Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LegenDFairy
Sol
Level 157
God Stats
4W - 2L
1,921 SR
Queue Stats
391W - 336L
1,601 Elo+
Solo
Chaac
Chaac
MattyTheBaddy
Chaac
Level 139
God Stats
10W - 6L
1,581 SR
Queue Stats
204W - 184L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
MayorDrazah
Sun Wukong
Level 157
God Stats
24W - 19L
1,525 SR
Queue Stats
161W - 173L
1,488 Elo+
Solo
Vulcan
Vulcan
ZonaFrags
Vulcan
Level 148
God Stats
22W - 19L
1,621 SR
Queue Stats
418W - 394L
1,503 Elo+
Solo
Team Averages
Level 150
1,630 SR
1,520 Elo+

VS

Team Averages
Level 166
1,478 SR
1,474 Elo+
Cliodhna
Cliodhna
AlucardTps
Cliodhna
Level 220
God Stats
2W - 3L
1,698 SR
Queue Stats
80W - 91L
1,536 Elo+
Party 1
Mulan
Mulan
Arcaider
Mulan
Level 210
God Stats
1W - 2L
1,486 SR
Queue Stats
32W - 46L
1,508 Elo+
Party 1
Janus
Janus
Myst Nifty
Janus
Level 159
God Stats
1W - 5L
1,067 SR
Queue Stats
58W - 84L
1,474 Elo+
Party 2
Xbalanque
Xbalanque
TR4PoutDAbando
Xbalanque
Level 128
God Stats
2W - 5L
1,638 SR
Queue Stats
17W - 33L
1,392 Elo+
Party 2
Jormungandr
Jormungandr
mrsmg15
Jormungandr
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 47L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 2 / 1
6,059
1,010
3,239
5,503
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 3
6,556
1,093
6,293
3,614
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 1 / 4
6,107
1,018
3,991
6,097
4,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
MayorDrazah
Sun Wukong
11
2 / 1 / 4
6,336
1,056
3,042
5,991
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ZonaFrags
Vulcan
11
1 / 0 / 1
5,906
984
4,087
1,306
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlucardTps
Cliodhna
8
0 / 1 / 0
4,965
828
104
951
303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Arcaider
Mulan
11
0 / 4 / 1
5,549
925
3,707
7,022
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
12
2 / 0 / 1
6,333
1,056
3,374
3,120
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TR4PoutDAbando
Xbalanque
12
0 / 1 / 2
5,695
949
3,902
5,321
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
mrsmg15
Jormungandr
11
2 / 1 / 1
5,979
997
3,509
6,544
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
4
4
Deaths
7
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
2
1
0.75
L
Cliodhna
AlucardTps
Cliodhna
0
1
0
0
L
Mulan
Arcaider
Mulan
0
4
1
0.13
W
2
0
3
3.5
W
1
1
4
3
W
Sun Wukong
MayorDrazah
Sun Wukong
2
1
4
4
L
Janus
2
0
1
2.5
L
Xbalanque
TR4PoutDAbando
Xbalanque
0
1
2
1
W
Vulcan
ZonaFrags
Vulcan
1
0
1
1.5
L
Jormungandr
mrsmg15
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
14,596
22,511
Taken
22,958
13,629
Mitigated
13,166
5,573
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,239
217
0
539
5,503
2,653
0
2,256
2,847
0
16,189
L
Cliodhna
AlucardTps
Cliodhna
104
0
0
0
951
303
0
532
419
0
104
L
Mulan
Arcaider
Mulan
3,707
187
0
926
7,022
5,791
0
2,586
4,436
0
11,653
W
6,293
2,403
0
1,493
3,614
1,256
964
102
3,345
19,168
1,108
W
3,991
881
0
2,596
6,097
4,268
0
2,403
3,360
0
18,584
W
Sun Wukong
MayorDrazah
Sun Wukong
3,042
260
0
695
5,991
4,983
325
587
5,210
0
12,655
L
Janus
3,374
160
0
628
3,120
1,079
0
606
2,514
20,586
0
L
Xbalanque
TR4PoutDAbando
Xbalanque
3,902
1,366
0
717
5,321
2,284
0
2,301
3,020
0
19,184
W
Vulcan
ZonaFrags
Vulcan
4,087
259
0
250
1,306
469
420
822
416
15,550
0
L
Jormungandr
mrsmg15
Jormungandr
3,509
841
0
862
6,544
3,709
0
4,324
2,220
11,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
28,521
158
Minions Killed
126
0
Camps Cleared
0
704,783
Distance Traveled
520,859
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,059
1,010
28
5
0
126,335
0
L
Cliodhna
4,965
828
0
0
0
13,487
0
L
Mulan
5,549
925
21
4
0
123,867
0
W
Sol
6,556
1,093
46
8
0
124,996
1
W
Chaac
6,107
1,018
35
6
0
171,452
0
W
Sun Wukong
6,336
1,056
16
3
0
139,823
0
L
Janus
6,333
1,056
49
8
0
124,897
0
L
Xbalanque
5,695
949
37
6
0
127,702
0
W
Vulcan
5,906
984
33
6
0
142,177
0
L
Jormungandr
5,979
997
19
3
0
130,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role