657
4,380
8,247
810
W
10,925
1,156
2,770
2,996
13,830
18,680
518
2,158
11,672
1,911
20,287
W
Zeus
lauti27
Zeus
16,799
1,406
1,664
850
7,761
3,417
1,440
1,329
6,432
35,286
1,060
L
Jing Wei
pizzarolls10
Jing Wei
8,554
5,702
1,016
999
10,006
4,969
0
6,267
3,739
0
22,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,901
Gold Earned
52,495
133
Minions Killed
202
0
Camps Cleared
0
1,344,539
Distance Traveled
1,279,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,210
658
23
2
0
297,423
0
L
Chronos
9,921
709
54
4
0
288,534
0
W
Cerberus
9,893
707
53
4
0
277,031
0
W
Chernobog
10,401
743
39
3
0
233,475
0
L
Guan Yu
8,891
635
6
0
0
277,593
0
W
Ix Chel
10,544
753
55
4
0
246,979
0
L
Cabrakan
8,304
593
11
1
0
240,275
0
W
Odin
10,226
730
14
1
0
288,302
0
W
Zeus
11,431
817
41
3
0
233,572
0
L
Jing Wei
9,575
684
39
3
0
240,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role