Player Matchup

Medusa
Medusa
 
Medusa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Drsakthi
Anubis
Level 41
God Stats
4W - 7L
1,690 SR
Queue Stats
268W - 298L
1,441 Elo+
Solo
Aphrodite
Aphrodite
PillsNpotions02
Aphrodite
Level 46
God Stats
9W - 8L
1,441 SR
Queue Stats
86W - 86L
1,328 Elo+
Party 1
Mercury
Mercury
Shootashoot_5
Mercury
Level 66
God Stats
1W - 5L
1,272 SR
Queue Stats
136W - 146L
1,411 Elo+
Solo
Sol
Sol
nasa_Vessel
Sol
Level 56
God Stats
2W - 3L
1,261 SR
Queue Stats
116W - 148L
1,367 Elo+
Solo
Team Averages
Level 54
1,433 SR
1,409 Elo+

VS

Team Averages
Level 70
1,493 SR
1,403 Elo+
Pele
Pele
Bendutch17
Pele
Level 82
God Stats
204W - 166L
1,544 SR
Queue Stats
301W - 289L
1,473 Elo+
Solo
Bacchus
Bacchus
CFN-_-Kenny-_-
Bacchus
Level 65
God Stats
4W - 5L
1,384 SR
Queue Stats
69W - 85L
1,327 Elo+
Solo
Mulan
Mulan
IMBN1NZ
Mulan
Level 67
God Stats
40W - 34L
1,576 SR
Queue Stats
102W - 98L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
ItzNewKiller
Baron Samedi
Level 105
God Stats
3W - 3L
1,463 SR
Queue Stats
218W - 239L
1,422 Elo+
Solo
Neith
Neith
S NARTO2757
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 171L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,702
740
2,941
2,918
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Drsakthi
Anubis
6
0 / 2 / 0
3,427
685
482
4,034
1,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
PillsNpotions02
Aphrodite
6
1 / 1 / 1
3,747
749
1,262
3,239
1,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
1
0 / 0 / 0
2,571
514
0
402
86
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,053
811
1,515
3,199
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,149
630
0
2,931
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,515
703
1,371
3,967
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
IMBN1NZ
Mulan
7
2 / 0 / 0
4,217
843
2,152
3,986
1,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ItzNewKiller
Baron Samedi
8
2 / 0 / 0
4,138
828
1,831
2,672
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,361
672
2,826
3,329
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
5
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
W
0
0
0
0
W
0
1
1
0.5
L
Anubis
Drsakthi
Anubis
0
2
0
0
W
Mulan
IMBN1NZ
Mulan
2
0
0
2
W
Baron Samedi
ItzNewKiller
Baron Samedi
2
0
0
2
L
Aphrodite
PillsNpotions02
Aphrodite
1
1
1
1.5
W
1
1
0
1
L
Mercury
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,200
Damage
8,180
13,792
Taken
16,885
4,897
Mitigated
7,467
5,242
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,941
864
0
243
2,918
988
0
766
2,152
0
19,893
W
0
0
0
121
2,931
947
0
0
2,931
0
18,312
W
1,371
120
0
1,741
3,967
2,911
0
900
3,067
7,391
0
L
Anubis
Drsakthi
Anubis
482
42
0
1,050
4,034
1,312
0
1,547
2,225
17,173
0
W
Mulan
IMBN1NZ
Mulan
2,152
73
0
1,301
3,986
1,600
0
1,280
2,706
0
19,128
W
Baron Samedi
ItzNewKiller
Baron Samedi
1,831
32
0
1,154
2,672
1,027
0
482
2,190
19,768
1,842
L
Aphrodite
PillsNpotions02
Aphrodite
1,262
476
1,084
1,837
3,239
1,696
0
605
2,634
8,195
0
W
2,826
892
0
1,105
3,329
982
0
362
2,967
0
22,609
L
Mercury
0
0
0
0
402
86
0
0
402
0
0
L
1,515
515
0
1,028
3,199
815
0
0
3,199
17,656
6,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,500
Gold Earned
18,380
124
Minions Killed
149
0
Camps Cleared
0
396,867
Distance Traveled
518,712
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,702
740
31
6
0
102,696
0
W
Pele
3,149
630
36
7
0
123,210
0
W
Bacchus
3,515
703
10
2
0
100,960
2
L
Anubis
3,427
685
29
6
0
89,824
1
W
Mulan
4,217
843
34
7
0
106,052
1
W
Baron Samedi
4,138
828
38
8
0
90,845
0
L
Aphrodite
3,747
749
15
3
0
94,775
0
W
Neith
3,361
672
31
6
0
97,645
0
L
Mercury
2,571
514
0
0
0
9,961
0
L
Sol
4,053
811
49
10
0
99,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role