Player Matchup

Cthulhu
Cthulhu
DEFLEKA
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 170L
1,630 Elo+
Party 3
Ravana
Ravana
Kowanga
Ravana
Level 148
God Stats
1W - 3L
1,759 SR
Queue Stats
183W - 192L
1,616 Elo+
Party 3
Thoth
Thoth
Xavster806
Thoth
Level 118
God Stats
0W - 4L
1,752 SR
Queue Stats
133W - 159L
1,616 Elo+
Party 3
Danzaburou
Danzaburou
pablopuentermz
Danzaburou
Level 29
God Stats
56W - 59L
1,520 SR
Queue Stats
148W - 156L
1,448 Elo+
Party 2
Chaac
Chaac
x-GarciaHimovic
Chaac
Level 116
God Stats
6W - 4L
1,493 SR
Queue Stats
175W - 186L
1,427 Elo+
Party 2
Team Averages
Level 108
1,605 SR
1,548 Elo+

VS

Team Averages
Level 68
1,469 SR
1,366 Elo+
Nemesis
Nemesis
BDEBiggie
Nemesis
Level 75
God Stats
8W - 10L
1,421 SR
Queue Stats
76W - 114L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
BendMeOver069
Kuzenbo
Level 64
God Stats
25W - 38L
1,426 SR
Queue Stats
58W - 100L
1,389 Elo+
Party 1
Scylla
Scylla
ChaoszFilmsz
Scylla
Level 69
God Stats
9W - 7L
1,500 SR
Queue Stats
394W - 363L
1,162 Elo+
Solo
Rama
Rama
PhilipMckrevis
Rama
Level 89
God Stats
2W - 2L
1,483 SR
Queue Stats
111W - 137L
1,459 Elo+
Party 1
Bellona
Bellona
TheGreatKoby
Bellona
Level 45
God Stats
27W - 25L
1,513 SR
Queue Stats
75W - 98L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEFLEKA
Cthulhu
12
0 / 6 / 1
6,784
452
6,550
19,397
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
Kowanga
Ravana
13
1 / 2 / 2
7,153
477
3,683
6,545
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
14
2 / 1 / 1
7,827
522
5,047
6,242
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
pablopuentermz
Danzaburou
11
1 / 3 / 0
7,372
491
3,389
9,675
3,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
0 / 0 / 0
8,425
562
8,201
14,727
18,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BDEBiggie
Nemesis
14
4 / 0 / 0
7,656
510
5,468
9,525
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
13
2 / 0 / 5
8,073
538
4,894
10,555
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
13
0 / 3 / 4
7,150
477
4,092
6,806
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 3
9,487
632
13,451
9,948
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
TheGreatKoby
Bellona
14
0 / 0 / 0
8,258
551
8,995
12,427
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
12
12
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BDEBiggie
Nemesis
4
0
0
4
W
Kuzenbo
2
0
5
4.5
W
Scylla
0
3
4
0.67
L
Cthulhu
DEFLEKA
Cthulhu
0
6
1
0.08
L
Ravana
Kowanga
Ravana
1
2
2
1
W
6
1
3
7.5
W
Bellona
TheGreatKoby
Bellona
0
0
0
0
L
Thoth
2
1
1
2.5
L
Danzaburou
pablopuentermz
Danzaburou
1
3
0
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,870
Damage
36,900
56,586
Taken
49,261
42,488
Mitigated
37,621
16,226
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BDEBiggie
Nemesis
5,468
2,675
0
2,980
9,525
4,271
0
402
9,123
0
63,083
W
Kuzenbo
4,894
1,984
148
3,666
10,555
11,162
0
4,236
6,319
28,356
2,541
W
Scylla
4,092
282
0
0
6,806
2,623
0
3,132
3,674
59,143
0
L
Cthulhu
DEFLEKA
Cthulhu
6,550
1,114
61
3,580
19,397
15,438
0
4,433
14,964
41,255
0
L
Ravana
Kowanga
Ravana
3,683
672
0
2,744
6,545
2,880
0
1,189
5,356
0
48,988
W
13,451
9,491
0
4,297
9,948
4,110
702
3,827
6,121
0
81,257
W
Bellona
TheGreatKoby
Bellona
8,995
3,235
0
4,810
12,427
15,455
0
0
12,427
0
69,165
L
Thoth
5,047
634
0
580
6,242
2,023
0
2,351
3,891
60,228
0
L
Danzaburou
pablopuentermz
Danzaburou
3,389
1,461
0
2,928
9,675
3,698
0
697
8,978
0
41,409
L
8,201
1,135
0
6,333
14,727
18,449
0
0
13,270
0
72,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
40,624
492
Minions Killed
522
0
Camps Cleared
0
1,450,593
Distance Traveled
1,467,017
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,656
510
94
6
0
349,728
0
W
Kuzenbo
8,073
538
50
3
0
291,817
6
W
Scylla
7,150
477
95
6
0
292,328
3
L
Cthulhu
6,784
452
64
4
0
290,854
0
L
Ravana
7,153
477
87
6
0
295,596
0
W
Rama
9,487
632
146
10
0
270,516
3
W
Bellona
8,258
551
137
9
0
262,628
0
L
Thoth
7,827
522
106
7
0
294,678
4
L
Danzaburou
7,372
491
89
6
0
267,839
0
L
Chaac
8,425
562
146
10
0
301,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role