Player Matchup

Loki
Loki
DinoDecaf
Loki
Level 98
God Stats
13W - 7L
1,725 SR
Queue Stats
128W - 110L
1,501 Elo+
Solo
King Arthur
King Arthur
DogeGoesBork69
King Arthur
Level 126
God Stats
71W - 87L
1,502 SR
Queue Stats
172W - 178L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
MARSHMELOS
Kuzenbo
Level 67
God Stats
4W - 6L
1,459 SR
Queue Stats
60W - 41L
1,550 Elo+
Solo
Neith
Neith
ladiesman711
Neith
Level 129
God Stats
10W - 7L
1,498 SR
Queue Stats
119W - 122L
1,485 Elo+
Party 2
Janus
Janus
malv1990
Janus
Level 141
God Stats
7W - 3L
1,666 SR
Queue Stats
169W - 175L
1,426 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,492 Elo+

VS

Team Averages
Level 103
1,610 SR
1,505 Elo+
Cthulhu
Cthulhu
Andymontesco
Cthulhu
Level 66
God Stats
15W - 9L
1,621 SR
Queue Stats
204W - 245L
1,415 Elo+
Solo
Loki
Loki
DivineMallow
Loki
Level 87
God Stats
4W - 5L
1,503 SR
Queue Stats
188W - 188L
1,469 Elo+
Solo
Scylla
Scylla
DreadLou1
Scylla
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
171W - 143L
1,547 Elo+
Solo
Nut
Nut
Zhanoo-
Nut
Level 125
God Stats
2W - 2L
1,766 SR
Queue Stats
47W - 42L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
biggbudz
Gilgamesh
Level 149
God Stats
6W - 2L
1,661 SR
Queue Stats
47W - 41L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
4 / 3 / 3
8,067
504
4,524
12,580
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DogeGoesBork69
King Arthur
15
1 / 0 / 4
9,040
565
13,611
15,605
13,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Kuzenbo
MARSHMELOS
Kuzenbo
14
7 / 0 / 7
9,392
587
6,181
13,627
16,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 3
9,362
585
17,127
15,866
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
malv1990
Janus
14
1 / 3 / 5
8,338
521
6,223
9,856
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andymontesco
Cthulhu
12
0 / 8 / 3
6,675
417
8,994
20,050
12,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
5 / 2 / 2
8,681
543
7,399
11,374
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
DreadLou1
Scylla
14
2 / 3 / 2
7,402
463
6,725
8,750
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
14
1 / 4 / 1
7,738
484
9,973
15,391
6,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
biggbudz
Gilgamesh
12
0 / 4 / 0
6,761
423
7,077
17,470
17,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
21
Kills
8
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andymontesco
Cthulhu
0
8
3
0.19
W
Loki
4
3
3
1.83
L
5
2
2
3
W
King Arthur
DogeGoesBork69
King Arthur
1
0
4
3
L
Scylla
DreadLou1
Scylla
2
3
2
1
W
Kuzenbo
MARSHMELOS
Kuzenbo
7
0
7
10.5
L
Nut
1
4
1
0.38
L
Gilgamesh
biggbudz
Gilgamesh
0
4
0
0
W
8
2
3
4.75
W
Janus
malv1990
Janus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
40,168
67,534
Taken
73,035
46,396
Mitigated
43,936
20,312
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andymontesco
Cthulhu
8,994
836
264
1,768
20,050
12,613
0
2,372
17,678
39,745
1,547
W
Loki
4,524
671
0
6,823
12,580
5,111
153
1,552
10,866
0
63,990
L
7,399
2,027
0
5,045
11,374
4,220
0
2,818
8,418
0
56,072
W
King Arthur
DogeGoesBork69
King Arthur
13,611
2,423
0
2,939
15,605
13,553
0
0
14,742
0
79,140
L
Scylla
DreadLou1
Scylla
6,725
553
72
1,146
8,750
3,211
0
3,849
4,565
43,753
300
W
Kuzenbo
MARSHMELOS
Kuzenbo
6,181
2,655
0
3,162
13,627
16,503
0
4,166
8,729
31,141
737
L
Nut
9,973
6,022
0
5,546
15,391
6,177
192
2,633
12,718
0
67,362
L
Gilgamesh
biggbudz
Gilgamesh
7,077
1,315
0
2,916
17,470
17,715
0
80
17,390
0
42,725
W
17,127
6,903
0
5,429
15,866
7,362
0
4,275
10,909
0
85,495
W
Janus
malv1990
Janus
6,223
269
0
1,959
9,856
3,867
128
3,416
6,022
60,588
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
37,257
460
Minions Killed
403
0
Camps Cleared
0
1,669,158
Distance Traveled
1,508,230
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,675
417
62
4
0
267,276
0
W
Loki
8,067
504
93
6
0
352,459
0
L
Loki
8,681
543
87
5
0
380,550
0
W
King Arthur
9,040
565
109
7
0
338,353
5
L
Scylla
7,402
463
88
6
0
282,010
7
W
Kuzenbo
9,392
587
45
3
0
344,525
0
L
Nut
7,738
484
104
7
0
290,533
0
L
Gilgamesh
6,761
423
62
4
0
287,861
0
W
Neith
9,362
585
103
6
0
304,682
0
W
Janus
8,338
521
110
7
0
329,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role